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Wide Defense, as its name implies, is the widest of the Defense series of Performance Tips (D, SD, WD, EWD and PD). This brings numerous advantages, but also some disadvantages when compared to the other Defense Performance Tips. Due to its massive width that reaches the edge of the Bottom's perimeter, it is able to wobble at a significantly larger angle for a longer period of time than Defense or Semi-Defense, and at a much lower spin rate. This can be advantageous in many battles, particularly those between two Stamina-Types when they are about to topple over. However, if you happen to have a weaker shot than your opponent who is using a Bey such as Virgo DF145SD, Wide Defense's low spin rate towards the end of the battle will make it extremely easy for the opponent to knock it completely over. But if you launch the Bey at a special angle, it is impossible for him to knock you over. This low spin rate towards the end of the battle is created because in the process of wobbling at such a large angle, more friction is made with the stadium floor, thus decreasing its Stamina. This is all avoidable however if your shot is at least as powerful as your opponent, as the extra time it is able to spin on an angle will allow you to narrowly outspin D or SD based opponent. But WD still outclasses SD. It is also better than W2D since it has more Balance. It has more Stamina than WB and also recovers faster than it. However, WB has more defense due to more friction but because of that, it moves more, therefore lowering its defensive qualities.
 
Wide Defense, as its name implies, is the widest of the Defense series of Performance Tips (D, SD, WD, EWD and PD). This brings numerous advantages, but also some disadvantages when compared to the other Defense Performance Tips. Due to its massive width that reaches the edge of the Bottom's perimeter, it is able to wobble at a significantly larger angle for a longer period of time than Defense or Semi-Defense, and at a much lower spin rate. This can be advantageous in many battles, particularly those between two Stamina-Types when they are about to topple over. However, if you happen to have a weaker shot than your opponent who is using a Bey such as Virgo DF145SD, Wide Defense's low spin rate towards the end of the battle will make it extremely easy for the opponent to knock it completely over. But if you launch the Bey at a special angle, it is impossible for him to knock you over. This low spin rate towards the end of the battle is created because in the process of wobbling at such a large angle, more friction is made with the stadium floor, thus decreasing its Stamina. This is all avoidable however if your shot is at least as powerful as your opponent, as the extra time it is able to spin on an angle will allow you to narrowly outspin D or SD based opponent. But WD still outclasses SD. It is also better than W2D since it has more Balance. It has more Stamina than WB and also recovers faster than it. However, WB has more defense due to more friction but because of that, it moves more, therefore lowering its defensive qualities.
   
WD has significant defensive capabilities as well, but because it still uses a form of sharp tip, its friction with the stadium floor is decreased, which as a result makes it easier to knock around than a Tip like WB, which has much more friction with the stadium floor. Since it can recover quickly, it does not matter. Wide Defense also has a brakes ability when it gets smashed. If WD is wared out,It moves like FWD (flat wide defense).
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WD has significant defensive capabilities as well, but because it still uses a form of sharp tip, its friction with the stadium floor is decreased, which as a result makes it easier to knock around than a Tip like WB, which has much more friction with the stadium floor. Since it can recover quickly, it does not matter. Wide Defense also has a brakes ability when it gets smashed.
 
[[Category:Beyblades]]
 
[[Category:Beyblades]]
 
[[Category:Defense Type]]
 
[[Category:Defense Type]]

Revision as of 02:02, 25 April 2013

Template:Infobox:HWS

Libra 100D is a defense type beyblade included in the Beyblade Super Deck Set, along with MF-F Burn Cancer 90WD, and MF-H Pegasis 85RF.


Facebolt: Libra

The Face depicts "Libra", the seventh astrological sign of the Zodiac. Libra symbolizes balance and harmony


Pre-HWS Wheel: Libra

  • Weight: 40.5 grams

Representing the scales, Libra has small intrusions, causing little recoil. Due to such recoil, Libra is a great choice for Defense types. Libra also has some Stamina use, due to being unbalanced, although it is outclassed. Libra is also the heaviest Pre-HWS Wheel.


Spin Track: 100

100 is currently the third lowest Track available. Its low height allows Attack-based Wheels such as storm to make good contact with opposing Tracks and Wheels. It is outclassed by 90 and 85.


Performance Tip: WD

Wide Defense, as its name implies, is the widest of the Defense series of Performance Tips (D, SD, WD, EWD and PD). This brings numerous advantages, but also some disadvantages when compared to the other Defense Performance Tips. Due to its massive width that reaches the edge of the Bottom's perimeter, it is able to wobble at a significantly larger angle for a longer period of time than Defense or Semi-Defense, and at a much lower spin rate. This can be advantageous in many battles, particularly those between two Stamina-Types when they are about to topple over. However, if you happen to have a weaker shot than your opponent who is using a Bey such as Virgo DF145SD, Wide Defense's low spin rate towards the end of the battle will make it extremely easy for the opponent to knock it completely over. But if you launch the Bey at a special angle, it is impossible for him to knock you over. This low spin rate towards the end of the battle is created because in the process of wobbling at such a large angle, more friction is made with the stadium floor, thus decreasing its Stamina. This is all avoidable however if your shot is at least as powerful as your opponent, as the extra time it is able to spin on an angle will allow you to narrowly outspin D or SD based opponent. But WD still outclasses SD. It is also better than W2D since it has more Balance. It has more Stamina than WB and also recovers faster than it. However, WB has more defense due to more friction but because of that, it moves more, therefore lowering its defensive qualities.

WD has significant defensive capabilities as well, but because it still uses a form of sharp tip, its friction with the stadium floor is decreased, which as a result makes it easier to knock around than a Tip like WB, which has much more friction with the stadium floor. Since it can recover quickly, it does not matter. Wide Defense also has a brakes ability when it gets smashed.