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Bushin Dragon 7 Friction Retsu (ブシンドラゴン・セブン・フリクション・烈, Bushin Doragon Sebun Furikushon Retsu) is a Defense Type Beyblade released as part of the Burst System as well as the Gatinko Layer System. It was released in Japan on April 27th, 2019 for 1080円 as one of eight possible Beyblades in Random Booster Vol. 15 Cosmo Valkyrie.11.Et Ten.
Gatinko Chip - Dragon
Main article: Gatinko Chip - Dragon
In-depth information for the Dragon Gatinko Chip will be placed here once drafting has been completed for it. Please be patient.
Layer Weight - Retsu
Main article: Layer Weight - Retsu
In-depth information for the Retsu Layer Weight will be placed here once drafting has been completed for it. Please be patient.
Layer Base - Bushin
Main article: Layer Base - Bushin
In-depth information for the Bushin Layer Base will be placed here once drafting has been completed for it. Please be patient.
Forge Disc - 7
Main article: Forge Disc - 7
7, like other odd numbered Core Discs, is an asymmetrical, elliptical disc that can facilitate a Disc Frame. 7 is designed similar to Gravity or Heavy, with seven designs jutting out that resemble the number "7". At first glance, the Disc looks unbalanced, but in reality, two of the sections on one side being halves makes it balanced. 7 is one of the heaviest Discs thus far, outclassed only by 10 and 0, and has a ideal weight distribution for Stamina Combinations. Its high Outward Weight Distribution grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential without the severe Burst Risk of 8. With the use of Disc Frames, 7 can be used to great effect in any Combination.
Performance Tip - Friction
Main article: Performance Tip - Friction
Friction features a wide ball shaped tip that sits at the standard height composed of PolyOxyMethylene (POM) thermoplastic, akin to a combination of Massive and Yielding, surrounded by a ring of rubber, akin to Atomic's free-spinning ring. In theory, the wider tip would increase a Beyblade's Defense by having greater surface area and friction, however in practice, Friction's low friction POM construction reduces much of the KO resistance given by the surface area of the ball. Like the tabs of other ball based Performance Tips for Defense, Friction's rubber ring is meant to act as brakes against KOs at the cost of Stamina by striking against the stadium floor, however, the rubber is situated so high up that it is incapable of reaching the stadium floor at all.
While these features may imply that a Friction combination would be easy to KO, in reality the heavy weight of Cho-Z and SwitchStrike/God Layers and many Core Discs compensates for the POM construction and the static ball creates greater friction than a free-spinning ball, giving Friction greater KO resistance than Atomic or Orbit. Furthermore, the low friction increases the Burst resistance of Friction-based Combinations. However, Friction performs poorly in Spin Equalization and Opposite-Spin Combinations as the Tip is very easily destabilized.