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Spriggan Requiem 6Meteor Iron (スプリガンレクイエム・シックスメテオ・アイアン, Supurigan Rekuiemu Shikkusu Meteo Aian) is an Attack Type Beyblade released by Takara Tomy as part of the Burst System as well as the God Layer System. It was released in Japan on April 28th, 2018 for 993円 as one of eight possible Beyblades in Random Booster Vol. 10 Crash Ragnaruk.11R.Wd.
Energy Layer - Spriggan Requiem
Main article: Energy Layer - Spriggan Requiem
Takara Tomy's Spriggan Requiem is a Balance Type Energy Layer that features an overall circular perimeter with small indents, creating a shape akin to Jail Jormungand, two heads, meant to represent the Layer's namesake; a spriggan, a legendary beast of Cornish Faery Lore, and a large double bladed axe that goes from the center to the perimeter. As part of the God Layer System, Spriggan Requiem features gimmicks;
Like its predecessor Legend Spriggan, Spriggan Requiem is a Dual-Spin Layer with two sets of teeth for Right-Spin Mode and-Left Spin Mode.
Like Drain Fafnir, Spriggan Requiem features rubber parts to allow for Spin-Equalization.
Like its predecessor Legend Spriggan, as well as Sieg Xcalibur, Lost Longinus and Nightmare Longinus, Spryzen Requiem S3 features metal in the Layer to increase its weight, in this case in the form of a non-removable Metal God Chip.
Due to the Dual-Spin Gimmick, recoil between the opponent and Spriggan Requiem can be increased or reduced depending on the Layer's setting and the opponent's spin direction. While the asymmetrical design may imply different performance depending on spin direction, Spriggan Requiem's round design makes little to no discernible difference between Right-Spin Mode and Left-Spin Mode. Because of this, it is recommended to set the Layer to spin opposite to the opponent to maximize Defense and Stamina potential as there is too little recoil for Attack potential.
Due to the high friction rubber parts, Spriggan Requiem is capable of Spin-Equalization with an Opposite-Spin opponent, allowing a Spriggan Requiem Combination to Out-Spin its opponent depending on the Performance Tip, Disc and/or Frame used. While the effect is noticeably less than that of Drain Fafnir due to there being only two points of rubber contact, it is still comparable.
The thickness and thus weight of the Layer creates high inertia and Outward Weight Distribution (OWD) which increases the Stamina, Knock-Out Resistance and Burst Resistance of the Layer, making Spriggan Requiem a top-tier choice for Defense and Stamina Combinations.
However, like Legend Spriggan, in order to facilitate the Dual-Spin gimmick, two of the teeth on each set are made to the thickness of those found on Single Layers, meaning that the first two teeth on each set will wear down fairly quickly. Due to this, it is recommended to have multiple copies of this Layer and to be prepared to replace it.
Forge Disc - 6
Main article: Forge Disc - 6
6, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features three, loop shaped protrusions. 6's overall shape resembles that of 7's which implies the same weight distribution ideal for Attack. However, 6 is hindered by its relatively light weight caused by the thinness of the protrusions and the four large holes in the center of the Core Disc where the Performance Tip is meant to sit. While 6 is still heavier than normal Forge Discs such as Heavy and Gravity, numerous other Core Discs such as 2, 4, 5 and 7 are far heavier with better weight distributions.
Disc Frame - Meteor
Main article: Disc Frame - Meteor
Meteor is a pentagonal Frame with numerous protrusions to give it a rough perimeter. While too small to come into contact with the opponent's Layer, Meteor is one of the thickest and thus heaviest Disc Frames in the game, which grants high Attack potential when paired with Core Discs such as 7.
Performance Tip - Iron
Main article: Performance Tip - Iron
Iron features a flat metal tip, akin to Metal Fight Beyblade's Metal Flat Performance Tip, that sits at the standard height with a tip diameter equal to Accel and Hunter.
Due to the surface area, Iron will create a moderately aggressive, and if launched with a Banking Shoot, easily controllable movement pattern. In terms of speed, Iron is on par with Accel and Zephyr, capable of reaching and stalling on the Tornado Ridge. What sets Iron apart from Accel is the low friction of metal which gives Iron greater Stamina than even Zephyr, making it an excellent choice for both Mobile Stamina and Attack/Stamina Balance Combinations. Furthermore, the metal construction also ensures that Iron will not wear out like other Tips such as Xtreme nor be damaged like Zephyr.
However, Iron's low friction is also a weakness as Attack Combinations using Iron can lose their Banking Pattern incredibly easily, especially if the Combinations are unbalanced. Furthermore, the low friction means that Iron is liable to Self-Knock-Outs. Finally, Iron's spring lock mechanism is somewhat weaker than most making it critical to pair it with a Layer with strong teeth such as Twin Nemesis.