|This article is considered a Provisional Article.|
As the contents of this article are still being researched, some of the information listed in this article may be incomplete or inaccurate.
Please visit the WBO discussion thread for this article to discuss the draft of this article.
God Valkyrie 6Vortex Ultimate Reboot (ゴッドヴァルキリー・シックスボルテックス・アルティメットリブート, Goddo Varukirī Shikkusu Borutekkusu Arutimetto Ribūto) is an Attack Type Beyblade that's a part of the Burst System as well as the God Layer System. As an anime-exclusive Beyblade, it was never released. It is owned by Valt Aoi.
Energy Layer - God Valkyrie
Main article: Energy Layer - God Valkyrie
Takara Tomy's God Valkyrie is an Attack Type Energy Layer, the center features a feathered, armored face facing forward, unlike previous iterations where the face was seen from a side profile, meant to represent the Layer's namesake; Odin's handmaidens of Norse mythology, albeit changed to match the anime's rendition; an armored knight. The perimeter is made up of a translucent layer with three upward slanting wings which act as the primary points of recoil and an opaque layer with three smaller sub-wings behind the main set. As part of the God Layer System, God Valkyrie features gimmicks; the first is that the translucent layer and primary wings are spring loaded to create "Bound Attack", the second is that God Valkyrie can be improved with the Strike God Chip.
In theory the spring loaded Layer would increase Burst Attack by moving upon impact and forcibly springing back. However, without a locking mechanism, in practice the Bound Attack gimmick fails to work, instead recoil is only produced when the Bound Layer is pushed as far as it will go and will only spring back after the opponent has been pushed away. Furthermore, the spring will render recoil null late in battle when spin velocity becomes too low to force the Bound Layer back to the limit, instead slowing the God Valkyrie Combination down.
Despite this, God Valkyrie has comparable performance to its predecessor Victory Valkyrie early in battle as the shape of God Valkyrie's wings is ideal for Knock-Out Attack early in battle and the resistance of the Bound Layer is still enough to Burst a suitably weakened opponent towards the end of a battle. Furthermore, God Valkyrie features three teeth of high length, akin to its predecessor Victory Valkyrie, allowing this Layer is withstand its own recoil. Finally, God Valkyrie is heavier than its predecessor which further aids Burst Resistance.
Forge Disc - 6
Main article: Forge Disc - 6
6, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features three, loop shaped protrusions. 6's overall shape resembles that of 7's which implies the same weight distribution ideal for Attack. However, 6 is hindered by its relatively light weight caused by the thinness of the protrusions and the four large holes in the center of the Core Disc where the Performance Tip is meant to sit. While 6 is still heavier than normal Forge Discs such as Heavy and Gravity, numerous other Core Discs such as 2, 4, 5 and 7 are far heavier with better weight distributions.
Disc Frame - Vortex
Main article: Disc Frame - Vortex
Vortex is a wide and triangular Disc Frame with wave like details on each side. While too small to come into contact with the opponent's Layer, Vortex's wide shape makes it one of the heavier Disc Frames in the game, which grants high Attack potential when paired with Core Discs such as 7.
Performance Tip - Ultimate Reboot
Main article: Performance Tip - Ultimate Reboot
Ultimate Reboot, like its predecessor Reboot, features an automatic tip change gimmick, akin to Final Drive from Metal Fight Beyblade, with a round tip like a downsized Accel and a rubber tip like a mix between Zephyr and Xtreme.
Early in battle, the centrifugal force of the Beyblade's spin will force two spring loaded tabs outward which will in turn force the round tip out. As the tip's diameter is smaller than Blow's, the resulting movement pattern is only mildly aggressive, having trouble reaching the Tornado Ridge. While a small diameter would imply ease of control, the height of the tip means that an Ultimate Reboot-based Combination can become easily destabilized like Blow in this state.
Later in battle, the drop in centrifugal force will allow the tabs to retract along with the round tip, creating contact with the wider rubber tip. In theory this tip change is meant to create a last minute burst of Attack power, but in practice the low spin velocity will make poor hits and the contact with the rubber will reduce Stamina when it is most important. While Ultimate Reboot does retract sooner than its predecessor Reboot to have greater spin velocity, Xtreme has greater speed within the same time frame with similar Stamina to Ultimate Reboot and creates stronger attacks earlier in battle.