The Face Bolt depicts "Lynx", one of the 88 constellations in space. It is named after lynx which is a genus of felines that are identified by the small "tufts" on the tip of their ears. The design features the head of a lynx in a tribal, flame-like manner colored Black and tattooed onto a gold Face Bolt. Lynx is also known as a cat.
Energy Ring: Lynx
Weight: 2.9 grams
Lynx is primarily, a two-sided Energy Ring with curved sides having a paw-like design to emulate that of a lynx's. It has two notches in between the sides that are slightly curved. Due to being two-sided, it is better used in two-sided Wheels such as Beat or Vulcan for improved weight distribution. Unlike most other Beyblade: Metal Fury Beyblades, Beat Lynx has a powder-like substance encased inside it to add more weight. The effect is negligible though. The Hasbro vesion is also lighter than the Takara Tomy counterpart.
Attack: 2.5 - Defense: 2.5 - Stamina: 2
Fusion Wheel: Beat
Weight: 32.1 grams
What's noticeable about Beat from first glance, is that it bears a huge resemblance to Vulcan; being two-sided with its main contact points, two protrusions between its curved sides that act as the "ears" of a lynx. It acts as a wider version of Vulcan due to this. Its curved sides are large and bulky while the ears are linear and thin, whilst being curved. It also shows diamond designs much like the arrows on the Flame wheel near its curved sides.
Due to the Metal Frame's large resemblance to Vulcan, Midnight, and Bull it offers a highly powerful Smash Attack, even superior to Vulcan's but just in the case of Vulcan, it still has recoil in the downside. Despite this, Beat has outclassed Vulcan in its release for it's very powerful and consistent Smash Attack capability. Beat also shines in low and mid-height combos but usually in mid-heights.
Overall, Beat is a very powerful Fusion Wheel. Its Vulcan-like design, combined with its devastatingly powerful Smash Attack, make it a must-have for Attack Type Bladers. With this, Beat has been compared to Variares, Flash and Blitz as one of the best Fusion Wheels for Attack Types in the current metagame.
Attack: 6 - Defense: 2.5 - Stamina: 2
Spin Track: Armor Defense 145 (AD145)
Weight: 2.6 grams
Armor Defense 145 (AD145) is shaped like the head of a funnel, being primarily circular with two curved protrusions that line down in order to act as an armor, hence the name and to defend against hits. There are also two smaller protrusions between it, creating gaps and is a translucent red.
Just like in its original release with the Gravity fusion wheel, even though it was labeled for Defense, it was overshadowed by Spin Tracks like GB145 and 230 as it cannot absorb hits as efficiently and is too light for Defense. Due to this, it has found to be a top-tier Spin Track for Stamina customs instead, because of its unique design it distributes weight more evenly, providing more stamina than a regular 145. Hasbro decided to change the Spin Track to AD145 instead of TH170.
Attack: 0 - Defense: 1 - Stamina: 3
Performance Tip: Wide Defense (WD)
Weight: 0.7 grams
Wide Defense, as its name implies, is the widest of the Defense series of Performance Tips (D, SD, WD, EWD and PD). This brings numerous advantages, but also some disadvantages when compared to the other Defense Performance Tips. Due to its massive width that reaches the edge of the Bottom's perimeter, it is able to wobble at a significantly larger angle for a longer period of time than Defense or Semi-Defense, and at a much lower spin rate. This can be advantageous in many battles, particularly those between two Stamina-Types when they are about to topple over; however, if you happen to have a weaker shot than your opponent who is using a Bey such as Virgo DF145SD, Wide Defense's low spin rate towards the end of the battle will make it extremely easy for the opponent to knock it completely over. But if you launch the Bey at a special angle, it is impossible for him to knock you over. This low spin rate towards the end of the battle is created because in the process of wobbling at such a large angle, more friction is made with the stadium floor, thus decreasing its Stamina. This is all avoidable however if your shot is at least as powerful as your opponent, as the extra time it is able to spin on an angle will allow you to narrowly outspin your D or SD based opponent. But WD still outclasses SD. It is also better than W2D since it has more Balance. It has more Stamina than WB and also recovers faster than it. However, WB has more defense due to more friction but because of that, it moves more, therefore lowering its defensive qualities. WD has significant defensive capabilities as well, but because it still uses a form of sharp tip, its friction with the stadium floor is decreased, which as a result makes it easier to knock around than a Tip like WB which has much more friction with the stadium floor. Wince it can recover quickly, it does not matter much. Wide Defense also has a brakes ability when it gets smashed. The performance tip on Beat Lynx is slightly different variation of the WD tip found on Earth Eagle 145WD. The tip of the WD performance tip is slightly sharper, which will decrease its balance a fair amount. It is a translucent copper in color.