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|JPName=キラーデスサイザー・クオーター・ループ
 
|JPName=キラーデスサイザー・クオーター・ループ
 
|RomajiName=Kirā Desusaizā Kuōtā Rūpu
 
|RomajiName=Kirā Desusaizā Kuōtā Rūpu
|AKA=kD .Q.Lp
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|AKA=kD.Q.Lp
 
|ProductCode=B-95
 
|ProductCode=B-95
 
|Type=Defense
 
|Type=Defense
|Price=972 Yen
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|Price=972
 
|System=God Layer System
 
|System=God Layer System
 
|Series=Beyblade Burst Evolution
 
|Series=Beyblade Burst Evolution
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|SpecialMoves=
 
|SpecialMoves=
 
}}
 
}}
'''Doomscizor D3 Quarter Loop''', known in Japan as {{Translation|'''Killer Deathscyther Quarter Loop'''|キラーデスサイザー・クオーター・ループ|Kirā Desusaizā Kuōtā Rūpu}} is a Defense Type Beyblade released as part of the [[Burst System]] as well as the [[God Layer System]]. It was released in Japan on October 21st, 2017 for 972円 as one of eight possible Beyblades in [[Random Booster Vol. 8 Shelter Regulus .5S.Tw]].
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'''Doomscizor D3 Quarter Loop''', known as {{Translation|'''Killer Deathscyther Quarter Loop'''|キラーデスサイザー・クオーター・ループ|Kirā Desusaizā Kuōtā Rūpu}} in Japan, is a Defense Type Beyblade released as part of the [[Burst System]] as well as the [[God Layer System]]. It was released in Japan on October 21st, 2017 for 972円 as one of eight possible Beyblades in [[Random Booster Vol. 8 Shelter Regulus.5S.Tw]].
   
 
==Energy Layer - Doomscizor D3==
 
==Energy Layer - Doomscizor D3==

Revision as of 18:00, October 7, 2018

Icon Research This article is considered a Provisional Article.
As the contents of this article are still being researched, some of the information listed in this article may be incomplete or inaccurate.
Please visit the WBO discussion thread for this article to discuss the draft of this article.


Doomscizor D3 Quarter Loop, known as Killer Deathscyther Quarter Loop (キラーデスサイザー・クオーター・ループ, Kirā Desusaizā Kuōtā Rūpu) in Japan, is a Defense Type Beyblade released as part of the Burst System as well as the God Layer System. It was released in Japan on October 21st, 2017 for 972円 as one of eight possible Beyblades in Random Booster Vol. 8 Shelter Regulus.5S.Tw.

Energy Layer - Doomscizor D3

Main article: Energy Layer - Doomscizor D3
In-depth information for Hasbro’s Doomscizor D3 Energy Layer will be placed here once drafting has been completed for it. Please be patient.

Forge Disc - Quarter

Main article: Forge Disc - Quarter
Quarter is a Disc with a wide, round, pipe-like shape interrupted by four rounded rectangular protrusions, on one of the protrusions is a small, marked elevation that creates the look of the letter 'Q'. Like all Forge Discs, it has two tabs that protrude from the top and fit in the slots in the Energy Layer. These tabs are marked with a stylized 'Q' for identification.

Quarter's gimmick is that it is highly unbalanced, it achieves this by being mostly hollow on the underside, with the marked protrusion being half filled in with metal. A weight distribution like this has two primary uses.

The first is to increase the Smash Attack of Attack Combinations as the unbalanced nature creates momentum like a flail, this is further enhanced by the weight of Quarter which is greater than Heavy or Gravity. However, the off-set weight distribution is too little to increase Attack potential meaningfully while also severely increasing the risk of Self-Bursts.

The second is to make a Combination using an unbalanced layer, like Xcalibur, more properly balanced by placing the heavier corner opposite the heavier side of the Layer which increases its Stamina and Burst resistance.

Furthermore, this same unbalanced nature makes Quarter unsuitable for Stamina and Defense Combinations as the more unbalanced a Beyblade is, the easier it is to Burst.

Performance Tip - Loop

Main article: Performance Tip - Loop
Loop features a ball shaped tip that sits at a standard height with four tabs, akin to Defense, but differs by having two free rotating rollers draping down on either side of the Tip in place of the defensive ring.

The diameter and placement of the four tabs are identical to Defense, thus the tabs act as brakes against KOs by striking against the stadium floor at the cost of Stamina and the diameter of the ball prevents aggressive movement meaning that Loop will mostly stay in the center of the stadium during battle.

In theory the rollers would bring a Beyblade using Loop back upright if knocked off balance with little Stamina loss due to the free rotating nature of the wheels, while this action does happen, it only works early in the battle when spin velocity is high. Later in the battle, when spin velocity drops, the lower placement of Loop's rollers compared to Defense's ring causes scraping, instead of preserving spin and aiding Life After Death in this state, the low placement instead acts as brakes that stop the rotation, completely nullifying any Life After Death.

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