User:Ezio Editore da California/Abilities

~This Article has to do with Knight's Abilities in the RP World of Beytopia~

Skills and Abilities

 * Master Hand-to-Hand Combatant: DK is skilled in hand-to-hand combat being able to connect attacks together into a dangerous combo. His quick reflexes goes as good trait to his combat skills.
 * Superior Strength: DK's strength is far more superior than others and he is able to overpower a lot of people.
 * Major Durability: DK can take fatal wounds and a lot of damage, often having his opponent think that he is immortal giving them fear.
 * Enhanced Speed: DK has been shown to dodge people with his hands in his pocket moving around very quickly while keeping a cool attitude.
 * Poison Heart: DK has a heart of poison, being very merciless with the only goal to kill his opponent which keeps him going through battle.

Supernatural Powers

 * Dragon Aura: DK was born as a "Dragon" and uses the attribute of poison, meaning he can gain the attributes of a dragonoid overtime including:
 * Dragon Skin: DK can gain dragon skin which, also includes the claws of a dragon. His claws have an infinite amount of poison in it as it constantly generates poison, so when someone gets scratched by his claws they get injected. His Skin also works as a poison ivy effect, because when made contact with the person will get overwhelmingly itchy.
 * Poison Immune/Generation System: DK can drink, eat, and breathe anything that is poison due to his poisonous immune system. Also he is able to take any injections and is able to generate poison from his mouth. The most used part of his body where he generates the poison is his skin, where poison can generate under his scales, and then be manipulated. The ability to generate and take in poison grants him various techniques:Rapid_Poison_Breath.gif
 * Rapid Poison Breath: DK generates poison from his lungs as his cheeks get full then puts his hand around his mouth leaving an opening for his mouth, by opening two fingers to breathe the poison while a circle signifying the poison symbol appears.
 * Pollution: DK releases a poisonous gas from underneath his scales into the air polluting it. Anyone breathing this air will get poisoned and will start to get weaker, and if they keep breathing it, they will eventually die.
 * Dragon Force: DK has studied the last step of the Dragon Aura known as Dragon Force. This allows DK to dramatically increase the effects of one of his dragonoid abilities. But each one has different effects and whatever the force is being used on suppresses DK's other abilities.DK_Dragon_Force_Manifestation.jpg
 * Dragon Force Manifestation (Aura): DK has figured out how to master the dragon's force by using his aura as the focus. The manifestation is formed through the materialization of his aura. DK's manifestation is an enormous construct with its mouth obscured and a body similar to its full body form. The outer armour, which only remotely resembles the usual tengu with armour, and the trademark pillbox hat-like adornment on the forehead is split down the middle from the beak downwards where the normal manifestation underneath is revealed. Along this armour, which seems much more fluid than the other known Susanoo's, are holes at the end. In its stabilised form, the manifestation dons an outer armour and a samurai outfit. It also has four arms, two plated ones which hold a pair of katana in sheaths, the other pair of which wields them.
 * Decaying Katana: Whatever gets slashed by the katana wielded with the manifestation will decay making the wound wider and deeper, causing a great amount of damage to the target. This also spreads poison throughout the target's body.