Beyblade Wiki
This article is about Jolt'. For its normal counterpart, see Performance Tip - Jolt.

Jolt' (ジョルトダッシュ, Joruto Dasshu) is a Performance Tip released by Takara Tomy as part of the Burst System as well as the Cho-Z Layer System. It debuted in Japan with the release of the B-00 CoroCoro Exclusive Booster Cho-Z Spriggan 10 Jolt' in February 2019.


Jolt' features a rubber flat tip with six spikes protruding outwards and towards the right, akin to Left Rubber Flat from Metal Fight Beyblade or a mix between Spiral and Xtreme. Unlike its predecessor, Jolt' features a much thicker spring in its locking mechanism, increasing Jolt''s Burst Resistance.

Due to the surface area to friction ratio, Jolt' will create a highly aggressive, and if launched with a Banking Shoot, somewhat easily controllable movement pattern. In terms of speed, the greater surface area given by the spikes makes Jolt' faster than Xtreme and as fast as Merge. Jolt'’s high speed allows for strong attacks and its high friction creates less chances of losing a Banking Pattern in battle, making it one of the better choices for Attack Combinations. Unlike Xtreme' and Hunter', Jolt' does not have softer rubber than Jolt, thus making Jolt' slower than Xtreme'.

However, Jolt' has two major weaknesses. Firstly, the high friction of the rubber means that Jolt' has incredibly low Stamina, furthermore, the light weight of early Burst System Combinations compared to previous Systems means that there is less inertia, exacerbating the Stamina issue further. Secondly, Jolt' will wear down with use. While this can create an initial benefit in speed from the tip fitting into the curvature of the Stadium, heavy use will decrease its aggression with little to no improvement to the tip's Stamina, meaning that multiple copies much be purchased in order to replace worn ones.

Jolt' is slightly shorter than most Tips, this reduction in height is meant to improve Attack potential by striking the opponent’s Layer from an upwards angle, creating Destabilization potential. However, the negligible difference between Jolt''s height and the height of most other Drivers mitigates the Destabilization potential.

The direction of Jolt'’s rubber spikes are meant to, in theory, create greater speeds in Left-Spin Combinations. In practice however, there is little discernible difference in movement speed between Left-Spin and Right-Spin.


Jolt' is one of the fastest, more aggressive and easier to control Drivers in the game, making it one of the best choices for pure Attack Combinations. However, because Jolt' uses harder rubber than other rubber Dash Drivers, Jolt' is more difficult to control with little to no Stamina benefit, leaving it outclassed by Xtreme'.

Despite this, Jolt' is a must have for competitive bladers if one cannot obtain Xtreme' but is a welcome addition if one can.


Takara Tomy


Takara Tomy