Beyblade Wiki
This article is about Zeta. For its Dash counterpart, see Performance Tip - Zeta'. For its SlingShock counterpart, see Performance Tip - Zeta-S.

Zeta (ゼータ, Zēta) is a Performance Tip released by Takara Tomy as part of the Burst System as well as the God Layer System and SwitchStrike System. It debuted in Japan with the release of the B-100 Starter, Spriggan Requiem 0 Zeta, on December 28th, 2017. It later debuted in western countries with the release of Hasbro's SwitchStrike Starter Pack, Spryzen Requiem S3 0 Zeta.


A Balance Type Driver that can be changed between three modes by switching the tip: Attack mode that moves aggressively, Defense mode that becomes difficult to be moved, and Stamina mode that stays still in the center.
— Official Description

Zeta features an adjustable tip at a standard height with three modes: Attack, Defense, and Stamina.

The Attack Mode features a rectangular flat tip, akin to Quake, albeit not slanted. Due to the surface area of this mode, Zeta will create a highly aggressive movement pattern with high speeds akin to Quake, however the rectangular shape makes Zeta's Attack Mode incapable of maintaining a Banking Pattern as the corners of the rectangular shape grind against the stadium floor. Furthermore, the same corners will grind against the Tornado Ridge causing a severe reduction in Stamina making the mode ill-suited for both Mobile Attack and Tornado Staller Combinations. Finally, without the slant in the tip, Zeta's Attack Mode is incapable of hopping and potentially creating Disc-to-Layer contact like Quake, which was already inconsistent in the original.

The Defense Mode features a wide ball tip, akin to Massive, albeit without tabs. In theory, the wide ball tip would increase a Beyblade's Defense by having greater surface area and friction, however in practice, Zeta's Defense Mode lags behind Defense and even Massive in almost every aspect. On prior ball Performance Tips such as Defense, tabs surrounded the ball to act as brakes by striking against the stadium floor at the cost of Stamina, due to the lack of tabs, the Defense Mode's Knock-Out Resistance lags behind Massive which also had poor Knock-Out Resistance. This issue is exacerbated by the surface area of the Defense Mode as it will create a semi-aggressive movement pattern early in battle, bringing a Beyblade closer to the Tornado Ridge. Due to the aforementioned poor Knock-Out Resistance, this will make a Beyblade using Zeta's Defense Mode highly susceptible to Knock-Outs.

The Stamina Mode features a flat tip with a small protrusion in the center, akin to Fusion. When launched parallel to the stadium, Zeta's Stamina Mode will spin on the protrusion, creating a stable, Stamina-conserving spin. When knocked off balance by the opponent or launched at an angle, the flat tip will contact the stadium floor and create a movement pattern with the same speed as Accel before returning to balancing on the protrusion. While both Fusion and Accel have acceptable levels of Stamina due to their plastic construction, they lag behind Tips such as Survive, Revolve and Atomic due to the flat tip and the lack of a free-spinning component. While the Stamina Mode can create and maintain a Banking Pattern better than the Attack mode due to the round shape, it lags behind Tips such as Accel and Xtreme due to the center protrusion which can also break the Banking Pattern.


While Zeta is in theory a highly versatile Tip with three different modes, in practice the alterations made to the tips of the Attack and Defense Modes makes them lag behind the originals. While the Stamina Mode may be an unchanged Fusion, all three original Performance Tips were already outclassed in today's metagame.

As such, Zeta is outclassed by Trans and is therefore recommended for collection purposes only.


Takara Tomy



Takara Tomy