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|JPName = オービット|AKA = O|Classification = Performance Tip|System = Burst System|Series = Beyblade Burst}}
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|JPName = オービット|AKA = O|Classification = Performance Tip|System = Burst System|Series = Beyblade Burst|RomajiName = Ōbitto}}
'''Orbit''' is a [[Performance Tip]] released as part of the [[Burst System]]. It debuted with the release of the B-41 Starter [[Wyvron W2 Vertical Orbit|Wild Wyvern Vertical Orbit]] on April 29th, 2016.
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{{Translation|'''Orbit'''|オービット|Ōbitto}} is a [[Performance Tip]] released as part of the [[Burst System]]. It debuted with the release of the B-41 Starter [[Wyvron W2 Vertical Orbit|Wild Wyvern Vertical Orbit]] on April 29th, 2016. It later debuted in western countries with the release of the Starter Pack [[Anubion A2 Yell Orbit]].
   
 
==Description==
 
==Description==
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<onlyinclude>'''Orbit''' features a free rotating plastic ball tip with a diameter equal to [[Performance Tip - Massive|Massive]], surrounded by a three tabbed ring. In theory, the wider tip would increase a Beyblade's KO Defense by having greater surface area and friction, however, in practice the free rotating nature of the ball reduces most of the KO resistance given by the surface area of the ball. Like other ball based Defense Performance Tips, the tabs around '''Orbit''' are meant to act as brakes against KOs at the cost of Stamina by striking against the stadium floor, however, the large diameter makes such contact rare. If hard launched, '''Orbit''' creates an aggressive movement pattern early in the battle, bringing the Beyblade to the Tornado Ridge.
<includeonly>Orbit features a plastic, freely rotating, sphere tip and sits at the standard Performance Tip height. Out of the box, Orbit creates a semi-aggressive movement pattern, while still remaining inside of the BeyStadium's center. As Orbit gradually collects residue on its tip, however, its aggression decreases, causing it to stay within the center of the BeyStadium. Its ability to take hits successfully and remain upright, makes it one of the best Performance Tips available for Balance combinations. The ball tip also helps evade hits, increasing the Beyblade's Defense.
 
   
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While these features may imply that '''Orbit'''-based Combinations would be easy to KO, in reality the heavy weight of SwitchStrike/God Layers and Core Discs compensate for the rotating ball. Furthermore, the free rotating tip increases the Burst resistance of an '''Orbit'''-based Combination and '''Orbit''' consistently has a stronger spring lock than [[Performance Tip - Atomic|Atomic]] which further improves Burst resistance.
==Use in Balance Customization==
 
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Orbit can be used in the Defense/Stamina hybrid '''[[Energy Layer - Doomscizor D2|Doomscizor D2]] [[Forge Disc - D06: Spread|Spread]] Orbit'''. While Doomscizor D2 Spread [[Performance Tip - TD01: Defense|Defense]] provides more success in the Stamina department, Orbit does a good job compensating for this, providing more mobility and consistent Defense against Attack customizations utilizing the [[Performance Tip - Xtreme|Xtreme Performance Tip]]. Orbit can also be put into play in the Stamina customization ''[[Energy Layer - Doomscizor|Doomscizor]] [[Forge Disc - D07: Heavy|Heavy]] Orbit'', while still maintaining aggressive properties.</includeonly> 
 
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In addition to the Defense properties, '''Orbit''' also features high Stamina as the free rotating nature reduces friction with the stadium floor, the wide ball tip keeps a Combination stable and thus prevents scraping.</onlyinclude>
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==Use in Stamina Combinations==
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'''Orbit''' can be put to use in the Stamina Combination (A Mold God Chip) [[Energy Layer - Caynox C3|Deep Chaos]]/[[Energy Layer - Spiral Treptune T4|Screw Trident]] [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] [[Disc Frame - Cross|Cross]]/[[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Star|Star]] '''Orbit'''. The heavy weight of [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] adds KO resistance to and bolsters the Stamina of the Combination. The low friction of '''Orbit''' further bolsters the Stamina of the [[Energy Layer - Caynox C3|Deep Chaos]]/[[Energy Layer - Spiral Treptune T4|Screw Trident]] Layer and [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] and adds the Burst resistance to the Combination while [[Disc Frame - Cross|Cross]]/[[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Star|Star]] adds Life After Death. These factors allow the Combination to resist KOs and Bursts and Out Spin the opponent.
 
==Use in Balance Combinations==
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'''Orbit''' can be put to use in the Balance Combination MGC [[Energy Layer - Galaxy Zeutron Z4|Galaxy Zeus]] [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] [[Disc Frame - Cross|Cross]]/[[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Star|Star]] '''Orbit'''. The free-spinning ball of '''Orbit''' bolsters the Stamina and Burst resistance of the Layer, the heavy weight of [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] further bolsters Stamina and aids in KO resistance while the other parts can compensate for the Burst risk or using heavy Discs and [[Disc Frame - Cross|Cross]]/[[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Star|Star]] adds Life After Death, giving the Combination greater chances of Out Spinning the opponent. This Combination is capable of Out Spinning Attack and Defense Combinations with its Stamina and Burst/KO resistance and can potentially Burst Combinations with its recoil inducing square shape.
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==Use in Stationary Attack Combinations==
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'''Orbit''' can be put to use in the Stationary Burst Attack Combination [[Energy Layer - Sieg Xcalibur|Sieg Xcalibur]]/[[Energy Layer - Twin Nemesis|Twin Nemesis]] [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] [[Disc Frame - Cross|Cross]]/[[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Vortex|Vortex]]/[[Disc Frame - Bump|Bump]]/[[Disc Frame - Meteor|Meteor]] '''Orbit'''. The aggressive shape of [[Energy Layer - Sieg Xcalibur|Sieg Xcalibur]]/[[Energy Layer - Twin Nemesis|Twin Nemesis]] combined with the heavy weight of [[Forge Disc - 0|0]]/[[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 5|5]]/[[Forge Disc - 7|7]] [[Disc Frame - Cross|Cross]]/[[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Vortex|Vortex]]/[[Disc Frame - Bump|Bump]]/[[Disc Frame - Meteor|Meteor]] and the semi-aggressive movement provided by '''Orbit''', can provide powerful hits to Burst the opponent. The low friction of '''Orbit''' also reduces chances of Self-Bursting.
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==Overall==
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'''Orbit''' features high Stamina and Burst Defense properties making it one of the best Drivers available for Defense and Stamina Combinations. While [[Performance Tip - Atomic|Atomic]] may have comparable performance with greater Life After Death, '''Orbit''' has greater Burst resistance.
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'''As such, if one cannot obtain Atomic, then Orbit is a must have for competitive bladers. However, if one does have Atomic, Orbit is a welcome addition to a blader's collection.'''
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==Differences in the Hasbro Version==
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Hasbro's '''Orbit''' is virtually unchanged from Takara Tomy's '''Orbit''' with the same excellent Stamina and Burst resistance. However, because Hasbro's '''Orbit''' does not have a stronger spring lock than Hasbro's [[Performance Tip - Atomic|Atomic]], there is little reason to purchase '''Orbit''' over [[Performance Tip - Atomic|Atomic]].
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'''As such, Hasbro's Orbit is not a must have but is instead a welcome addition to a blader's collection.'''
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==Use in Stamina Combinations==
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'''Orbit''' can be put to use in the Stamina Combination [[Energy Layer - Jormuntor J2|Jormuntor J2]]/[[Energy Layer - Kerbeus|Kerbeus]]/[[Energy Layer - Anubion A2|Anubion A2]]/[[Energy Layer - Yegdrion|Yegdrion]] [[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 7|7]] [[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Cross|Cross]] '''Orbit'''. The high Stamina of [[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 7|7]] [[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Cross|Cross]] synergizes with [[Energy Layer - Jormuntor J2|Jormuntor J2]]/[[Energy Layer - Kerbeus|Kerbeus]]/[[Energy Layer - Anubion A2|Anubion A2]]/[[Energy Layer - Yegdrion|Yegdrion]], this combined with the high Stamina and Burst Defense properties of '''Orbit''' due to its low friction, allow this Combination to Out Spin almost other Same-Spin Stamina/Defense Combinations.
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==Use in Balance Combinations==
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'''Orbit''' can be put to use in the Balance (Stamina/Defense) Combination [[Energy Layer - Fafnir F3|Fafnir F3]] [[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 7|7]] [[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Cross|Cross]] '''Orbit'''. The heavy weight of [[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 7|7]] [[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Cross|Cross]] adds KO resistance and Stamina to the Combination while [[Energy Layer - Fafnir F3|Fafnir F3]] reduces recoil. '''Orbit''' bolsters the Stamina and the Burst resistance of [[Energy Layer - Fafnir F3|Fafnir F3]]. These factors allow the combination to resist KOs and Bursts and Out Spin the opponent.
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==Use in Stationary Attack Combinations==
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'''Orbit''' can be put to use in the Stationary Burst Attack Combination [[Layer - Ragnaruk|Roktavor]]/[[Layer - Valkyrie|Valtryek]] [[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 7|7]] [[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Cross|Cross]]/[[Disc Frame - Vortex|Vortex]] Orbit. The aggressive shape of [[Layer - Ragnaruk|Roktavor]]/[[Layer - Valkyrie|Valtryek]] combined with the heavy weight of [[Forge Disc - 2|2]]/[[Forge Disc - 4|4]]/[[Forge Disc - 7|7]] [[Disc Frame - Glaive|Glaive]]/[[Disc Frame - Cross|Cross]]/[[Disc Frame - Vortex|Vortex]] and the semi-aggressive movement provided by '''Orbit''', can provide powerful hits to Burst the opponent. The low friction of '''Orbit''' also reduces chances of Self-Bursting.
 
==Products==
 
==Products==
<!--Complete this section in a list format.-->
 
 
===Takara Tomy===
 
===Takara Tomy===
*B-41 Starter [[Wyvron W2 Vertical Orbit|Wild Wyvern Vertical Orbit]]
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*B-41 [[Wyvron W2 Vertical Orbit|Wild Wyvern Vertical Orbit]]
*B-61 [[Random Booster Vol. 4 Quad Quetzalcoatl .J.P]] - ??: [[Doomscizor D2 Jerk Orbit|Dark Deathscyther Jerk Orbit]]
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*B-61 [[Random Booster Vol. 4 Quad Quetzalcoatl.J.P]] - 03: [[Doomscizor D2 Jerk Orbit|Dark Deathscyther Jerk Orbit]]
*B-61 [[Random Booster Vol. 4 Quad Quetzalcoatl .J.P]] - ??: [[Horusood H2 Triple Orbit|Holy Horusood Triple Orbit]]
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*B-61 [[Random Booster Vol. 4 Quad Quetzalcoatl.J.P]] - 06: [[Horusood H2 Triple Orbit|Holy Horusood Triple Orbit]]
 
*B-65 [[Beyblade Super Custom Set Speed Ver.]] - [[Kerbeus K2 Down Orbit|Kaiser Kerbeus Down Orbit]]
 
*B-65 [[Beyblade Super Custom Set Speed Ver.]] - [[Kerbeus K2 Down Orbit|Kaiser Kerbeus Down Orbit]]
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*B-67 [[Random Booster Vol. 5 Gigant Gaia.Q.F]] - 04: [[Xcalius X2 Down Orbit|Xeno Xcalibur Down Orbit]]
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*B-71 [[Anubion A2 Yell Orbit|Acid Anubis Yell Orbit]]
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* B-132 [[Random Booster Vol. 14 Driger Fang.0.Xt]] - 07: [[Right Artemis A4 4Proof Orbit|Right Artemis 4Proof Orbit]]
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*B-00 [[Wyvron W2 Vertical Orbit|Wild Wyvern Vertical Orbit]] (G4 Gold Ver.)
 
===Hasbro===
 
===Hasbro===
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* E1057 [[Anubion A2 Yell Orbit]]
 
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* E1067 [[Tyros T2 & Doomscizor D2 Dual Pack]] - [[Doomscizor D2 Limited Orbit]]
 
==Gallery==
 
==Gallery==
 
===Takara Tomy===
 
===Takara Tomy===
<gallery position="center" widths="130">
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<gallery widths="130">
DriverOrbit.png|Official image (B-41)
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DriverOrbit.png|Orbit (Official Image)
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Orbit (G4 Gold Ver).png|Orbit (G4 Gold Ver)
 
</gallery>
 
</gallery>
 
===Hasbro===
 
===Hasbro===
 
<gallery position="center" widths="130">
 
<gallery position="center" widths="130">
 
</gallery>
 
</gallery>
 
 
==Trivia==
 
==Trivia==
 
 
==References==
 
==References==
{{reflist}}WBO Info on Orbit: https://worldbeyblade.org/Thread-Performance-Tip-Orbit?pid=1384130&highlight=Orbit#pid1384130{{Burst System Parts}}
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{{reflist}}{{Burst System Parts}}

Revision as of 17:33, 23 February 2019

Orbit (オービット, Ōbitto) is a Performance Tip released as part of the Burst System. It debuted with the release of the B-41 Starter Wild Wyvern Vertical Orbit on April 29th, 2016. It later debuted in western countries with the release of the Starter Pack Anubion A2 Yell Orbit.

Description

Orbit features a free rotating plastic ball tip with a diameter equal to Massive, surrounded by a three tabbed ring. In theory, the wider tip would increase a Beyblade's KO Defense by having greater surface area and friction, however, in practice the free rotating nature of the ball reduces most of the KO resistance given by the surface area of the ball. Like other ball based Defense Performance Tips, the tabs around Orbit are meant to act as brakes against KOs at the cost of Stamina by striking against the stadium floor, however, the large diameter makes such contact rare. If hard launched, Orbit creates an aggressive movement pattern early in the battle, bringing the Beyblade to the Tornado Ridge.

While these features may imply that Orbit-based Combinations would be easy to KO, in reality the heavy weight of SwitchStrike/God Layers and Core Discs compensate for the rotating ball. Furthermore, the free rotating tip increases the Burst resistance of an Orbit-based Combination and Orbit consistently has a stronger spring lock than Atomic which further improves Burst resistance.

In addition to the Defense properties, Orbit also features high Stamina as the free rotating nature reduces friction with the stadium floor, the wide ball tip keeps a Combination stable and thus prevents scraping.

Use in Stamina Combinations

Orbit can be put to use in the Stamina Combination (A Mold God Chip) Deep Chaos/Screw Trident 0/2/4/5/7 Cross/Glaive/Star Orbit. The heavy weight of 0/2/4/5/7 adds KO resistance to and bolsters the Stamina of the Combination. The low friction of Orbit further bolsters the Stamina of the Deep Chaos/Screw Trident Layer and 0/2/4/5/7 and adds the Burst resistance to the Combination while Cross/Glaive/Star adds Life After Death. These factors allow the Combination to resist KOs and Bursts and Out Spin the opponent.

Use in Balance Combinations

Orbit can be put to use in the Balance Combination MGC Galaxy Zeus 0/2/4/5/7 Cross/Glaive/Star Orbit. The free-spinning ball of Orbit bolsters the Stamina and Burst resistance of the Layer, the heavy weight of 0/2/4/5/7 further bolsters Stamina and aids in KO resistance while the other parts can compensate for the Burst risk or using heavy Discs and Cross/Glaive/Star adds Life After Death, giving the Combination greater chances of Out Spinning the opponent. This Combination is capable of Out Spinning Attack and Defense Combinations with its Stamina and Burst/KO resistance and can potentially Burst Combinations with its recoil inducing square shape.

Use in Stationary Attack Combinations

Orbit can be put to use in the Stationary Burst Attack Combination Sieg Xcalibur/Twin Nemesis 0/2/4/5/7 Cross/Glaive/Vortex/Bump/Meteor Orbit. The aggressive shape of Sieg Xcalibur/Twin Nemesis combined with the heavy weight of 0/2/4/5/7 Cross/Glaive/Vortex/Bump/Meteor and the semi-aggressive movement provided by Orbit, can provide powerful hits to Burst the opponent. The low friction of Orbit also reduces chances of Self-Bursting.

Overall

Orbit features high Stamina and Burst Defense properties making it one of the best Drivers available for Defense and Stamina Combinations. While Atomic may have comparable performance with greater Life After Death, Orbit has greater Burst resistance.

As such, if one cannot obtain Atomic, then Orbit is a must have for competitive bladers. However, if one does have Atomic, Orbit is a welcome addition to a blader's collection.

Differences in the Hasbro Version

Hasbro's Orbit is virtually unchanged from Takara Tomy's Orbit with the same excellent Stamina and Burst resistance. However, because Hasbro's Orbit does not have a stronger spring lock than Hasbro's Atomic, there is little reason to purchase Orbit over Atomic.

As such, Hasbro's Orbit is not a must have but is instead a welcome addition to a blader's collection.

Use in Stamina Combinations

Orbit can be put to use in the Stamina Combination Jormuntor J2/Kerbeus/Anubion A2/Yegdrion 2/4/7 Glaive/Cross Orbit. The high Stamina of 2/4/7 Glaive/Cross synergizes with Jormuntor J2/Kerbeus/Anubion A2/Yegdrion, this combined with the high Stamina and Burst Defense properties of Orbit due to its low friction, allow this Combination to Out Spin almost other Same-Spin Stamina/Defense Combinations.

Use in Balance Combinations

Orbit can be put to use in the Balance (Stamina/Defense) Combination Fafnir F3 2/4/7 Glaive/Cross Orbit. The heavy weight of 2/4/7 Glaive/Cross adds KO resistance and Stamina to the Combination while Fafnir F3 reduces recoil. Orbit bolsters the Stamina and the Burst resistance of Fafnir F3. These factors allow the combination to resist KOs and Bursts and Out Spin the opponent.

Use in Stationary Attack Combinations

Orbit can be put to use in the Stationary Burst Attack Combination Roktavor/Valtryek 2/4/7 Glaive/Cross/Vortex Orbit. The aggressive shape of Roktavor/Valtryek combined with the heavy weight of 2/4/7 Glaive/Cross/Vortex and the semi-aggressive movement provided by Orbit, can provide powerful hits to Burst the opponent. The low friction of Orbit also reduces chances of Self-Bursting.

Products

Takara Tomy

Hasbro

Gallery

Takara Tomy

Hasbro

Trivia

References