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Energy Layer - Fafnir F3
Main article: Energy Layer - Fafnir F3
Fafnir F3 is a somewhat triangular Energy Layer designed for Stamina that features three side profile dragon heads with clear plastic "nose horns" along the perimeter, an "F" along with each dragon that sticks out slightly at two points from the perimeter and three claws grasping the center God Chip, meant to represent this Layer's namesake; Fafnir the Nordic Dragon of Greed. These molding details gives Fafnir F3 both a rough perimeter and a high Outward Weight Distribution and Flywheel Effect by concentrating the weight along the perimeter. The Japanese release of Drain Fafnir, features three teeth of medium-high length, akin to those found on Lost Longinus.
Fafnir F3 features two gimmicks: The first is that this Layer is Left-Spin, opposite to most other Beyblades. The second is that the "F"s are made of rubber, akin to the L-Drago II Clear Wheel from Metal Fight Beyblade. The inclusion of rubber aids in this Layer's ability to Spin Equalize with a Right-Spin opponent.
While the triangular shape and rough perimeter of Fafnir F3 may imply recoil, the Left-Spin nature of this Layer reduces recoil against a Right-Spin opponent and even when against a Left-Spin opponent, the protrusions are too shallow to cause any noticeable recoil and Stamina loss. When spinning slower than a Right-Spin opponent, the rubber "F"s, "horns" and rounded shape of Fafnir F3 allows for Spin Equalization, where the Layers of two opposite spinning Beyblades work akin to gears and equally distribute their spin, by acting as a cushion against impact, increasing friction between Layers, acting as a "hook" for the other Beyblade to catch into and propel Fafnir F3 faster and reducing recoil to increase the rate of contact. However, the effect, while still there, is not as great as that of the L-Drago II Wheel as the amount of exposed rubber along the perimeter is less than that on the aforementioned Wheel.
When against a Left-Spin opponent, Fafnir F3 cannot Spin Equalize, in this case the clear plastic "horn" of each dragon head receives the first impact to deflect attacks like standard Stamina Type Layers and the friction of the rubber acts as brakes; stopping the Layer of the opponent and causing them to Burst so long as they have less Burst resistance. However if Fafnir F3 has less Burst resistance against a Left-Spin opponent, the friction of the rubber can cause a Fafnir F3 combination to Self-Burst.
Forge Disc - 7
Main article: Forge Disc - 7
7, like other odd numbered Core Discs, is an asymmetrical, elliptical disc that can facilitate a Disc Frame. 7 is designed similar to Gravity or Heavy, with seven designs jutting out that resemble the number "7". At first glance, the Disc looks unbalanced, but in reality, two of the sections on one side being halves makes it balanced. 7 is one of the heaviest Discs thus far, outclassed only by 10 and 0, and has a ideal weight distribution for Stamina Combinations. Its high Outward Weight Distribution grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential without the severe Burst Risk of 8. With the use of Disc Frames, 7 can be used to great effect in any Combination.
Disc Frame - Meteor
Main article: Disc Frame - Meteor
Meteor is a pentagonal Frame with numerous protrusions to give it a rough perimeter. While too small to come into contact with the opponent's Layer, Meteor is one of the thickest and thus heaviest Disc Frames in the game, which grants high Attack potential when paired with Core Discs such as 7.
Performance Tip - Flugel
Main article: Performance Tip - Flugel
Flugel features a low angled cone tip that sits at the standard height akin to Survive, but differs by featuring four wings, akin to Metal Fight Beyblade's Down Force 145, that offer Upper Force in Right-Spin and Down Force in Left-Spin.
The cone shape gives Flugel low surface area and friction to conserve Stamina in battle while also providing stability, giving a Combination resistance against the Layer scraping against the Stadium floor and losing Stamina.
In theory, when used in Right-Spin Combinations, the Upper Force would increase Stamina by generating an air current that "lifts" the Beyblade off of the stadium, effectively reducing the friction between Flugel and the stadium. When used in Left-Spin Combinations, the Down Force generated would push the Beyblade down into the stadium and crease stability at the cost of Stamina. However in practice, the small size of the wings means that any Upper Force or Down Force generated is minimal with no discernible difference in performance.