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As the contents of this article are still being researched, some of the information listed in this article may be incomplete or inaccurate.
Please visit the WBO discussion thread for this article to discuss the draft of this article.


NAME (KANJI, ROMAJI) is a Stamina-Type Beyblade is part of the Burst System as well as the Cho-Z Layer System. As an anime Exclusive, it was never released.

Energy Layer: Engaard E4

Main article: Energy Layer - Engaard E4
In-depth information for Hasbro's Engaard E4 Energy Layer will be placed here once drafting has been completed for it. Please be patient.

Forge Disc: 13

Main article: Forge Disc - 13
13, like most other odd numbered Core Discs, is asymmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features four protrusions with molding to create the shape of a "13" with one side featuring a greater number of molding lines, though too shallow to create any noticeable imbalance. While the aggressive design of the Disc may imply high Burst potential from Disc-to-Layer contact, due to the fact that most Burst Performance Tips are of the same or very similar heights, such contact is rare. Compared to other Core Discs, 13 is one of the lightest, even lighter than 6. This light weight severely hinders 13's Attack, Defense and Stamina potential and while the light weight would create high Burst resistance, the heavy weight of the SwitchStrike/God Layer System and the Cho-Z Layer System makes the use of lightweight Discs for Burst resistance obsolete.

Performance Tip: Wedge

Main article: Performance Tip - Wedge
Wedge features a tall low angled cone tip made of metal, akin to a combination of Survive and Metal Sharp from Metal Fight Beyblade, that sits at a standard height. The Stamina of such shapes is further bolstered by the low friction of the metal which also theoretically increases the Burst resistance of any Wedge-based Combination. These features grant Wedge high Stamina potential, which would make it an excellent choice for Stamina Combinations. However, Wedge has two major weakness that make it a huge risk in competitive play, the low friction of the metal and the weight distribution of the Tip itself.

Due to how little friction there is between the metal tip and the stadium floor, Wedge is liable to be both Destabilized easily and easily KO'd. While the Tip may seem to be comprised mostly of metal and thus heavy to create a stable low center of gravity, the metal in Wedge is in fact hollow which limits weight. Furthermore, Wedge itself is unbalanced which creates erratic movements that increases Burst risk and drains Stamina.

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