User blog:Ganj/Draft - Special Moves

Special moves (必殺技, ひっさつわざ,) are a concept first introduced in the Bakuten Shoot Beyblade manga and has been a recurrent theme in every series to date. Special moves are a Blader's signature move that usually leads to the end of a battle.

Overview
While each franchise has their own interpretation of the special move, they generally follow the same basic concept of being secret techniques or abilities using a Beyblade or Launcher that exceed their normal capabilities. As the name suggests, special moves are unique abilities that can have wildly different functions, outside of the "normal" actions that a Beyblade is normally capable of. Special moves vary depending on numerous factors (i.e. the Beyblader, Beyblade combo, Launcher set-up, situation, etc.), and can have effects such as heightened damage or spin draining. In many cases, special moves provide more tactical advantages compared to normal Beyblade actions and do more damage overall, although this differs between every special move.

Special Moves in the "Original series"
In the Beyblade manga and anime series, special moves are usually referred to as "Super Attacks" or simply "Attacks", respectively. presented in spectacular fashion and are usually powered by supernatural entities called Bit-Beast. Characters of this series acquired newer and categorically more powerful moves as the story progressed and as they gained access to more advanced Beyblades (i.e. Kai Hiwatari acquired the "Flame Saber" after upgrading his Dranzer S to Dranzer F).

Special Moves in the "Metal series"
In the Metal Fight Beyblade franchise, the concept of the special move remained largely unchanged and it became common for characters having access to multiple special moves using a single Beyblade.

In the Metal series franchise, these abilities were labeled Special Spin Moves (必殺転技, ひっさつてんぎ,) and had varying categories and ranks of power:


 * Special Spin Move (必殺転技, ひっさつてんぎ, hissatsu tengi): These attacks and abilities were frequently used throughout the series.
 * Ultimate Special Spin Move (究極必殺転技, きゅうきょくひっさつてんぎ, kyūkyoku hissatsu tengi): This category is reversed for especially powerful special moves. The criteria a special move must follow to qualify for this category is never clarified.
 * Dark Spin Move (暗黒転技, あんこくてんぎ, ankoku tengi): This category of "tengi" is reversed for special moves that are fueled by a Blader's sinister nature.
 * Ultimate Dark Spin Move (究極暗黒転技, きゅうきょくあんこくてんぎ, kyūkyoku ankoku tengi): TBA

Special moves in this series were more stylized and fantastical than in the previous series. The manga series also introduced a system of measuring a Blader's combat strength (called Beyblade Battle Power or BBP) in later volumes. This correlated to a character's current power and their ability to utilize their Beyblade's special abilities and attacks, indicating some relation of using BBP to power a special move.

Special Moves in "Burst series"
In the current series, "Beyblade Burst", special moves, as they were presented, have not particular label and have been described using many terms. Though the anime and manga never definitively used a proper label, the Hasbro "Beyblade Burst" game app labeled these special moves "Bey Techniques" and "Avatar/Spirit Attacks". This franchise differentiates itself from the traditions of previous titles by emphasizing the game's more technical aspects (shooting form, stance, targeting, characteristics and condition of parts, etc.) as characters handle their Beyblade and Launcher. The manga, the term "Finishing Shoot" (必殺シュート) has been used on occasion.

Types
Special moves can be divided into 3 basic categories: Launch, Parts, and Spirit.

Launch
Launches (called a "shoot" (シュート) in the Japanese dub) are technical special moves that release a Beyblade into a stadium in a particular manner. Launches can be done using a Launcher and generally make Beyblade attacks stronger, improves their mobility, and improve their spin duration. Specialized Launches tailored to a Beyblade's characteristics and tendencies can increase their overall effectiveness, interaction with the stadium floor.

Parts
Parts specials rely upon specific Beyblade parts and/or combos to activate (i.e. Genesis Valtryek V3's spring blade attack feature and any combo featuring the "Xcalius X3" and "1"). Many special moves fall into this category.

超Ƶヴァルキリー (Cho-Ƶ Valkyrie) 無敵モード (Muteki Mode) 連?モード (Ren-??? Mode) 超Ƶ覚醒 (Cho-Ƶ Kakusei; Awakening)

Spirit
Spirit specials requires a Beyblade spirit to activate. These special moves award the Bey different power and abilities when a spirit is summoned. In the "Beyblade Burst" anime, Bladers can invoke their spirits while preparing their Launch. Whether this enhances their Beyblade is unconfirmed.