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Revive Phoenix 8'Meteor Accel' (リヴァイブフェニックス・エイトダッシュメテオ・アクセルダッシュ, Rivaibu Fenikkusu Eito Dasshu Meteo Akuseru Dasshu) is an Attack Type Beyblade released by Takara Tomy as part of the Burst System as well as the Cho-Z Layer System. It was released in Japan on July 20th, 2019 for 1080円 as one of eight possible Beyblades in Random Booster Vol. 16.

Energy Layer - Revive Phoenix

Main article: Energy Layer - Revive Phoenix
The motif is of a Phoenix. A Defense Type Cho-Z Layer that prevents damage to the main body with its Revive Armor on the outside of the layer that is removed when attacked by the opponent.
— Official Description

Takara Tomy's Revive Phoenix is a Defense Type Energy Layer that features a bird in the center and four feathered blades that make up the bird's wings, representing the Layer's namesake; the mythical immortal bird, the Phoenix. As a part of the Cho-Z Layer System, Revive Phoenix features metal in its design; in this case, lining the tips of the wings and surrounding the center. The inclusion of metal makes Revive Phoenix heavier than most God Layers. Revive Phoenix also features a gimmick; the Layer can Burst twice.

To Burst twice, the four bladed outer perimeter making up the wings, known as the Revive Armor (リバイブアーマー, Ribaibu Āmā), is attached to the rest of the Layer by a mechanism different to what connects a Layer to a Performance Tip and will only release once a Revive Phoenix Combination loses a click. Since the Revive Armor has a weaker lock than Revive Phoenix's own medium length teeth, it parries impacts with the opponent akin to Tornado Wyvern's free-spinning Layer. While the loss of the Revive Armor makes the Layer much lighter, the smoother perimeter this action creates reduces recoil to compensate.  

Furthermore, the Revive Armor is left in the stadium so as to interfere with the opponent's Tip and impede Banking Patterns and reduce Stamina. However, this can also interfere with the Revive Phoenix Combination.

Like many other Cho-Z Layers, Revive Phoenix is unbalanced which increases Burst risk and drains Stamina. However, these issues can be solved with the use of a Level Chip that fits underneath the Layer.

When Revive Phoenix's Revive Core is combined with the Dead Armor from Dead Phoenix, Revive Phoenix is classified as a different Layer and as such, any differences in performance will be listed on the Perfect Phoenix page.

When Revive Phoenix's Revive Armor is combined with the Dead Core from Dead Phoenix, Revive Phoenix is classified as a different Layer and as such, any differences in performance will be listed on the Unperfect Phoenix page.

Forge Disc - 8'

Main article: Forge Disc - 8'

8', like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. 8' is essentially a wider and lighter version of 8, with higher Outward Weight Distribution (OWD) due to its wider shape. As a result, 8' has higher Stamina Potential than its predecessor. Like 8, 8' features four protrusions on each side. Each of the protrusions features gaps, akin to Knuckle, which takes weight away from the center and creates high Outward Weight Distribution. However, like other heavy Forge Discs with high Outward Weight Distribution, the use of 8' decreases Burst Resistance as a trade off.

Disc Frame - Meteor

Main article: Disc Frame - Meteor

Meteor is a pentagonal Disc Frame with numerous protrusions to give it a rough perimeter. While too small to come into contact with the opponent's Layer, Meteor is one of the thickest Disc Frames available, which grants high Attack potential when paired with Core Discs such as 7.

Performance Tip - Accel'

Main article: Performance Tip - Accel'

Accel' features a plastic flat tip with a small diameter and sits at the standard height. The center of the Driver also contains an embossed logo featuring a stylized letter "A" for easy differentiation from other Drivers. Due to the surface area, Accel' will create an aggressive, and if launched at an angle, somewhat easily controllable movement pattern. In terms of speed, Accel' is faster than Blow but is slower than Xtreme, capable of reaching and stalling on the Tornado Ridge. Due to the plastic construction, Accel' is an excellent choice for both Mobile Stamina and Attack/Stamina Balance Combinations. Furthermore, the solid construction also ensures that Accel' will not wear out like other Tips such as Xtreme nor be damaged like Zephyr.

However, Accel''s plastic construction is also a weakness as Attack Combinations using Accel' can lose their Banking Pattern somewhat easily, especially if the Combinations are unbalanced. Furthermore, the low friction means that Accel' is liable to Self-Knock-Outs.

Unlike its predecessor, Accel' features a much thicker spring in its locking mechanism, increasing Accel''s Burst Resistance.

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