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Revision as of 08:54, 28 November 2019

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Orb Egis 0Turn Quick' (オーブイージス・ゼロターン・クイックダッシュ, Ōbu Ījisu Zero Tān Kuikku Dasshu) is an Attack Type Beyblade released by Takara Tomy as part of the Burst System as well as the Cho-Z Layer System. It was released in Japan on April 27th, 2019 for 1080円 as one of eight possible Beyblades in Random Booster Vol. 15 Cosmo Valkyrie.11.Et Ten.

Energy Layer - Orb Egis

Main article: Energy Layer - Orb Egis

Orb Egis is a right-spin Defense Type Energy Layer that features a trapezoid shaped design. The design of the Energy Layer depicts the legendary shield aegis from Greek mythology, featuring six serpentine heads of a Gorgon.

As part of the Cho-Z Layer System, Orb Egis features metal in its design; in this case, the inner circumference of the Energy Layer is lined with metal, along with two metal spheres on opposite sides of the Energy Layer. Its sloped contact points make it an excellent Destabiliser when used with Performance Tips such as Atomic'. Due to its high Defense potential, on release Orb Egis was a decent choice for Defense Combinations.

Hasbro's Pro Series Orb Engaard is virtually unchanged from Orb Egis, but manufactured with weaker materials.

Forge Disc - 0

Main article: Forge Disc - 0

0 is a symmetrical Forge Disc that's elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion, each wide and smooth enough to almost make the Forge Disc perfectly circular if not for the notches needed to add a Disc Frame and a molded "0" on each side. The protrusions extend further and are thicker than most other Forge Discs which makes 0 one of the heaviest Forge Discs and implies high Outward Weight Distribution (OWD) and Stamina potential. In reality however, more weight is focused towards the center, which creates Centralized Weight Distribution (CWD) that reduces its Stamina to that of 2's. As such, 0 is outclassed by 7 for Stamina Combinations but 0's greater weight makes it ideal for Attack and Defense Combinations. Furthermore, the round shape of 0 creates high Life-After-Death, even without the use of Disc Frames such as Cross. While the weight can increase the risk of Bursts, the weight of most SwitchStrike/God Layers and Cho-Z Layers can compensate.

Disc Frame - Turn

Main article: Disc Frame - Turn

Turn features a gimmick similar to Lift, which has a “Defense Mode” which which is meant to parry hits from the opponent and reduce recoil during Disc-to-Layer contact and an “Attack Mode” which is meant to increase Burst Attack during Disc-to-Layer contact. However, due to most Burst Performance Tips being of the same or very similar heights, such contact is rare. Despite the ineffective gimmick, Turn is one of the heaviest frames, heavier than Lift and Bump but lighter than Wall, which grants high attack potential without the scrape risk when paired with heavy discs such as 0.

Performance Tip - Quick'

Main article: Performance Tip - Quick'

Quick' features a flat rubber tip with a circular depression in the center that sits at the standard height. Quick' is very similar to the previously released Xtreme'; however, the rubber tip is a smaller diameter. Compared to Xtreme', Quick' offers greater control and Stamina.

Due to surface area to friction ratio, Quick' creates an aggressive, and if launched with a Banking Shoot, controllable movement pattern. In terms of speed, Quick' is comparable to Xtreme' and Jolt'. Quick''s high speed allows for strong attacks and its high friction creates less chances of losing the Banking Pattern in battle making it one of the best Performance Tip choices for Attack Combinations, along with Xtreme'.

However, Quick' has two main drawbacks. Firstly, the high friction of the rubber means that Quick' has low Stamina, although not nearly as low as Xtreme'. Secondly, Quick' will wear down with use, decreasing its aggression, meaning that multiple copies must be purchased in order to replace worn ones.

Like other Dash Performance Tips, Quick' features a stronger spring lock, increasing the Performance Tip's Burst Resistance.

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