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Kaiser Kerbeus Gravity Variable (カイザーケルベウス・グラビティ・ヴァリアブル, Kaizā Kerubeusu Gurabiti Variaburu) is an Attack Type Beyblade released by Takara Tomy as part of the Burst System as well as the Dual Layer System. It was released in Japan on July 16th, 2016 for 972円 as one of eight possible Beyblades in Random Booster Vol. 3 Yaeger Yggdrasil.G.Y.
Energy Layer - Kaiser Kerbeus
Main article: Energy Layer - Kaiser Kerbeus
Takara Tomy's Kaiser Kerbeus, like its predecessor Kerbeus, is a round and thin Energy Layer designed for Defense. As such, its design consists of a six-bladed top-layer made of clear plastic; that each have a large gap in between, and a round bottom-layer made of colored plastic that's molded into the shape of chains; with each "link" of the chain-like layer slightly protruding outwards. In the center of the Layer are three dogs heads with flames near each head, representing the Layer's namesake; Kerberos, the three-headed guard dog of the Underworld featured in Greek mythology.
At first glance, the design of Kaiser Kerbeus, while round, appears to imply high recoil. However in reality, due to how thin the Layer is, both the clear and colored plastic layers come into contact with the opponent's Layer at the same time and cover each other's gaps in the process, and as such, is capable of reducing recoil and potential subsequent Stamina loss. Its strong teeth made it excel in Defense Combinations when in certain conditions. However, while this may imply high Defense potential, there are two major weaknesses:
First, when the Kaiser Kerbeus Combination is knocked off balance, only the six-bladed top-layer will come into contact with the opponent. As such, due to the aforementioned large gaps in between each blade, this increases the risk of the Kaiser Kerbeus Combination Bursting. As such, it is critical to pair up Kaiser Kerbeus will a Performance Tip with great Stability.
Finally, the weight distribution of the Layer ends up creating poor Stamina, making Kaiser Kerbeus Combinations liable to being Out-Spun.
Forge Disc - Gravity
Main article: Forge Disc - Gravity
Gravity has a thick, octagonal shape and bears designs that resemble steel plates on each of its eight segments. As with all Forge Discs, it has two tabs that protrude from the top and fit in the slots in the Energy Layer. These tabs are marked with a stylized G to identify the Forge Disc.
Gravity was tied with Heavy for the heaviest Forge Disc in the game, making it a solid choice for adding weight to the Beyblade and increasing its Knock-Out Defense. Compared to the rather compact Heavy, Gravity has a larger diameter and more of its weight packed around its perimeter, giving it arguably what was the best Stamina in the game and increasing the mobility of more aggressive Combinations with the Flywheel Effect. However, it has been outclassed by 7 for Stamina. The high spin momentum provided by Gravity's Outward Weight Distribution (OWD) means that the overall Beyblade will not lose much spin upon collision with an opponent, however that means that the force of the impact will instead be absorbed by the Energy Layer, causing it to skip teeth to cope with the shock.
Performance Tip - Variable
Main article: Performance Tip - Variable
Variable features a rubber tip, made up of two sets of rubber spikes, that begins at standard height. The spikes are meant to wear down and break off with use so unlike most other rubber tips, Variable will become more aggressive instead of less aggressive over time.
When launched in mint condition the first set of six spikes will create a mildly aggressive pattern at speeds akin to Blow, albeit without the Stamina due to the greater friction the rubber has. Due to how tall the first six teeth are and the somewhat brittle nature of the rubber in the Takara Tomy release, the first set of teeth will break off relatively quickly.
When launched after the first set of teeth have given way to the second set of fourteen spikes, Variable's speed increases remarkably, becoming as fast or even faster than Xtreme, due to the now increased surface area and diameter. However, that same speed and diameter increase makes Variable incredibly difficult to control at this stage as banking is difficult to maintain, Self-Knock-Outs become common and its Stamina worsens. Due to the greater number of spikes and their shorter length, Variable does not wear out as quickly at this stage. Of the stages, this stage of Variable is considered the best.
When the second set of spikes break off, what's left is a solid base of rubber. At this point Variable's speed increases further but the aforementioned control and Stamina issues become even worse, having trouble even staying on the Tornado Ridge of the stadium and losing spin too quickly to perform any meaningful attacks when it begins to slow down.
When this tip loses teeth, it does become shorter as a result, granting Attack combinations Destabilization potential. Furthermore, due to the wide base, Variable has relatively high Life-After-Death when worn down, making it a somewhat safer choice against Spin-Equalization combinations.