Flame Gasher WD145WD

Flame Cancer H145 WD is an unreleased and balance type bey owned by Motti.

Face bolt : Gasher/Cancer
The Face on this Beyblade depicts Cancer the Crab, the fourth astrological sign in the Zodiac. Its Zodiac symbol is the Crab.

Energy ring: Gasher/Cancer
The Gasher Energy Ring is completely circular and featured in Random Booster Light Vol.1 Mad Gasher CH120FS is of a brighter red, while the BB-55 Booster version is slightly darker. Both are identical in shape and weight. It shows crabs claws. It is also one of the heaviest energy rings.
 * Weight: 3.0 grams

Fusion wheel: Flame
The Metal Wheel Flame was first released with Flame Sagittario C145S. It is predominantly circular, with two small spikes and two additional smaller gaps on its circumference. The Wheel is relatively thin throughout, with the very edge of the Wheel being slightly thicker. Due to the design of Flame where the Wheel’s perimeter is raised slightly, more of the Track below is exposed compared to other Wheels, hence making it easier for other Beyblades to strike its Track. This significantly reduces its Defense capabilities. It is outclassed by Earth, Burn, Basalt/Twisted, Scythe, and Phantom for Stamina. However, it is a top choice for destabilizing, as the edges grind on to the opposing bey. This can be stopped with ease using Hades Kerbecs BD145DS.
 * Weight: 32.5 grams

Spin Track: Horn145 (H145)
This shows the original mold of H145, but it showed breakage problems, so the gaps were reinforced. It can be used in Attack and Defense combos, however it is best in both due to recoil, and also floor scrapes. Also, if launched incorrectly, H145 will cause the Bey to bounce around the stadium in an automatic spin out. However, with practice this Track could be used to knock other beys out of the stadium. This track is made to "grab" the opponent's Beyblade when they strike the track, but that rarely ever happens at all. H145 is outclassed by BD145, GB145, 230, etc, but it is great for smash attacks.
 * Weight: 4 grams

Performance Tip: Wide Defense(WD)
Wide Defense, as its name implies, is the widest of the Defense series of Performance Tips (D, SD, WD, EWD and PD). This brings numerous advantages, but also some disadvantages when compared to the other Defense Performance Tips. Due to its massive width that reaches the edge of the Bottom's perimeter, it is able to wobble at a significantly larger angle for a longer period of time than Defense or Semi-Defense, and at a much lower spin rate. This can be advantageous in many battles, particularly those between two Stamina-Types when they are about to topple over; however, if you happen to have a weaker shot than your opponent who is using a Bey such as Virgo DF145SD, Wide Defense's low spin rate towards the end of the battle will make it extremely easy for the opponent to knock it completely over. But if you launch the Bey at a special angle, it is impossible for him to knock you over. This low spin rate towards the end of the battle is created because in the process of wobbling at such a large angle, more friction is made with the stadium floor, thus decreasing its Stamina. This is all avoidable however if your shot is at least as powerful as your opponent, as the extra time it is able to spin on an angle will allow you to narrowly out spin D or SD based opponent. But WD still outclasses SD. It is also better than W2D since it has more Balance. It has more Stamina than WB and also recovers faster than it. However, WB has more defense due to more friction but because of that, it moves more, therefore lowering its defensive qualities.
 * Weight: 0.7 grams

WD has significant defensive capabilities as well, but because it still uses a form of sharp tip, its friction with the stadium floor is decreased, which as a result makes it easier to knock around than a Tip like WB which has much more friction with the stadium floor. But since it can recover quickly, it does not matter. Wide Defense also has a brakes ability when it got smashed.

Attack: 0 - Defense: 5 - Stamina: 2