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Killer Deathscyther Quarter Loop (キラーデスサイザー・クオーター・ループ, Kirā Desusaizā Kuōtā Rūpu) is a Defense Type Beyblade released by Takara Tomy as part of the Burst System as well as the God Layer System. It was released in Japan on October 21st, 2017 for 972円 as one of eight possible Beyblades in Random Booster Vol. 8 Shelter Regulus.5S.Tw.
Energy Layer - Killer Deathscyther
Main article: Energy Layer - Killer Deathscyther
Takara Tomy's Killer Deathscyther is an Attack Type Energy Layer that features a hooded skull facing forwards, unlike previous iterations where the skull was seen from a side profile, holding a large scythe, meant to represent the Layer's namesake, the personification of Death otherwise known as the Grim Reaper. The Layer is made up of six blades. Like its predecessor Dark Deathscyther, two of the blades are made of colored plastic that are sloped to allow for small amounts of Upper Attack and Destabilization, the other four blades are made of clear plastic and are not sloped, meant for Burst Attack. As part of the God Layer System, Killer Deathscyther features a gimmick; the colored blade has a translucent blade that freely slides to create a "Double Strike".
In theory the translucent blade is meant to slide back due to Centrifugal Force, then once the Beyblade slows down due to contact with the opponent, the translucent blade slides forward, due to moving at the Layer's original speed, and strikes the opponent a second time. In practice however, the translucent blade has too little mass to affect the opponent in any noticeable way and the Beyblade is most likely to rebound away from the opponent before the translucent blade has time to shift forward. Furthermore, to accommodate the gimmick, the colored blades are too thick and too shallow of an angle for their intended Upper Attack and Destabilization to be successful. Finally, the translucent blade fails to even clear the colored blade so it cannot make contact with the opponent at all.
Compared to its predecessors, Killer Deathscyther has a much more aggressive and recoil heavy design in order to give it greater Attack potential, making it ill-suited for the Defense and Stamina Combinations Deathscyther and Dark Deathscyther were infamous for and the blades are still compact which limits the damage the Layer can do, making Killer Deathscyther ill suited for Attack Combinations as well. Furthermore, Killer Deathscyther is incredibly unbalanced which diminishes its Stamina even further, while this can create some degree of Destabilization potential to make up for the shallow angle of the colored blades, other Layers such as Alter Chronos can do the same while holding greater Stamina.
Forge Disc - Quarter
Main article: Forge Disc - Quarter
Quarter is a Disc with a wide, round, pipe-like shape interrupted by four rounded rectangular protrusions, on one of the protrusions is a small, marked elevation that creates the look of the letter 'Q'. Like all Forge Discs, it has two tabs that protrude from the top and fit in the slots in the Energy Layer. These tabs are marked with a stylized 'Q' for identification.
Quarter's gimmick is that it is highly unbalanced, it achieves this by being mostly hollow on the underside, with the marked protrusion being half filled in with metal. A weight distribution like this has two primary uses.
The first is to increase the Smash Attack of Attack Combinations as the unbalanced nature creates momentum like a flail, this is further enhanced by the weight of Quarter which is greater than Heavy or Gravity. However, the off-set weight distribution is too little to increase Attack potential meaningfully while also severely increasing the risk of Self-Bursts.
The second is to make a Combination using an unbalanced layer, like Xcalibur, more properly balanced by placing the heavier corner opposite the heavier side of the Layer which increases its Stamina and Burst Resistance.
Furthermore, this same unbalanced nature makes Quarter unsuitable for Stamina and Defense Combinations as the more unbalanced a Beyblade is, the easier it is to Burst.
Performance Tip - Loop
Main article: Performance Tip - Loop
Loop features a ball shaped tip that sits at a standard height with four tabs, akin to Defense, but differs by having two free rotating rollers draping down on either side of the Tip in place of the defensive ring.
The diameter and placement of the four tabs are identical to Defense, thus the tabs act as brakes against Knock-Outs by striking against the stadium floor at the cost of Stamina and the diameter of the ball prevents aggressive movement meaning that Loop will mostly stay in the center of the stadium during battle.
In theory the rollers would bring a Beyblade using Loop back upright if knocked off balance with little Stamina loss due to the free rotating nature of the wheels, while this action does happen, it only works early in the battle when spin velocity is high. Later in the battle, when spin velocity drops, the lower placement of Loop's rollers compared to Defense's ring causes scraping, instead of preserving spin and aiding Life-After-Death in this state, the low placement instead acts as brakes that stop the rotation, completely nullifying any Life-After-Death.