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Spryzen Requiem S3 7 Absorb, known as Spriggan Requiem 7 Absorb (スプリガンレクイエム・セブン・アブソーブ, Supurigan Rekuiemu Sebun Abusōbu) in Japan, is a Stamina Type Beyblade released as part of the Burst System as well as the God Layer System. It was released in Japan on February 16th, 2019 for 993円 as one of eight possible Beyblades in Random Booster Vol. 14 Driger Fang.0.Xt.
Energy Layer - Spryzen Requiem S3
Main article: Energy Layer - Spryzen Requiem S3
In-depth information for Hasbro’s Spryzen Requiem S3 Energy Layer will be placed here once drafting has been completed for it. Please be patient.
Forge Disc - 7
Main article: Forge Disc - 7
7, like other odd numbered Core Discs, is an asymmetrical, elliptical disc that can facilitate a Disc Frame. 7 is designed similar to Gravity or Heavy, with seven designs jutting out that resemble the number "7". At first glance, the Disc looks unbalanced, but in reality, two of the sections on one side being halves makes it balanced. 7 is one of the heaviest Discs thus far, outclassed only by 10 and 0, and has a ideal weight distribution for Stamina Combinations. Its high Outward Weight Distribution (OWD) grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential without the severe Burst Risk of 8. With the use of Disc Frames, 7 can be used to great effect in any Combination.
Performance Tip - Absorb
Main article: Performance Tip - Absorb
Absorb features a spring-loaded sharp tip of a small diameter surrounded by a free-spinning ring, akin to a combination of Revolve and Nothing. The sharp tip of Absorb provides low friction with the stadium floor, resulting in high Stamina and Burst Defense properties. The wide diameter of the ring gives Absorb high precession time and Spin-Equalization potential in Opposite-Spin match-ups. Compared to similar Performance Tips, Absorb's precession time is equal to Revolve's but lower than Eternal's.
The spring-loaded tip has two purposes, the first is to prevent harsh impacts against the stadium floor from launch, preventing accidental Self-Knock-Outs from bouncing. The second is that when the tip is fully depressed, the center sharp tip is retracted and the ring is locked in place, creating a hollow flat tip with aggressive movement akin to Zephyr. However, without a mechanism to keep the spring compressed, this aggressive movement only happens briefly upon first landing.