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Icon Research.svg This article is considered a Provisional Article.
As the contents of this article are still being researched, some of the information listed in this article may be incomplete or inaccurate.
Please visit the WBO discussion thread for this article to discuss the draft of this article.


Bushin Ashura 0 Xtend Ten (ブシンアシュラ・ゼロ・エクステンド・天, Bushin Ashura Zero Ekusutendo Ten) is a Balance Type Beyblade that's a part of the Burst System as well as the Gatinko Layer System. As an anime-exclusive Beyblade, it was never released. It is owned by Guy.

Gatinko Chip - Ashura

Main article: Gatinko Chip - Ashura
The motif is of a demon god with three faces, Ashura. A right-spin Gatinko Chip with seven fine locks.
— Official Description

In-depth information for Takara Tomy's Ashura Gatinko Chip will be placed here once drafting has been completed for it. Please be patient.

Layer Weight - Ten

Main article: Layer Weight - Ten
A Weight built into a Layer. A Weight that concentrates its weight on its 4 points to the limit and prevents the axis from shaking.
— Official Description

In-depth information for Takara Tomy's Ten Layer Weight will be placed here once drafting has been completed for it. Please be patient.

Layer Base - Bushin

Main article: Layer Base - Bushin (Takara Tomy)
A Defense Type Base that has 12 consecutive blades with 6 swords and receives the opponent's attacks in a distributed manner.
— Official Description

Bushin is a Defense Type Layer Base that features six downward-sloping blades similar to Rock. However, the gaps between the blades are much smaller than Rock, reducing recoil and making it a more viable option than Rock for Defense combinations. Like other Defense Bases, Bushin exposes less of a Gatinko Chip's teeth, reducing the Chip's burst resistance. The low-recoil design, however, mitigates the effect.

Due to Bushin exposing less of a Chip's teeth, Bushin combinations are more burst-prone than other combinations using a different Base. The use of Gatinko Chips with strong teeth, however, such as Dragon or Valkyrie solve this issue.

Forge Disc - 0

Main article: Forge Disc - 0

0 is a symmetrical Forge Disc that's elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion, each wide and smooth enough to almost make the Forge Disc perfectly circular if not for the notches needed to add a Disc Frame and a molded "0" on each side. The protrusions extend further and are thicker than most other Forge Discs which makes 0 one of the heaviest Forge Discs and implies high Outward Weight Distribution (OWD) and Stamina potential. In reality however, more weight is focused towards the center, which creates Centralized Weight Distribution (CWD) that reduces its Stamina to that of 2's. As such, 0 is outclassed by 7 for Stamina Combinations but 0's greater weight makes it ideal for Attack and Defense Combinations. Furthermore, the round shape of 0 creates high Life-After-Death, even without the use of Disc Frames such as Cross. While the weight can increase the risk of Bursts, the weight of most SwitchStrike/God Layers and Cho-Z Layers can compensate.

Performance Tip - Xtend

Main article: Performance Tip - Xtend

Xtend is a Performance Tip with a manual height-change gimmick, akin to Metal Fight Beyblade's Change Height 120 Track and a wide flat base that has a small sharp tip protruding in its center, akin to a wider Fusion. Like Fusion, when launched straight down into the stadium, the protrusion in the center will keep the Beyblade stable and still in the center, preventing Stamina loss. When Xtend is either knocked off balance by an opponent or launched at an angle, the flat base will make contact with the stadium, creating an aggressive movement pattern with speeds equal to Assault. However this aggressive movement is unreliable as the protrusion can slow the Combination down in the center of the stadium or stop the movement entirely and the greater surface area makes it difficult to maintain a banking pattern.

By pulling and twisting the Tip, Xtend's height can be changed. When using Xtend's Lower Setting, it is the height of a standard Performance Tip, allowing the Layer of the Xtend Combination and the opponent to impact each other directly. When using Xtend's Higher Setting, in theory, its height would increase contact between the Xtend Combination’s Disc and Frame and the Opponent’s Layer. Such contact would prevent the Xtend Combination from Bursting and instead cause the opponent to Burst. In practice however, the height of most Layers and the minimal change in height means that there will be contact between the Layers regardless. Furthermore, Xtend's height change is less than that of Tower, a Performance Tip that already has performance issues due to too little height change.

When combined with the Xtend+ Chip, Xtend is classified as a different Driver and as such, any differences in performance will be listed on the Xtend+ page.

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