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Surtr S2 Spread Quake is an Attack Type Beyblade released as part of the Burst System as well as the Dual Layer System. It was released in western countries as a part of the Surtr S2 & Odax O2 Dual Pack.
Energy Layer - Surtr S2
Main article: Energy Layer - Surtr S2
Surtr S2 is an Attack Type Energy Layer that has an overall triangular shape. Its design consists of a top-layer made of clear plastic that features three jagged blades with flame-like designs, and a bottom-layer made of colored plastic that has numerous stone-like protrusions that has a round design. In the center of the Layer is a sword engulfed in flames, with a golem-like head off to one side of the center rim, representing the Layer's namesake; Surtr, the colossal fire giant of Norse mythology.
Forge Disc - Spread
Main article: Forge Disc - Spread
Spread is a completely circular Forge Disc, featuring a smooth perimeter and underside only interrupted by four small bumps located beneath the prongs, as well as several stylized blade designs on top. As with all Forge Discs, the letter representing the Forge Disc, in this case, S, is present on top of the prongs that fit into the Energy Layer. Spread has a significant amount of Outward Weight Distribution, and a relatively thin and aerodynamic shape, making it a viable choice for Stamina Combinations. Depending on which Performance Tip is used, Spread can also provide the combo with some Life After Death as it will roll along the stadium floor and give the Combination a few extra rotations after falling over, which can be crucial for Out Spinning an opponent.
For some time after its release, Spread was very useful in Stamina Combinations due to its weight distribution and its fair weight. However, as Bladers now have a wider array of competitively viable Forge Discs to choose from, Spread has fallen out of use compared to options such as Gravity and Knuckle.
Performance Tip - Quake
Main article: Performance Tip - Quake
Quake features an elliptical shaped flat tip that is off center of the Performance Tip, meant to make the Beyblade that it is connected to jump around the stadium akin to Quake in Metal Fight Beyblade. However, due to how shallow the tip's angle is as well as how little it is off center, the effect is not consistent and must rely on a lightweight and off balance Combination as well as a heavily angled launch. The hopping gimmick is meant to create Layer to Disc contact and Burst the opponent, however the aforementioned lack of consistency in the effect makes such an attack method not recommended for competitive play. Furthermore, the offset and slanted tip means that Quake is incapable of maintaining a Banking Pattern and will grind against the Tornado Ridge, making Quake ill-suited for Mobile Attack and Tornado Staller Combinations in general.