Wall is a round, thick Frame with eight, large, downward protrusions. This makes Wall one of the largest and heaviest Frames in the game, heavier than Bump or Lift. While this may imply high Attack potential when paired with Core Discs such as 0, 10 or 00, Wall's size makes it a severe scrape and Stamina risk, making it difficult to achieve banking patterns and making Stationary Attack Combinations scrape even at relatively high spin velocities.
However, Wall's size, shape and weight benefits Bearing-based Combinations as Wall lowers a Combination's center of gravity, allowing a Bearing-based Combination stay upright for longer, allowing for more rotations and precession.
While too large for Attack Combinations, Wall's weight and ability to shift a Combination's center of gravity makes it a key part of Bearing-based Spin-Equalization Combinations.
As such, Wall is a must have for competitive bladers.