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Tyros T2 Infinity Zephyr is a Balance Type Beyblade released by Hasbro as part of the Burst System as well as the Dual Layer System. It was released in western countries as a part of the Tyros T2 and Dark Doomscizor D2 Dual Pack for USD$14.99 in the United States and AUD$27.99 in Australia.
Energy Layer - Tyros T2[]
- Main article: Energy Layer - Tyros T2
Hasbro's Tyros T2 is a Balance Type Energy Layer featuring two sets of four blades, as well as chains and two "T"s on opposite sides. A Greek helmet and a beastial visage, along with a large stylized "T", adorn the center of the Layer. The two "T"s create points for Burst Attack and, combined with the two sets of blades, give Tyros T2 a mix of Defense and Attack properties. Tyros T2 shines primarily in Defense Combinations; its low recoil shape creates high Knock-Out (KO) Defense, which is complimented by its high Burst Resistance.
Forge Disc - Infinity[]
- Main article: Forge Disc - Infinity
Infinity features a round, thick, sharp edged and warped design meant to recreate the look of a Mobius Strip. Like Ring, almost all of Infinity's weight is focused on the perimeter creating a high Outward Weight Distribution (OWD) and Flywheel Effect for Stamina Combinations and the round design allows for some Life-After-Death. However, like Ring, the high Outward Weight Distribution (OWD) increases the risk of Bursts as the Disc and Performance Tip will resist changes in spin speed while the Layer is more likely to stop, leading to teeth skipping and Bursts.
Performance Tip - Zephyr[]
- Main article: Performance Tip - Zephyr
Zephyr features a hollow plastic flat tip with a small diameter, akin to Hole Flat from Metal Fight Beyblade, and sits at the standard height. Compared to Accel, the diameter of Zephyr is slightly larger. The center of the Driver also contains an embossed logo featuring a stylized letter "Z" for easy differentiation from other Drivers. Due to the surface area, Zephyr will create an aggressive, and if launched at an angle, somewhat easily controllable movement pattern. In terms of speed, Zephyr is comparable to Accel, capable of reaching and stalling on the Tornado Ridge. Due to the plastic construction, Zephyr is an excellent choice for both Mobile Stamina and Attack/Stamina Balance Combinations.
However, Zephyr's plastic construction is also a weakness as Attack Combinations using Zephyr can lose their Banking Pattern somewhat easily, especially if the Combinations are unbalanced. Furthermore, the low friction means that Zephyr is liable to Self-Knock-Outs. Finally, due to Zephyr's hollow construction, the Driver is liable to denting in the case of Disc-to-Driver contact after a Burst.
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