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Betromoth B2 Heavy Hold, known as Beast Behemoth Heavy Hold (ビーストベヒーモス・ヘビー・ホールド, Bīsuto Behīmosu Hebī Hōrudo) in Japan, is an Attack Type Beyblade released as part of the Burst System as well as the Dual Layer System. It was released as a Booster in Japan on November 12th, 2016 for 972円 and was later released in western countries as a Starter Pack.
Energy Layer - Betromoth B2
Main article: Energy Layer - Betromoth B2
Betromoth B2 is an overall round Energy Layer designed for Attack, the center of the Layer depicting a beast, like the Layer's namesake, biting down on the circle where the "B" of the Layer resides.
Consisting of a colored bottom layer made up of two jaw-like arches and a clear top layer consisting of five, widely spaced blades creating a pinwheel-esque look, the "jaws" and ends of the clear blades of the Layer are covered in small serrations like teeth. While these features may imply that this Layer has a lot of recoil, the height of the Layer means that typically both layers come into contact with the opposing Beyblade and fill in each other's gaps, and the slight serrations are too small to cause any noticeable recoil and subsequent Stamina loss.
The Takara Tomy release of Beast Behemoth also features three tall teeth akin to Victory Valkyrie, allowing it to be used in Defense Combinations with its moderately low recoil.
Forge Disc - Heavy
Main article: Forge Disc - Heavy
Heavy is a primarily circular Forge Disc, sporting a ring-like shape with numerous ridges on its interior that is interrupted by four rectangular protrusions designed to look like armored plates. As its name suggests, Heavy was the heaviest Forge Disc in the Burst System for a considerable period of time, until Gravity, which also weighs 21.6 grams, and Quarter, which weighs 21.8 grams were released. Despite this, Heavy is still one of the heaviest Forge Discs in the game, making it a popular choice for many Bladers. As its weight is a welcome asset to nearly any Beyblade, it enjoys a wide variety of uses on Combinations of all types. Heavy's high weight and compact shape gives it a Centralized Weight Distribution, making it particularly useful for Burst Attack as it will maximize the RPM of the Beyblade. This same weight distribution also makes it considerably more difficult to Burst than Gravity, the other disc in its weight class, at the cost of a significant amount of Stamina. Because of this, it is a better option for a KO Defense Combination than Gravity as KO Defense Combinations rely on high friction and weight to remain in the stadium, at the same time increasing their vulnerability to Bursting. However, due to its weight, Heavy is still more prone to Bursting than most lighter competitive Forge Discs such as Spread, Knuckle, and Armed.
Performance Tip - Hold
Main article: Performance Tip - Hold
Hold features a wide, tilting, free rotating flat tip surrounded by a textured ring. Due to the wide surface area, this Performance Tip is one of, if not the most aggressive and fastest tips in the game. While this level of speed implies that a Beyblade using this tip would launch itself out of the stadium, the friction given by the textured ring allows it to stay on the Tornado Ridge, the free spinning nature of the tip mitigates its speed to more controllable levels and the tilting aspect of the tip also provides stability to prevent the Beyblade from tipping over and allows more of the textured ring to contact the stadium.
Due to the wide shape of the tip, it is incredibly difficult to maintain a banking pattern, however it can be used as a counter against Tornado Staller and Mobile Stamina Combinations as its speed can outpace most of the common tip choices such as Accel, Zephyr and Trans, but it cannot be used for a Tornado Staller Combination as the Stamina of the Tip is too low for it to be feasible in this manner.
However, the speed of the Performance Tip can vary as some Hold tips spin more freely than others, the more the tip spins freely, the more Stamina it has and the easier it is to control, but at the cost of speed. When like this, Hold will not catch on the Tornado Ridge but will instead circle around the center slowly. Once contact has been made with the opponent, the force of impact will make the textured ring contact the stadium creating sudden bursts of acceleration.
Due to these factors, Hold does not perform well in Attack Combinations, but it performs best in Spin Equalization Combinations. The free spinning nature and tilting plate of Hold allows for excellent Spin Equalization potential while also granting the procession and Life After Death needed to win such matches.
- Betromoth's Japanese name, Beast Behemoth, and avatar are based off the mythical creature from the Bible: Behemoth, a primal unconquerable monster of the land.