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Energy Layer - Fengriff F2
Main article: Energy Layer - Fengriff F2
Fengriff F2 is an Attack Type Energy Layer that features four counterclockwise blades, akin to the Aquario Metal Wheel from Metal Fight Beyblade. While the direction and smooth design of the blades may imply high Defense potential, the large gaps in between the blades creates too much recoil for such a purpose and the recoil that is produced is too little to create meaningful Burst Attack. Fang Fenrir's problems become exacerbated by the mediocre teeth of the Japanese release which are inconsistent on withstanding the recoil the blades produce, making Fengriff F2 Burst prone.
Forge Disc - Force
Main article: Forge Disc - Force
Force is a symmetrical Forge Disc that has a diamond or plus-like shape. Its design consists of four main armor-like protrusions; two of which are behind the Forge Disc's prongs, and the other two are on the opposites sides and are fully exposed. Such shape has two uses: The first is to increase the weight of a Beyblade's attacks via aligning with the Layer's protrusions, such as the golem heads of Gaianon G2/Blizzard-X Gaianon G4, or the small square-like protrusions of Spryzen S2. The second use is to balance out unbalanced Layers such as Xcalius by aligning with the Layer's contact points as it grows halfway to Bursting. This effect also allows Combinations to have increased Stamina and Burst Resistance.
While this may imply that Force is Top-Tier for Attack Combinations, it weighs less than Heavy and Gravity, despite its rather heavy appearance. This also limits its use in Stamina Combinations, as its aggressive design reduces Stamina and can throw the Combination off balance, increasing the risk of Bursts. Due to these drawbacks, Force is rendered outclassed and ill-suited for all types of Combinations.
Performance Tip - Quake
Main article: Performance Tip - Quake
Quake features an elliptical shaped flat tip that is off center of the Performance Tip, meant to make the Beyblade that it is connected to jump around the stadium akin to Quake in Metal Fight Beyblade. However, due to how shallow the tip's angle is as well as how little it is off center, the effect is not consistent and must rely on a lightweight and off balance Combination as well as a heavily angled launch. The hopping gimmick is meant to create Layer to Disc contact and Burst the opponent, however the aforementioned lack of consistency in the effect makes such an attack method not recommended for competitive play. Furthermore, the offset and slanted tip means that Quake is incapable of maintaining a Banking Pattern and will grind against the Tornado Ridge, making Quake ill-suited for Mobile Attack and Tornado Staller Combinations in general.