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Standard SlingShock

Phoenix P4 10 Friction-S is a Defense Type Beyblade released as part of the Burst System as well as the SlingShock System. It was released in western countries as a part of the Cyclops C4 & Phoenix P4 Dual Pack for CAD$19.99 in Canada, USD$14.99 in the United States, and AUD$29.99 in Australia.

Energy Layer - Phoenix P4

Main article: Energy Layer - Phoenix P4
Phoenix P4 is a Defense Type Energy Layer that features a bird in the center and four feathered blades that make up the bird's wings, representing the Layer's namesake; the mythical immortal bird, the Phoenix. As a part of the Cho-Z Layer System, Revive Phoenix features metal in its design; in this case, lining the tips of the wings and surrounding the center. The inclusion of metal makes Revive Phoenix heavier than most SwitchStrike/God Layers. Phoenix P4 also features a gimmick; the Layer can Burst twice.

To Burst twice, the four bladed outer perimeter making up the wings, known as the Revive Armour, is attached to the rest of the Layer by a mechanism different to what connects a Layer to a Performance Tip and will only release once a Revive Phoenix Combination loses a click. Since the Revive Armour has a weaker lock than Revive Phoenix's own medium length teeth, it parries impacts with the opponent akin to Tornado Wyvern's free-spinning Layer. While the loss of the Revive Armour makes the Layer much lighter, the smoother perimeter this action creates reduces recoil to compensate.  

Furthermore, the Revive Armour is left in the stadium so as to interfere with the opponent's Tip and impede Banking Patterns and reduce Stamina. However, this can also interfere with the Phoenix P4 Combination.

Like many other Cho-Z Layers, Revive Phoenix is unbalanced which increases Burst risk and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer.

When Phoenix P4's Revive Core is combined with the Dread Armour from Dread Phoenix P4 or Revive Phoenix's Revive Core is combined with the Dead Armor from Dead Phoenix, Phoenix P4/Revive Phoenix is classified as a different Layer and as such, any differences in performance will be listed on the Perfect Phoenix P4/Perfect Phoenix page.

When Phoenix P4's Revive Armour is combined with the Dread Core from Dread Phoenix P4 or Revive Phoenix's Revive Armour is combined with the Dead Core from Dead Phoenix, Phoenix P4/Revive Phoenix is classified as a different Layer and as such, any differences in performance will be listed on the Imperfect Phoenix page.

Forge Disc - 10

Main article: Forge Disc - 10
10, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features five protrusions, each molded into the shape of a "10". The protrusions extend further from the center more than other Core Discs which grants 10 high Outward Weight Distribution and subsequent Stamina potential. Furthermore, the size of the protrusions makes 10 one of the heaviest Core Discs at the time of writing, heavier than 7 but less than 0, and grants an ideal weight distribution for Stamina Combinations. Its high Outward Weight Distribution grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential. With the use of Frames, 10 can be used to great effect in any Combination.

Performance Tip - Friction-S

Main article: Performance Tip - Friction-S
Friction-S, as its name implies, is a SlingShock Performance Tip based off of Takara Tomy's Friction. Unlike the original Friction, Friction-S' ball tip is not made of a PolyOxyMethylene (POM) thermoplastic construction, and also does not feature the rubber ring that the original Friction has. As a part of the SlingShock System, Friction-S can be manually altered to switch between "Battle Ring Mode" and "SlingShock Mode"; in this case, by pushing one tab to the other side and vice-versa.

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References

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