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This article is about the Hasbro release. For the Takara Tomy release, see Spriggan Requiem 0 Zeta.
Icon Research This article is considered a Provisional Article.
As the contents of this article are still being researched, some of the information listed in this article may be incomplete or inaccurate.
Please visit the WBO discussion thread for this article to discuss the draft of this article.


Spryzen Requiem S3 0 Zeta is a Balance Type Beyblade released by Hasbro as part of the Burst System as well as the SwitchStrike System. It was released in western countries as a SwitchStrike Starter Pack for CAD$17.99 in Canada, USD$12.99 in the United States, and AUD$24.99 in Australia.

Energy Layer - Spryzen Requiem S3

Main article: Energy Layer - Spryzen Requiem S3

In-depth information for Hasbro’s Spryzen Requiem S3 Energy Layer will be placed here once drafting has been completed for it. Please be patient.

Forge Disc - 0

Main article: Forge Disc - 0

0 is a symmetrical Forge Disc that's elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion, each wide and smooth enough to almost make the Forge Disc perfectly circular if not for the notches needed to add a Disc Frame and a molded "0" on each side. The protrusions extend further and are thicker than most other Forge Discs which makes 0 one of the heaviest Forge Discs and implies high Outward Weight Distribution (OWD) and Stamina potential. In reality however, more weight is focused towards the center, which creates Centralized Weight Distribution (CWD) that reduces its Stamina to that of 2's. As such, 0 is outclassed by 7 for Stamina Combinations but 0's greater weight makes it ideal for Attack and Defense Combinations. Furthermore, the round shape of 0 creates high Life-After-Death, even without the use of Disc Frames such as Cross. While the weight can increase the risk of Bursts, the weight of most SwitchStrike/God Layers and Cho-Z Layers can compensate.

Performance Tip - Zeta

Main article: Performance Tip - Zeta

Zeta features an adjustable tip at a standard height with three modes: Attack, Defense, and Stamina.

The Attack Mode features a rectangular flat tip, akin to Quake, albeit not slanted. Due to the surface area of this mode, Zeta will create a highly aggressive movement pattern with high speeds akin to Quake, however the rectangular shape makes Zeta's Attack Mode incapable of maintaining a Banking Pattern as the corners of the rectangular shape grind against the stadium floor. Furthermore, the same corners will grind against the Tornado Ridge causing a severe reduction in Stamina making the mode ill-suited for both Mobile Attack and Tornado Staller Combinations. Finally, without the slant in the tip, Zeta's Attack Mode is incapable of hopping and potentially creating Disc-to-Layer contact like Quake, which was already inconsistent in the original.

The Defense Mode features a wide ball tip, akin to Massive, albeit without tabs. In theory, the wide ball tip would increase a Beyblade's Defense by having greater surface area and friction, however in practice, Zeta's Defense Mode lags behind Defense and even Massive in almost every aspect. On prior ball Performance Tips such as Defense, tabs surrounded the ball to act as brakes by striking against the stadium floor at the cost of Stamina, due to the lack of tabs, the Defense Mode's Knock-Out Resistance lags behind Massive which also had poor Knock-Out Resistance. This issue is exacerbated by the surface area of the Defense Mode as it will create a semi-aggressive movement pattern early in battle, bringing a Beyblade closer to the Tornado Ridge. Due to the aforementioned poor Knock-Out Resistance, this will make a Beyblade using Zeta's Defense Mode highly susceptible to Knock-Outs.

The Stamina Mode features a flat tip with a small protrusion in the center, akin to Fusion. When launched parallel to the stadium, Zeta's Stamina Mode will spin on the protrusion, creating a stable, Stamina-conserving spin. When knocked off balance by the opponent or launched at an angle, the flat tip will contact the stadium floor and create a movement pattern with the same speed as Accel before returning to balancing on the protrusion. While both Fusion and Accel have acceptable levels of Stamina due to their plastic construction, they lag behind Tips such as Survive, Revolve and Atomic due to the flat tip and the lack of a free-spinning component. While the Stamina Mode can create and maintain a Banking Pattern better than the Attack mode due to the round shape, it lags behind Tips such as Accel and Xtreme due to the center protrusion which can also break the Banking Pattern.

Gallery

Toyline

Hasbro

Trivia

  • Spryzen Requiem S3 is one of the several Balance Types to be labeled as an Attack Type in the Beyblade Burst App.

References

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