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Twin Nemesis 2Glaive Unite (ツインネメシス・ツーグレイブ・ユナイト, Tsuin Nemeshisu Tsū Gureibu Yunaito) is a Balance Type Beyblade that's a part of the Burst System as well as the God Layer System. As an anime-exclusive Beyblade, it was never released.

Energy Layer - Twin Nemesis[]

Main article: Energy Layer - Twin Nemesis
The motif is of the god of anger, Nemesis. A right-spin Attack Type God Layer that can be switched between its Upper Mode that transforms the two blades of its large hammer and scoops up the opponent from below, and its Smash Mode that slams the opponent from above.
— Official Description

Takara Tomy's Twin Nemesis is an Attack Type Layer that features an overall elliptical design. One side of the Layer features a face, meant to represent the Layer's namesake: Nemesis, the Greek goddess of revenge. As part of the God Layer System, Twin Nemesis features a gimmick; the Layer can be set in two different modes, Smash Mode and Upper Mode.

In Smash Mode, the primary point of contact is a downward slope, meant for Force Smash. While the intended Force Smash can occur, the effect is inconsistent and is liable to Destabilizing the Twin Nemesis Combination instead of the opponent.

In Upper Mode, the primary point of contact is an upward slope, meant for Upper Attack. Due to the height of the Layer, the opponent’s Layer is likely to contact the slope which will tilt and Destabilize the opponent’s Combination, reducing their Stamina and increasing their risk of Bursts from the recoil of Twin Nemesis’ elliptical shape. Of the two modes, Upper Mode has greater success.

To compensate for the recoil, Twin Nemesis features tall teeth and the Upper Mode can mitigate excessive recoil and subsequent Self-Burst risk. Furthermore, the design of the gimmick focuses weight towards the perimeter, granting the Layer high Outward Weight Distribution (OWD) and subsequent Stamina. As such, Twin Nemesis is ideal for Attack Combinations with mobile Tips with high Stamina such as Accel or Iron.

Forge Disc - 2[]

Main article: Forge Disc - 2

2, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion with "2" shaped molding on either side of the protrusion. 2 has a standard weight distribution and an average weight among Core Discs, these features allow it to act as a "Jack-of-All-Trades", capable of performing well in any type of Combination. While other Core Discs such as 4 and 7 can work better for Attack, Defense and Stamina, 2 works as an excellent alternative if those Core Discs are unavailable.

Disc Frame - Glaive[]

Main article: Disc Frame - Glaive

Glaive is a mostly round Disc Frame with two sharp, wave like protrusions on either side. While too small to come into contact with the opponent's Layer in battle, the round shape of Glaive grants high Life-After-Death while the upwards direction of the protrusions ensure they do not scrape along the stadium floor. While Cross has greater Life-After-Death, Glaive is still comparable.

Performance Tip - Unite[]

Main article: Performance Tip - Unite

Unite features a flat rubber tip with a sharp plastic tip in the center that sits at the standard height. When launched straight down into the stadium, the sharp tip in the center will keep the Beyblade stable and still in the center, preventing Stamina loss.

When a mint condition Unite is either knocked off balance by an opponent or launched at an angle, the rubber will make contact with the stadium, creating an aggressive movement pattern with speeds similar to Xtreme. However this aggressive movement is somewhat unreliable as the sharp center can slow it down in the center of the stadium or stop the movement entirely.

When worn however, instead of creating aggressive movement when struck, the rubber will instead act as brakes against a Knock-Out, at the cost of Stamina, before going back to the center of the Stadium due to the sharp tip.

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