- This article is about the Hasbro release. For the Takara Tomy release, see Dragoon Fantom Gravity Variable.
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Dragoon Fighter Gravity Variable is an Attack Type Beyblade released by Hasbro as part of the Burst System. It was released in western countries as a part of the Driger S & Dragoon Fighter Dual Pack for USD$14.99 in the United States and AUD$27.99 in Australia.
Energy Layer - Dragoon Fighter
Main article: Energy Layer - Dragoon Fighter
In-depth information for Hasbro's Dragoon Fighter Energy Layer will be placed here once drafting has been completed for it. Please be patient.
Forge Disc - Gravity
Main article: Forge Disc - Gravity
Gravity has a thick, octagonal shape and bears designs that resemble steel plates on each of its eight segments. As with all Forge Discs, it has two tabs that protrude from the top and fit in the slots in the Energy Layer. These tabs are marked with a stylized G to identify the Forge Disc.
Gravity was tied with Heavy for the heaviest Forge Disc in the game, making it a solid choice for adding weight to the Beyblade and increasing its Knock-Out Defense. Compared to the rather compact Heavy, Gravity has a larger diameter and more of its weight packed around its perimeter, giving it arguably what was the best Stamina in the game and increasing the mobility of more aggressive Combinations with the Flywheel Effect. However, it has been outclassed by 7 for Stamina. The high spin momentum provided by Gravity's Outward Weight Distribution (OWD) means that the overall Beyblade will not lose much spin upon collision with an opponent, however that means that the force of the impact will instead be absorbed by the Energy Layer, causing it to skip teeth to cope with the shock.
Performance Tip - Variable
Main article: Performance Tip - Variable
Variable features a rubber tip, made up of two sets of rubber spikes, that begins at standard height. The spikes are meant to wear down and break off with use so unlike most other rubber tips, Variable will become more aggressive instead of less aggressive over time.
When launched in mint condition the first set of six spikes will create a mildly aggressive pattern at speeds akin to Blow, albeit without the Stamina due to the greater friction the rubber has. Due to how tall the first six teeth are and the somewhat brittle nature of the rubber in the Takara Tomy release, the first set of teeth will break off relatively quickly.
When launched after the first set of teeth have given way to the second set of fourteen spikes, Variable's speed increases remarkably, becoming as fast or even faster than Xtreme, due to the now increased surface area and diameter. However, that same speed and diameter increase makes Variable incredibly difficult to control at this stage as banking is difficult to maintain, Self-Knock-Outs become common and its Stamina worsens. Due to the greater number of spikes and their shorter length, Variable does not wear out as quickly at this stage. Of the stages, this stage of Variable is considered the best.
When the second set of spikes break off, what's left is a solid base of rubber. At this point Variable's speed increases further but the aforementioned control and Stamina issues become even worse, having trouble even staying on the Tornado Ridge of the stadium and losing spin too quickly to perform any meaningful attacks when it begins to slow down.
When this tip loses teeth, it does become shorter as a result, granting Attack combinations Destabilization potential. Furthermore, due to the wide base, Variable has relatively high Life-After-Death when worn down, making it a somewhat safer choice against Spin-Equalization combinations.