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Energy Layer - Poison-X Hyrus H4
Main article: Energy Layer - Poison-X Hyrus H4
Poison-X Hyrus H4, despite the added prefix and "H4" suffix, is simply a recolored Hasbro Hyrus H2. As such, one should refer to the Hyrus H2 page for information on performance.
Forge Disc - 7
Main article: Forge Disc - 7
7, like other odd numbered Core Discs, is an asymmetrical, elliptical disc that can facilitate a Disc Frame. 7 is designed similar to Gravity or Heavy, with seven designs jutting out that resemble the number "7". At first glance, the Disc looks unbalanced, but in reality, two of the sections on one side being halves makes it balanced. 7 is one of the heaviest Discs thus far, outclassed only by 10 and 0, and has a ideal weight distribution for Stamina Combinations. Its high Outward Weight Distribution grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential without the severe Burst Risk of 8. With the use of Disc Frames, 7 can be used to great effect in any Combination.
Performance Tip - Survive-S
Main article: Performance Tip - Survive-S
Survive-S is a Performance Tip based off of Survive that's been formatted for the SlingShock System. As such, unlike Survive, Survive-S is made at a significantly taller height than most Performance Tips. As a part of the SlingShock System, Survive-S can be manually altered to switch between "Battle Ring Mode" and "SlingShock Mode"; in this case, by sliding its tabs to the other side and vice-versa.
In "Battle Ring Mode", Survive-S performs on its low-angled cone tip. Like Survive, the cone tip of Survive-S can rebound from attacks to avoid potential KOs and well as resist roaming to a degree. Furthermore, even at a taller height its standard counterpart, which does imply the risk of destabilization, Survive-S has enough stability to take hits without losing all of its balance and roaming too early like most other sharp-based Performance Tips.
In "SlingShock Mode", the low-angled cone tip is hidden underneath the Performance Tip's cylinder base, revealing a wide hole-flat tip. This gives the Survive-S Combination a huge boost of speed, as well as an increase in Stamina thanks to the hole-flat tip. While SlingShock Mode may imply high Attack potential, in terms of maintaining a Banking Pattern, the wide diameter of the hole-flat tip makes maintaining a Banking Pattern impossible. However, while this may imply that Battle Ring Mode has the greater success, Survive-S is capable of Tornado Stalling against most opposing Combinations, giving Survive-S greater versatility over Survive. Furthermore, when paired up with Layers that excel in KO Attack, such as Khalzar K3, Survive-S can be used in KO Attack Combinations as well. However, in that case, it is only effective against opponents that stray too close to the Tornado Ridge.<onlyinclude>
Use in Stamina/Defense/Tornado Staller Combinations
Survive-S can be put to use in the Stamina/Defense/Tornado Staller Combination Kerbeus K4 4/0/7 Glaive/Cross Survive-S. The heavy weight, high Stamina and KO Defense of Kerbeus K4 and 4/0/7 is further bolstered by the low-angled cone tip of Survive-S. Furthermore, Survive-S' overall shape allows it to rebound attacks to avoid potential KOs and resist roaming to a degree. When using 7 and Cross specifically, their combined Stamina, KO Defense, and added Life After Death potential creates high late-game Stamina.
With Survive-S in SlingShock Mode, it is capable of Tornado Stalling against the opponent if they are unable to either KO the Combination or if they end up in the center too early. This is more effective against Attack Combinations that are unable to reach the Tornado Ridge or make contact with the Combination's Layer.
Use in KO Attack Combinations
Survive-S (SlingShock Mode) can be put to use in the KO Attack Combination Luinor L3/Khalzar K3 1/2/0/7 Bump/Meteor Survive-S (SlingShock Mode). The heavy weight of 1/2/0/7 and Bump/Meteor bolsters Khalzar K3's KO Attack and combined with the wide hole-flat tip of Survive-S' SlingShock Mode, makes this combo easily capable of KOing most opposing Combinations that stray too close to the Tornado Ridge. If a KO is not achieved, the Tornado Stalling capabilities of SlingShock Mode can instead potentially Out Spin the opponent. When using Luinor L3 specifically, it is incompatible with a Forge Disc, but can still use Disc Frames. Furthermore, its heavy weight and high Attack potential makes it a useful Layer, even without being compatible with a Forge Disc.