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Bloody Longinus 1'Dagger Cycle (ブラッディロンギヌス・ワンダッシュダガー・サイクル, Buraddi Ronginusu Wan Dasshu Dagā Saikuru) is a Stamina Type Beyblade released by Takara Tomy as part of the Burst System as well as the Cho-Z Layer System. It was released in Japan on November 17th, 2018 for 5184円 as a part of the Cho-Z Customize Set.

Energy Layer - Bloody Longinus[]

Main article: Energy Layer - Bloody Longinus
The motif is of the spear of ruin, Longinus. A left-spin Attack Type Cho-Z Layer that gives a heavy and powerful upper attack by fusing a metal dragon with its 4 spear-shaped blades.
— Official Description

Takara Tomy's Bloody Longinus is a wide Energy Layer designed for Left-Spin Attack that features five dragon heads, representing the anime's rendition of this Layer's beast; a dragon, with one in the center of the Layer and four that line each of the wings that make up the points of contact, creating a diamond and thus aggressive and high recoil design. The snouts of the dragons and the tip of each wing are molded into the shape of spear heads which are meant to represent this Layer's namesake; the Roman Soldier Longinus of Christian Mythology who stabbed Christ with a lance.

As part of the Cho-Z Layer System and like previous Longinus Layers, Bloody Longinus features metal in its design; in this case, each of the outer dragon heads are made of metal. The inclusion of metal makes Bloody Longinus heavier than most God Layers.

The heavy weight of Bloody Longinus' metal dragon heads generate high inertia which increases the Layer's Knock-Out and Burst potential. However, the Left-Spin nature of Bloody Longinus means that it and a Right-Spin opponent's Layer will spin together like gears if they are of similar spin speed, which heavily reduces recoil and the rate of Bursts. However, the recoil-heavy diamond shape can still create strong Knock-Out potential, though not to the degree of Nightmare Longinus, in Opposite-Spin battles and makes Bloody Longinus outclass its predecessor in Burst Attack potential in Left-Spin vs. Left-Spin battles.

Furthermore, Bloody Longinus is very wide in shape, which increases its Attack range and allows greater room for error in Banking Patterns. While the opposite spin allows for some degree of Spin-Equalization, it is not to the degree of Geist Fafnir or Spriggan Requiem.

Bloody Longinus features three teeth of medium-high length that are capable of withstanding the recoil this Layer produces, even against another Left-Spin opponent, as the heavy weight further increases Burst Resistance as the Layer's higher inertia can better resist teeth skipping.

Like many other Cho-Z Layers, Bloody Longinus is unbalanced which increases the risk of Bursts, is liable to break Banking Patterns and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer.

Forge Disc - 1'[]

Main article: Forge Disc - 1'

1', like other odd numbered Core Discs, is asymmetrical and elliptical in order to facilitate a Disc Frame. One side features two small sword-tip like protrusions and the other side features the same protrusions along with a single, larger protrusion of the same shape. 1''s gimmick, like its predecessor 1, is that it is imbalanced, it achieves this by having the side with the larger protrusion being more filled in with metal than the other, akin to Quarter. This weight distribution has two primary uses: The first is to increase the Burst Attack of Attack Combinations by generating momentum like a flail which is further enhanced by the heavy weight of 1'. The second is to make a Combination using an imbalanced Layer such as Buster Xcalibur more properly balanced by aligning the heavier side opposite the the heavier side of the Layer which increases Stamina and Burst Resistance.

However, compared to 1, 1' is only slightly imbalanced as both sides are mostly filled in with metal, unlike in 1 where one side was hollowed out. While this makes 1' heavier, it also significantly reduces the synergy with an Xcalibur Layer and the Disc is still lighter than more commonly used Discs such as 0.

Disc Frame - Dagger[]

Main article: Disc Frame - Dagger

Dagger is a Frame that features two sharp protrusions on each side, akin to a double sided Hit. Such a shape is meant to increase Burst Attack during Disc-to-Layer contact. However, due to most Burst Performance Tips being of the same or very similar heights, such contact is rare. While the round shape of the Frame may imply high Life-After-Death, the protrusions warp the perimeter and reduces Life-After-Death potential compared to Cross and Glaive. Furthermore, compared to Frames such as Bump and Meteor, Dagger is too light to aid in Attack Combinations.

Performance Tip - Cycle[]

Main article: Performance Tip - Cycle

Cycle features a low angle cone tip akin to Survive, but differs by having a free-spinning disc above the tip, akin to Metal Fight Beyblade's Eternal Defense 145, the housing of which also extends down around the tip creating a free spinning ring like an inverse Gyro. In theory, the disc is meant to contact the stadium floor when the Beyblade is off balance and bring it back upright while minimizing Stamina loss due to the disc's free spinning nature. In practice however, the disc does little to Stabilize a Combination and causes Stamina loss despite the free spinning nature as pressure at an angle, which is created by a listing Beyblade, creates resistance and makes the disc lock up. While the secondary point of contact created by the disc can create some level of Knock-Out Resistance equal to Orbit, the resistance caused by the disc locking up increases the risk of Bursts, unlike Orbit which increases Burst Resistance.

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