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Grand Valkyrie Outer Variable' Ten (グランドヴァルキリー・アウター・ヴァリアブルダッシュ・天, Gurando Varukirī Autā Variaburu Dasshu Ten), stylized as Grand Valkyrie Ωuter Variable' Ten, is an Attack Type Beyblade released by Takara Tomy as part of the Burst System as well as the Gatinko Layer System. It was released as a Tokyo Dome Stamp Rally Prize in Japan on August 11th and 12th, 2019.

Gatinko Chip - Valkyrie

Main article: Gatinko Chip - Valkyrie
The motif is of the goddess of battle, Valkyrie. A right-spin Gatinko Chip with two large and hard locks.
— Official Description

Takara Tomy's Valkyrie is a right-spin Gatinko Chip that features an armored face with a stylized V adorning the helmet, intended to represent the Gatinko Chip's namesake, Odin's handmaidens in Norse mythology, Valkyrie. Valkyrie has a standard weight for Gatinko Chips, and the high Burst Resistance. Valkyrie features two hard locks, giving it high Burst Resistance, even when a Dash Driver is not used. When paired with the Goku Layer Weight, Valkyrie is an excellent Gatinko Chip to use in right-spin Combinations.

Layer Weight - Ten

Main article: Layer Weight - Ten
A Weight built into a Layer. A Weight that concentrates its weight on its 4 points to the limit and prevents the axis from shaking.
— Official Description

Ten has four hexagons, two on each side, with a sizable gap between the two on each side. This makes Ten one of the lightest Layer Weights. Ten has very little use, given even Sen, Zan, and Retsu outclass it for usage as generic weights for different Combinations. Ten does not offer anything that is better than any of the weights that are used more often.

Layer Base - Grand

Main article: Layer Base - Grand
A Stamina Type Base that produces a strong centrifugal force by removing the inner lightning and two large blades that are almost circular.
— Official Description

Grand is a Stamina Type Layer Base that features two dragon heads that form the main points of contact with large wings, akin to a reversed Driger Slash. Like other Stamina Bases, Grand exposes less of a Gatinko Chip's teeth, slightly reducing the Chip's Burst resistance.

Despite the round shape, the size of the gaps between the wings and dragon heads creates sizable recoil, making Grand ill-suited for Stamina purposes. Furthermore, the wings themselves are hollow, reducing Outward-Weight-Distribution and subsequent Stamina potential. Finally, due to the nature of the Gatinko Layer System, much of the Grand Base's weight will not be concentrated at the edges of the Layer, but closer to the center due to the shape of Layer Weights, further reducing Stamina potential.

Forge Disc - Outer

Main article: Forge Disc - Outer

Outer features a wide, almost perfectly circular shape with large gaps separating the center from the edge, these gaps are meant to increase Outward Weight Distribution (OWD) to increase Stamina while the circular perimeter increases Life-After-Death. Outer boasts the highest Stamina and Life-After-Death in the game, outclassing 2/4/5/7 Cross/Glaive Core Disc and Disc Frame Combinations while not presenting the same Burst risk as the aforementioned Core Discs and Disc Frames or similar Forge Discs such as Ring due to its weight.

Performance Tip - Variable'

Main article: Performance Tip - Variable'

Variable' features a rubber tip, made up of two sets of rubber spikes, that begins at standard height. The spikes are meant to wear down and break off with use so unlike most other rubber tips, Variable' will become more aggressive instead of less aggressive over time.

When launched in mint condition the first set of six spikes will create a mildly aggressive pattern at speeds akin to Blow, albeit without the Stamina due to the greater friction the rubber has. Due to how tall the first six teeth are and the somewhat brittle nature of the rubber in the Takara Tomy release, the first set of teeth will break off relatively quickly.

When launched after the first set of teeth have given way to the second set of fourteen spikes, Variable''s speed increases remarkably, becoming as fast or even faster than Xtreme, due to the now increased surface area and diameter. However, that same speed and diameter increase makes Variable' incredibly difficult to control at this stage as banking is difficult to maintain, Self-Knock-Outs become common and its Stamina worsens. Due to the greater number of spikes and their shorter length, Variable' does not wear out as quickly at this stage. Of the stages, this stage of Variable' is considered the best.

When the second set of spikes break off, what's left is a solid base of rubber. At this point Variable''s speed increases further but the aforementioned control and Stamina issues become even worse, having trouble even staying on the Tornado Ridge of the stadium and losing spin too quickly to perform any meaningful attacks when it begins to slow down.

When this tip loses teeth, it does become shorter as a result, granting Attack combinations Destabilization potential. Furthermore, due to the wide base, Variable' has relatively high Life-After-Death when worn down, making it a somewhat safer choice against Spin-Equalization combinations.

Like other Dash Performance Tips, Variable' features a stronger spring lock, increasing the Performance Tip's Burst Resistance.



Takara Tomy