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Cognite C3 2 Hunter is an Attack Type Beyblade released by Hasbro as part of the Burst System as well as the SwitchStrike System. It was released in western countries as a part of the Quad Ring Combat Pack for USD$24.99 in the United States and AUD$39.99 in Australia.
Energy Layer - Cognite C3
Main article: Energy Layer - Cognite C3
In-depth information for Hasbro’s Cognite C3 Energy Layer will be placed here once drafting has been completed for it. Please be patient.
Forge Disc - 2
Main article: Forge Disc - 2
2, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion with "2" shaped molding on either side of the protrusion. 2 has a standard weight distribution and an average weight among Core Discs, these features allow it to act as a "Jack-of-All-Trades", capable of performing well in any type of Combination. While other Core Discs such as 4 and 7 can work better for Attack, Defense and Stamina, 2 works as an excellent alternative if those Core Discs are unavailable.
Performance Tip - Hunter
The surface area to friction ratio of Hunter creates a moderately aggressive, easy to control in a Banking Shoot, movement pattern. In terms of speed, Hunter is faster than Accel and Zephyr but slower than Xtreme, Hold and a worn Variable. Hunter's speed allows for strong attacks and its high friction creates less chances of losing the Banking Pattern in battle which would make it an excellent choice for Attack Combinations.
However, Hunter has four major weaknesses. First, the high friction of the rubber means that Hunter has incredibly low stamina, which when combined with the light weight of the Burst System compared to previous Systems means that there is less inertia, exacerbating the Stamina issue further. Second, the high friction means that Hunter resists changes to the Beyblade's spin from contact with the opponent, thus more force is taken by the teeth in Takara Tomy Layers or the slopes in Hasbro Layers, increasing the chances of Self-Bursts. Third, Hunter will wear down with use, decreasing its aggression with little to no improvement to the tip's Stamina, meaning that multiple copies much be purchased in order to replace worn ones. Finally, even in mint condition, the small surface area means that Hunter will settle to the center incredibly quickly, too quickly for Attack Combinations, however, when paired with parts with high Outward Weight Distribution, this weakness does not apply. While Hunter features high KO resistance when settled, higher than Defense or Bite, its Stamina is too low for it to be viable.