Superking Chip - Diabolos
Main article: Superking Chip - Diabolos
In-depth information for Takara Tomy's Diabolos Superking Chip will be placed here once drafting has been completed for it. Please be patient.
Ring - Death
Main article: Ring - Death
In-depth information for Takara Tomy's Death Ring will be placed here once drafting has been completed for it. Please be patient.
Chassis - 1D
Main article: Chassis - 1D
In-depth information for Takara Tomy's 1D Chassis will be placed here once drafting has been completed for it. Please be patient.
Forge Disc - 4
Main article: Forge Disc - 4
4, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features two protrusions, one molded into the shape of a "4" and the other molded into the shape of the Roman Numeral "IV". The protrusions extend further from the center more than other Core Discs which grants 4 high Outward Weight Distribution (OWD) and subsequent Stamina potential. As a Core Disc, 4 is comparatively heavier than regular Forge Discs such as Heavy and Gravity which grants higher Knock-Out Resistance and the ability to facilitate Disc Frames can add characteristics such as Life-After-Death with Cross or Glaive. While 7 has greater Stamina, 4's Stamina is still comparable.
Disc Frame - Turn
Main article: Disc Frame - Turn
In-depth information for the Turn Disc Frame will be placed here once drafting has been completed for it. Please be patient.
Performance Tip - Merge'
Main article: Performance Tip - Merge'
Merge', like its predecessor Merge, features a six pointed flat rubber tip, akin to the Left Rubber Flat Performance Tip of Metal Fight Beyblade, with a sharp plastic tip in the center, akin to the Coated Sharp Performance Tip of Metal Fight Beyblade, that sits at the standard height. Like its predecessors Unite and Merge, when launched straight down into the stadium, the sharp tip in the center will keep the Beyblade stable and still in the center, preventing Stamina loss.
When a mint condition Merge' is either knocked off balance by an opponent or launched at an angle, the rubber will make contact with the stadium, creating an aggressive movement pattern with speeds exceeding Xtreme due to the increased surface area created by the six points. However this aggressive movement is somewhat unreliable as the sharp center can slow it down in the center of the stadium or stop the movement entirely and the greater surface area cripples Stamina.
When worn however, instead of creating aggressive movement when struck, the rubber will instead act as brakes against a Knock-Out, at the cost of Stamina, before going back to stable from the sharp center.
Unlike its predecessor, Merge' features a much thicker spring in its locking mechanism, increasing Merge''s Burst Resistance.
- Like its predecessors Venom Diabolos Vanguard Bullet, Erase Diabolos Vanguard Bullet and Master Diabolos Generate, Death Diabolos' name is a combination of "death", the end of the life of a person or organism, and "diabolus", the Latin word for "devil".