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Grand Dragon Aero'Lift Flugel Go is a Stamina Type Beyblade released by Takara Tomy as part of the Burst System as well as the Gatinko Layer System. It was released in Japan on February 22nd, 2020 for 660円 as one of eight possible Beyblades in Random Booster Vol. 19 Burn Phoenix.Y.Wd.
Gatinko Chip - Dragon
Main article: Gatinko Chip - Dragon I
In-depth information for Takara Tomy's first Dragon Gatinko Chip will be placed here once drafting has been completed for it. Please be patient.
Layer Weight - Go
Main article: Layer Weight - Go
In-depth information for Takara Tomy's Go Layer Weight will be placed here once drafting has been completed for it. Please be patient.
Layer Base - Grand
Main article: Layer Base - Grand
In-depth information for Takara Tomy's Grand Layer Base will be placed here once drafting has been completed for it. Please be patient.
Forge Disc - Aero'
Main article: Forge Disc - Aero'
In-depth information for the Aero' Forge Disc will be placed here once drafting has been completed for it. Please be patient.
Disc Frame - Lift
Main article: Disc Frame - Lift
Lift is a thick Frame with numerous protrusions to give it a rough perimeter. The thickness of the Frame is meant to accommodate Lift's gimmick; the Frame can be flipped to expose a different perimeter for an "Attack Mode" and a "Defense Mode", akin to Zero-G Beyblade's SA160 track.
Lift's "Defense Mode" features a round perimeter akin to Bump which is meant to parry hits from the opponent and reduce recoil during Disc-to-Layer contact while Lift's "Attack Mode" features a perimeter akin to Under which is meant to increase Burst Attack during Disc-to-Layer contact. However, due to most Burst Performance Tips being of the same or very similar heights, such contact is rare. Despite the ineffective gimmick, Lift's size makes it the heaviest Frame at the time of writing, heavier than Bump, which grants high Attack potential when paired with Core Discs such as 7, 10 and 0.
However, Lift's size also makes it a severe scrape and Stamina risk, making it difficult to achieve banking patterns and making Stationary Combinations scrape even at relatively high spin velocities. Even on Destroy Combinations, where Destroy's design would prevent tipping over, this risk is still heavily present. Furthermore, both modes have perimeters too rough to add Life-After-Death, further exacerbating the Stamina issue further.
Performance Tip - Flugel
Main article: Performance Tip - Flugel
Flugel features a low angled cone tip that sits at the standard height akin to Survive, but differs by featuring four wings, akin to Metal Fight Beyblade's Down Force 145, that offer Upper Force in Right-Spin and Down Force in Left-Spin.
The cone shape gives Flugel low surface area and friction to conserve Stamina in battle while also providing Stability, giving a Combination resistance against the Layer scraping against the Stadium floor and losing Stamina.
In theory, when used in Right-Spin Combinations, the Upper Force would increase Stamina by generating an air current that "lifts" the Beyblade off of the stadium, effectively reducing the friction between Flugel and the stadium. When used in Left-Spin Combinations, the Down Force generated would push the Beyblade down into the stadium and increase Stability at the cost of Stamina. However in practice, the small size of the wings means that any Upper Force or Down Force generated is minimal with no discernible difference in performance.