- "New Generation Custom Begoma Beyblade: HMS Heavy Metal Battle" (Japanese: 新世代カスタムベーゴマ ベイブレード HMS ヘヴィメタルバトル)
- "HMS Bey Stadium Balance Type S (Tornado Type)" (Japanese: HMSベイスタジアム バランス型S (トルネードタイプ))
- Gatinko Customize Set (Japanese: GT改造セット)
- Attack Type • Attaque • Ataque • 어택 타입
- Stamina Type • Résistance • Resistencia • Resistência • 스태미너 타입
- Defense Type • Défense • Defensa • Defesa • 디펜스 타입
- Balance Type • Équilibre • Equilibrio • Equilíbrio • 밸런스 타입
- Attack Power (Korean: 공격력)
- Defense Power (Korean: 방어력)
- Stamina (Korean: 지구력)
- Burst • Éclatement • Explosividad • Eclosão • 버스트력
- Weight • Poids • Peso • 중량
- Agility • Agilité • Agilidad • Agilidade • 기동력
CHO-Z VALKYRIE.Z.Ev (Korean: 초Z 발키리.Z.Ev)
- 타입: 어택 타입 (eotaeg taib, Attack Type)
- 레이어: 초Z 발키리 (cho-z balkili, CHO-Z VALKYRIE)
- 디스크: 제니스 (jeniseu, ZENITH)
- 드라이버: 에볼루션 (ebollusyeon, EVOLUTION)
SLASH VALKYRIE.Bl.Pw Retsu (Korean: 슬래시 발키리.Bl.Pw 열)
SWORD VALTRYEK V5 D69 TH05
Beyblade Burst Rise Hypersphere Sword Valtryek V5 Starter Pack -- Attack Type Battling Top Toy and Right/Left-Spin Launcher, Ages 8 and Up
Dranzer Volcano.Hr.Dm ドランザーボルケーノ.Hr.Dm
- BEYBLADE BURST COMPETITIVE BATTLING TOP: Includes right-spin Beyblade Burst Rise Hypersphere Sword Valtryek V5 D69 TH05 Attack Type top and Hypersphere left/right-spin launcher
- CLIMB AND ATTACK: Hypersphere Performance Tip designed to climb the vertical wall and battle on the brink. Beyblade Burst Hypersphere Beystadium required (Sold separately, subject to availability)
- DROP IN TO VICTORY: Get the drop on your opponents with Hypersphere tech! Battle in a Hypersphere Beystadium and drop in to battle for more epic burst moments (burst rates vary)
- COMPETE IN DIGITAL BATTLES: Scan code on Beyblade Burst Hypersphere top's Energy Layer to unleash the top in battle and mix and match with other components in the Beyblade Burst app. Let it rip!
- CUSTOMIZABLE TOP WITH GT CHIP: Top comes with a right-spin GT Chip in the Energy Layer. Interchangeable with other right-spin GT Chip-compatible tops (Each sold separately. Subject to availability)
Drop in to victory with Beyblade Burst Hypersphere tech. Specialized Performance Tips enable tops to climb the vertical wall of the Beyblade Burst Hypersphere Beystadium, speed along the brink, and drop in on their opponents for exciting, high-intensity battles (Hypersphere Beystadium sold separately. Subject to availability.) Battle on the brink to get the drop on your opponent for an epic burst victory (burst rates vary.)
Includes 1 Beyblade Burst Hypersphere right/left-spin launcher and 1 right-spin top consisting of Beyblade Burst:
Energy Layer -- Sword Valtryek V5
Forge Disc -- D69
Performance Tip -- TH05
Compete in a Hypersphere Beystadium to battle on the brink! (Beyblade Burst Hypersphere Beystadium required. Sold separately. Subject to availability.)
Top Stats: Attack: 11 Defense: 0 Endurance: 0 Weight: 7 Agility: 4 Burst: 4
Hypersphere Stats: Run Time: 4 Drop-In Frequency: 2 (Hypersphere Beystadium required.)
Performance may vary. Hasbro and all related terms are trademarks of Hasbro.
- Layer (Korean: 레이어)
- Disc (Korean: 디스크)
- Driver (Korean: 드라이버)
- Entry Launcher (Korean: 엔트리 런처)
- Entry Winder (Korean: 엔트리 와인더)
- Disk-integrated Driver (Japanese: ディスク一体型ドライバー)
- Previously Used (Japanese: 以前の使用)
- [Starter] Nightmare Longinus.Ds (Korean: [스타터] 나이트메어 롱기누스.Ds)
- Kai (改, remastered)
- Shin (真, true)
- Baku (爆, explosion)
- Chō (超, super)
- Zetsu (絶, superior)
- Goku (極, zenith)
- Kami (神, god)
- Special Version (スペシアル Ver.)
- Set Limited Color (セット限定カラー)
- Light Launcher White Version (ライトランチャー ホワイトVer.)
- Light Launcher Light Blue Version (ライトランチャー ライトブルーVer.)
- Beystadium Standard Type (ベイスタジアム スタンダードタイプ)
- Transparent Cover, Base, Fixed Parts (透明カバー, ベース, 固定パーツ)
- Zinc-Alloy (Japanese: 亜鉛合金; Korean: 아연합금)
Cho-Z Layer System (Korean: 조Z 레이어 시스템)
Beyblade Burst Cho-Z (Korean: 베이블레이드 버스트 초제트)
GaTinko LAYER SYSTEM (Japanese: GTレイヤーシステム)
G LAYER SYSTEM (Korean: 진검 레이어 시스템)
B-134 Booster SLASH VALKYRIE.Bl.Pw RETSU
- Japanese: B-134 ブースター スラッシュヴァルキリー.Bl.Pw 烈
- Korean: B-134 부스터 슬래시 발키리.Bl.Pw 열
Normal Form (ノーマルフォーム)
Bound Form (バウンドフォーム)
Ultimate Form (アルティメットフォーム)
Form Change (フォームチェンジ
GaTinko Chip (Japanese: ガチンコチップ, Korean: 진검 칩)
- Valkyrie (Japanese: ヴァルキリー)
- Valkyrie (Gold Turbo Ver.) (Japanese: ヴァルキリー (ゴールドターボVer.))
- Dragon (Japanese: ドラゴン)
Weight (Japanese: ウエイト, Korean: 웨이트)
- Retsu (Japanese: 烈, Korean: 열, "Fierce")
- Goku (Gold Turbo Ver.) (Japanese: 極 (ゴールドターボVer.))
- Zan (Japanese: 斬, "Cut")
- Ten (Japanese: 天, "Sky")
Base (Japanese: ベース, Korean: 베이스)
- Slash (Japanese: スラッシュ)
- Slash (Gold Turbo Ver.) (Japanese: スラッシュ (ゴールドターボVer.)) features spoilers that creates a controlled stall over the portion of the wing behind it, greatly reducing the lift of that wing section, and the Beyblade as a whole.
- Ace (Japanese: エース)
Disc (Japanese: ディスク, Korean: 디스크)
- Blitz (Bl) (Japanese: ブリッツ (ビーエル), Korean: 블리츠 (비엘))
- Sting (St) (Japanese: スティング, Korean: 스팅)
Driver (Japanese: ドライバー, Korean: 드라이버)
- Power (Pw) (Japanese: パワー (ピーダブル), Korean: 파워 (삐다부루)) features shock spring action similar to the Nothing Performance Tip. However, the Power Driver's unique construction allows the tip to interact with the central coil spring of the Driver which controls the Burst feature. Sudden shocks from attacks, such as Smash Attacks, cause the tip to retract briefly as pressure is applied against the central spring. This action momentarily lowers the profile of the Beyblade enabling lower attacks. This action applies upward, mechanical pressure the Burst button, increasing resilience to Bursts due to increased tension. This action also has the added bonus of momentarily switching axis functions from the retractable tip to the secondary segment of the Driver, which is wider, similar to the Giga Flat Performance Tip.
- Charge (Ch) (Japanese: チャージ)
- Brave Valkyrie (Japanese: ブレイブヴァルキリー)
GT Ability (Japanese: GTアビリティ, Korean: 진검 아빌리티)
- Upper Slash (Japanese: アッパースラッシュ, Korean: 어퍼 슬래시)
Attack (Japanese: 攻撃力, offensive power) refers to the Beyblade's ability to inflict damage
Defense (Japanese: 防御力, defensive power)
Stamina (Japanese: 持久力, endurance)
Weight (Japanese: 重量)
Agility (Japanese: 機動力, mobility)
Burst (Japanese: バースト力, burst power)
Attributes (属性, ぞくせい, zokusei) are the elemental qualities featured with the ZeroG franchise:
Beyblades with Attributes
|BBG-01||Samurai Ifraid W145CF||Attack|
|BBG-02||Shinobi Saramanda SW145SD||Balance|
|BBG-08||Pirates Orojya 145D||Stamina|
|BBG-09||Thief Phoenic E230GCF||Attack|
|BBG-10||Guardian Revizer 160SB||Defense|
高速回転 (こうそくかいてん) High-speed Rotation (Kōsoku Kaiten)
超高速回転 (ちょうこうそくかいてん) Super High-speed Rotation (Chō Kōsoku Kaiten)
King's Wrath (王の怒り)
Explosive Shoot Beyblade Rising, Volume 1 (爆転ＳＨＯＯＴ ベイブレードＲＩＳＩＮＧ 1巻, Bakuten Shūto Beiburēdo Raijingu 1-Kan)
Upper Attack Mode (アッパー攻撃モード, appā kōgeki mōdo)
Smash Attack Mode (スマッシュ攻撃モード, sumasshu kōgeki mōdo)
Barrage Attack Mode (連打攻撃モード, renda kōgeki mōdo)
Omni-directional Attack Mode (全方位攻撃モード, zen-hōi kōgeki mōdo)
Rapid Attack (連続攻撃, renzoku kōgeki)
Hero Avatar (ヒーローアバター, Hīrō Abatā)
Default (デフオルト, Defuoruto)
Power-Up (パワーアップ, Pawā Appu)
Rank-Up (ランクアップ, Ranku Appu)
Class-Up (クラスアップ, Kurasu Appu)
Super Class-Up (超クラスアップ, Sūpā Kurasu Appu)
God Class-Up (ゴッドクラスアップ, Goddo Kurasu Appu)
Super God Class-Up (超ゴッドクラスアップ, Sūpā Goddo Kurasu Appu)
Ultimate Class-Up (アルティメットクラスアップ, Arutimetto Kurasu Appu)
Strike God Valkyrie (撃ゴッドヴァルキリー), stylized as SgV, is an Attack-type God Layer.
WINNING VALKYRIE.12.Vl (ウイニングヴァルキリー.12.Vl)
True King Lion Tearing Blast (真・獅子王爆風破)
Cho-Z Awakening (超Ƶ覚醒)
Super Valkyrie Slash (超ヴァルキリースラッシュ): A basic Special Move performed by Valt using his 超V.Z.Ev. This move is available in both normal and invincible modes. When activated, one of the large blades flares with a blazing, blue Resonance power.
Super-Z Clash (超ゼツ激突)
Super Jet Shoot (超ジェットシュート)
Super Flash Shoot (超フラッシュシュート)
Super Spriggarn Slash (超スプリガンレスラッシュ)
Ultimate Twin Storm Attack (Ultimate Storm) (究極双嵐撃（アルティメットストーム, kyūkyoku sōrangeki (arutimetto sutōmu))
Pegasus Dragon Emperor Strike (Final Combination) (天馬竜皇撃（ファイナルコンビネーション)
禁厭恒沙・堕月 (キンヨウゴウシャ・ダゲツ) Kin'en gōsha 堕月 (Kin'yougousha dagetsu) Forbidden
Cho-Z Ability (超Ƶアビリティ)
- AIR KNIGHT
- Knight Flyer (ナイトフライヤー, Naito Furaiyā)
- ARCHER HERCULES
- Metal Arrow (メタルアロー, Metaru Arō)
- BLOODY LONGIUS
- Dragon Scream (ドラゴンスクリーム, Doragon Sukurīmu)
- BUSTER XCALIBUR
- Buster Impact (バスターインパクト, Basutā Inpakuto)
- CHO-Z VALKYRIE
- Cho-Z Awakening (超Ƶ覚醒)
- CHO-Z SPRIGGAN
- Cho-Z Awakening (超Ƶ覚醒)
- CRASH RAGNARUK
- Metal Wing (メタルウィング, Metaru Uuingu)
- DEAD HADES
- Hex Weight (ヘキサウエイト, Hekisa Ueito)
- DEAD PHOENIX
- Death Stinger (デススティンガー, Desu Sutingā)
- EMPEROR FORNEUS
- Metal Wave (メタルウェーブ, Metaru Uuēbu)
- GEIST FAFNIR
- Geist Spin (ガイストスピン, Gaisuto Supin)
- HAZARD KERBEUS
- Chain Barricade (チェーンバリケード, Chēn Barikēdo)
- HELL SALAMANDER
- Blade Change (ブレードチェンジ, Burēdo Chenji)
- WINNING VALKYRIE
- Metal Smash (メタルスマッシュ, Metaru Sumasshu)
- Z ACHILLES
- Metal Stinger (メタルスティンガー, Metaru Sutingā)
Takao's Special Moves
|Dragon Tornado||The Dragon Tornado (ドラゴントルネード), also known as the Azure Dragon Whirlwind Break (青龍旋風破, せいりゅうせんぷうは), is a special Launching technique created by Takao.|
|Storm Attack||The Storm Attack (ストームアタック) creates turbulent winds that repels and launches enemy Beys.|
|Phantom Hurricane||The Fantom Hurricane (ファントムハリケーン), also known as the Bursting Phantom Strike (幻影爆風撃, げんえいばくふうげき)|
|Victory Tornado||600||The Victory Tornado (ビクトリートルネード), also known as the Victory Tornado (勝利竜巻, しょうりたつまき) generates a multiple-vortex tornado using the high-speed rotation of the Beyblade.|
|Hyper Victory Tornado||600||The Hyper Victory Tornado (ハイパービクトリートルネード), also known as the Super Victory Tornado (超勝利竜巻, ちょうしょうりたつまき)|
|Tornado Claw||The Tornado Claw (トルネードクロー), also known as Tornado Rapid-fire Claw (竜巻連射爪, たつまきれんしゃつめ)|
|Galaxy Storm||The Galaxy Storm (ギャラクシーストーム), as known as the Galaxy Whirlwind Attack (銀河旋風撃, ぎんがせんぷうげき)|
|Twin Tornado Attack||The Twin Tornado Attack (ツイントルネードアタック),|
|Galaxy Turbo Twister||25||Galaxy Turbo Twister (ギャラクシーターボツイスター), also known as the Galactic Blast Shot (銀河爆旋風弾, ぎんが ばくせんぷうだん)|
|Dragon Tank||The Dragon Tank (ドラゴン大戦車, ドラゴンだいせんしゃ), called the "Dragoon Tank" in the anime localization, was a co-op special featured in episode 27 of the "Beyblade G-Revolution" anime. Dragoon GT and Strata Dragoon G combine at the axis and become a rolling attack.|
|Revolution Storm||25||The Revolution Storm (レボリューションストーム)|
|Evolution Storm||25||The Evolution Storm (エボリューションストーム).|
|Ultimate Storm||25||The Ultimate Storm (アルティメットストーム), also known as the Warlord Blast (武神風撃, ぶしんふげき),|
|Rising Hurricane||25||The Rising Hurricane (ライジングハリケーン), also known as the Rebirth Exploding Strike (新生爆風撃)|
|Rising Phantom Hurricane||25||The Rising Phantom Hurricane (ライジングファントムハリケーン), also known as the Rebirth Phantom Exploding Strike (新生幻影爆風撃)|
Kai's Special Moves
Fire Arrow (ファイアーアロー)
Revolving Flame Arrow Shot (Spiral Arrow) (旋炎矢弾)
Spiral Arrow (スパイラルアロー)
Cutting Torch Sword (Flame Saber) (斬炎剣 (フレイムセイバー))
きえんけん - Kienken
Black Cutting Torch Sword (Black Flame Saber) (黒斬炎剣 (ブラックフレイムセイバー))
Explosive Flame Emission (Volcano Emission) (爆炎放射 (ボルケーノエミッション))
Super Explosive Flame Emission (Volcano Excellent Emission) (超爆炎放射 (ボルケーノエクセレントエミッション))
Assassination Explosion (Blazing Gigs) (暗殺爆炎 (ブレイジングギグス))
Blazing Gigs Tempest (ブレイジングギグステンペスト)
Flame Gigs Turbo (爆撃烈火斬) The kanji hiragana directly translates to Bakugeki Rekkazan
Reverse Flame Gigs (逆回転烈火斬) The kanji hiragana directly translates to Gyaku Kaiten Rekkazan
Blast Flame Attack (The End of Fire) (爆風炎撃)
Explosive Rapid-fire (Flame Rapid-Fire) (爆炎連射 (フレイムラピッドファイア))
Limiter Release (Limited Release) (限定解除 (リミテッドリリース))
Hyper Explosive Rapid-fire (Hyper Flame Rapid-Fire) (超爆炎連射 (ハイパーフレイムラピッドファイア))
Ray's Special Moves
|Tiger Claw||420||The Tiger Claw (タイガークロー), also known as White Tiger Claw (白虎爪撃, びゃっこそうげき), is a pouncing attack that can be charged to achieve incredible speeds. The Beyblade leaps forward and delivers a powerful smash, gaining super armor. The Bitbeast-enhanced version summons a mighty tiger claw that swipes at the enemy while charging forth.|
|Tiger Fang||600||The Tiger Fang (タイガーファング), also known as the White Tiger Fang Attack (白虎牙撃, びゃっこがげき),|
|Vulcan Claw||600||The Vulcan Claw (バルカンクロー), also known as White Tiger Rapid-fire Claw (白虎連射爪, びゃっこれんしゃそう), equips an ornate saw chain onto the Attack Ring of the Beyblade enhances Barrage Attack with multiple hits.|
|Gatling Fang||600||The Gatling Fang (バルカンクロー), also known as Raid Fang Strike (連射牙撃, れんしゃがげき),|
|Immortal White Tiger Fist||The Fang Tribe Secret: Immortal White Tiger Fist (牙族奥義・神仙白虎拳, きばぞくおうぎ・しんせんびゃっこけん) is Ray's ultimate Special Move and the secret technique of his clan, the Fang Tribe. The technique launches his Beyblade at high-supersonic speeds by harnessing and channeling his chi into it.|
|White Tiger Heaven-Piercing Strike||1||25||6||White Tiger Heaven-Piercing Strike (白虎天衝撃, びゃっこてんしょうげき) the Beyblade smashes the ground multiple times, generating towering, energetic spikes from the ground.|
|2||25||10||Deals regular attack effects and damage to a single enemy target, plus 141 points of Physical Damage after casting.|
White Tiger Claw Strike (Tiger Claw) (白虎爪撃 (タイガークロー))
White Tiger Fang Strike (Tiger Fang) (白虎牙撃 (タイガーファング))
White Tiger Rapid-fire Claw (Vulcan Claw) (白虎連射爪 (バルカンクロー))
Rapid-fire Fang Strike (連射牙撃)
Gatling Fang (ガトリング ファング)
Gatling Claw (ガトリングクロー, Gatoringu Kurō)
Gatling Claw Maximum (ガトリングクローマキシマム, Gatoringu Kurō Makishimamu)
- Mountain Sage's White Tiger Fist (牙族奥義・神仙白虎拳, Kibazoku Ōgi: Shinsen Byakkoken)
- Ray's ultimate Special Move and the secret technique of his clan, the Fang Tribe. The technique launches his Beyblade at high-supersonic speeds by harnessing and channeling his chi into it.
White Tiger Fist Rapid-fire (白虎拳連射打ち)
White Tiger's Slashing Claw (Bái Hǔ Claw) (白虎爪斬撃 (バイフークロウ))
ダブルアターック (drgS.W.X × driS.H.F Ver.) Daburu Atākku (drgS.W.X × driS.H.F Ver.)
Max's Special Moves
Water Shock Gate (Wave Gate) (水撃門 (ウェーブゲート))
Water Shock Fortress (Fortress Defense) (水撃要塞 (フォートレスディフェンス))
Black Tortoise Barrier (Viper Wall) (玄武障壁 (バイパーウォール))
Black Tortoise Heavy Barrier (Heavy Viper Wall) (玄武重障壁 (ヘビーバイパーウォール))
The Ultimate Water Barrier (Aqua Shield) (究極水障壁 (アクアシールド))
The Ultimate Defense (The Last Defense) (究極防御 (ザ・ラストディフェンス))
Defenses, Full Power (防御力 全開)
Perfect Defense (完全防御 (パーフェクトディフェンス))
Co-Ring Cutter (Japanese: 光輪刃断) or Kōrin Hadan (Japanese: 光輪刃断, こうりんはだん; Halo Cutting)
Burst Cutter (Japanese: 轟転刃断) or Gōten Hadan (Japanese: 轟転刃断, ごうてんはだん; Rumbling Cutting)
Great Cutter (Japanese: 豪転刃断) or Gōten Hadan (Japanese: 豪転刃断, ごうてんはだん; Great Cutting)
Bullet Attack (Dangan-)Halo Cutting (calling cutter)Rolling blade cutting (burst cutter)Super cutting edge (Great cutter)Explosive blade cutting (spike saw)
Dangan atakku (da n gan - ) kōrin ha dan (kōringukattā) Todoroki ten ha dan (bāsutokattā) Ōsutoraria ten ha dan (gurētokattā) 爆狂 Ha dan (supaikusō)
This is traditionally achieved with a launcher, but other methods (such as a "Hand Spin") exist. There are numerous styles and methods of Launching, all with varying degrees of strength and effectiveness:
Normal Shoot (通常シユ一ト)
Light Shoot (弱力シユ一ト)
Medium Shoot (中力シユ一ト)
Strong Shoot (強カシユ一ト)
Maximum Shoot (全力シユ一ト)
左 (left) ヒダリ Hidari カイテン Kaiten
右 (right) ミギ Migi カイテン Kaiten
リョク Ryoku カイテン Kaiten
In-battle Tip Change
Chain Flame (Japanese: 烈火鎖縛, Blazing Chain), also read as "れっかさばく"
Chain Thunder (Japanese: 迅雷鎖縛, Lightning Chain), also read as "じんらいさばく"
Chain Storm (Japanese: 疾風鎖縛, Gale Chain), also read as "しっぷうさばく"
Chain of Darkness (Japanese: 暗黒鎖縛, Darkness Chain), also read as "あんこくさばく"
青狼氷撃 (ガルボイ・ヴォルク) Ao ōkami Kōri (Garuboi vu~oruku)
Dark Lightning (Japanese: 暗黒雷), also read with the hiragana "あんこくらい"
Dark Lightning Shot Gun (Japanese: 暗黒雷連射), also read with the hiragana "あんこくらい"
Final Lightning (Japanese: 最終雷爆, Final Lightning Bomb), can also be read with hiragana "さいしゅうらいばく".
Lightning Hammer (暗黒電槌), can also be read with hiragana "あんこくでんづち".
Big Cat Slash (大猫斬撃)
Catty Claw (キャティクロウ)
[Black Excalibur]: Slash 3 times while flying upward. Mode Change OFF.
[Gravity Drive]: Attack the enemy from a distance. Mode Change OFF.
[X Black Excalibur]: Vanish and reappear to attack from behind. Mode Change ON.
[Medusa's Eyes]: Knock back the approaching enemy. Mode Change ON.
Resonance (共鳴): This is the mysterious phenomenon that occurs between a Blader and their Beyblade. When Resonance occurs, the Blader's Beyblade draws on the intensity of their emotions for power. a phenomenon that is closely connected to their bond and triggered by the Blader's emotions. Bladers such as Valt and Aiga have an especially strong resonance with their Beys. When a bond is firmly established, Resonance can be activated causing the Beyblade to react to the will and emotions of the Blader. When Resonance occurs, both entities radiate a matching aura which intensifies in portion to the Blader's emotional state. Thought this is a powerful technique, a Blader risks becoming dominated by their Beyblader's avatar spirit if resonating becomes too fierce.
Beyblade System Concepts
- Face Bolt
- From the 2nd Generation Beyblade Wheel Systems.
- Ring Blade
- Inspired by the "Ring Blade - Eiserne Drossel".
- Spin Track
Super Class (超超, Chō-kyū)
The original Japanese term is a pun that cannot be translated neatly into English.
While the term gokui in Migatte no Gokui (身勝手の極意) can be translated as secret, quintessence or focus point, migatte usually means egoism or selfishness in Japanese. So without any contexts, Japanese people would understand this phrase as followed:
|Literal translation||to exceed; overtake; surpass; transcend;|
ultra-; super-; to pass; to cross
|level; grade; rank; step|
But in the context of DBS and its world of martial artists, migatte must be understood in a more literal way.
Awakened Wild Liger (覚醒ワイルドライガー[ライオン種])
- The furigana, [ストライク, strike], is used as the official pronunciation for the kanji [撃]. This is used by stylization purposes.
List of special moves
This page contains every special move in the manga and anime categorized by the generation in which they debuted.
The Xtend+ (Japanese: エクステンド+, Ekusutendo Purasu) is a Performance Tip compatible with the Beyblade Burst™ Performance Top System. This particular Performance Tip is a modified version of the existing Xtend Performance Tip using the "Xtend Chip" accessory from the B-123 Long BeyLauncher Set. To date, no official release for this specific part has been made.
The Xtend+ uses the Xtend Chip to alter the mechanism of the Performance Tip to only effect the length of axis tip instead of the height of the actual component, fixing the height of the Performance Tip to the "standard" setting while enabling the adjustment of the axis tip between three tip settings: Attack, Defense, and Stamina. This gimmick is similar to X:D Spin Track/Performance Tip featured with the BB-122(-FX) Diablo Nemesis X:D.
The Attack Setting retracts the axis tip into the base of the Xtend Chip, allowing the tip of the accessory to act as the axis tip instead. This give the Performance Tip a wide diameter, flat axis and a hollow opening. This gives Xtend+ high aggressive behavior and impressive speed. When compared to other Attack-type parts, Xtend+ (in this mode) out-performs similar parts like Assault in speed and mobility and behaves similar to Zephyr (and Zephyr'). However, this mode setting possesses low stamina and poor banking control, making it ill-suited for both traditional "Attack" and "Tornado Stalling" combinations.
The Defense Setting features a low angle, stepped cone tip, akin to X Drive's Stern Semi Defense at the standard height of most Performance Tips. Due to the stepped cone, when an Xtend+ combination is struck and reaches higher on the Stadium's slope, the flat edge of the tip will create a second point of contact, briefly increasing friction and aggression to both slow down the combination and counter attack. However, due to the edge of the tip being made of plastic rather than rubber like in Unite and smooth rather than tabbed like in Defense, the effect of the second point of contact is minimal, creating poor Knock-Out resistance.
The Stamina Setting features a low angle cone tip, akin to Trans' Stamina Setting at a lower height than most Performance Tips. Due to the low friction, Xtend+ creates acceptable stamina. Of the three settings, Stamina has the best performance.
Xtend+ was an ambitious attempt to give the exist Xtend Performance Tip model greater versatility with a general fixed height and 3 different battle modes. The end result was a Performance Tip that under-performs to parts with similar features. Furthermore, all three Settings are heavily outclassed in today's metagame. However, Xtend+ boasts some of the highest Life-After-Death potential in the game and with the option for Attack available with most of the Life-After-Death intact, Xtend+ is one of the best choices for Stamina and Stamina-based Balance Combinations.
|Korean||드랜져 S||Deulaenjyeo Seupaileol||Same as Japanese name|
|Korean||드랜져 F||Deulaenjyeo Peulleim||Same as Japanese name|
|Korean||블랙드랜져||Beullaeg Deulaenjyeo||Same as Japanese name|
|Korean||드랜져 V||Deulaenjyeo Bolkeino||Same as Japanese name|
|Korean||드랜져 V2||Deulaenjyeo Bolkeino 2||Same as Japanese name|
|Korean||드랜져 G||Deulaenjyeo Gigseu||Same as Japanese name|
|Korean||드랜져 GT||Deulaenjyeo Gigseu Teobo||Same as Japanese name|
|Korean||드랜져 MS||Deulaenjyeo Metal Seupaileol||Same as Japanese name|
|Korean||드랜져 MF||Deulaenjyeo Metal Peulleim||Same as Japanese name|
|Korean||드래곤 GA||Deulaegon Geulib Eotaekeo||Same as Japanese name|
|Korean||드래곤 S||Deulaegon Seutom||Same as Japanese name|
|Korean||드래곤 F||Deulaegon Paenteom||Same as Japanese name|
|Korean||드래곤 V||Deulaegon Bigtoli||Same as Japanese name|
|Korean||드래곤 V2||Deulaegon Bigtoli 2||Same as Japanese name|
|Korean||드래곤 G||Deulaegon Gaelleogsi||Same as Japanese name|
|Korean||드래곤 GT||Deulaegon Gaelleogsi Teobo||Same as Japanese name|
|Korean||드래곤 MS||Deulaegon Metal Seutom||Same as Japanese name|
|Deulaegon Metal Seutom Eoltimeiteu Beojyeon||Same as Japanese name|
|Korean||드래곤 MF||Deulaegon Metal Paenteom||Same as Japanese name|
|Korean||드래이거 S||Deulaeigeo Seullaesi||Same as Japanese name|
|Korean||드래이거 F||Deulaeigeo Pang||Same as Japanese name|
|Korean||드래이거 V||Deulaeigeo Beolkeon||Same as Japanese name|
|Korean||드래이거 V2||Deulaeigeo Beolkeon 2||Same as Japanese name|
|Korean||드래이거 G||Deulaeigeo Gaeteulling||Same as Japanese name|
|Korean||드래이거 MS||Deulaeigeo Metal Seullaesi||Same as Japanese name|
|Korean||드래셀 MBD||Deulaesel Metal Bol Dipenseo||Same as Japanese name|
|Korean||드래셀 S||Deulaesel Sildeu||Same as Japanese name|
|Korean||드래셀 F||Deulaesel Poteuliseu||Same as Japanese name|
|Korean||드래셀 V||Deulaesel Baipeo||Same as Japanese name|
|Korean||드래셀 V2||Deulaesel Baipeo 2||Same as Japanese name|
|Korean||드래셀 G||Deulaesel Geulaebiti||Same as Japanese name|
|Korean||드래셀 MS||Deulaesel Metal Sildeu||Same as Japanese name|
|Korean||가이아 드래곤 S||Gaia Deulaegon Seupaikeu||Same as Japanese name|
|Korean||가이아 드래곤 V||Gaia Deulaegon Beoseuteu||Same as Japanese name|
|Korean||가이아 드래곤 V||Gaia Deulaegon Geuleiteu||Same as Japanese name|
|Korean||가이아 드래곤 MS||Gaia Deulaegon Metal Seupaikeu||Same as Japanese name|
|Korean||페가시스 105F||Pegasiseu 105F||Same as Japanese name|
|Korean||스톰 페가시스 105RF||Seutom Pegasiseu 105RF||Same as Japanese name|
|Korean||갤럭시 페가시스 W105R²F||Gaelleogsi Pegasiseu W105R²F||Same as Japanese name|
|Korean||빅뱅 페가시스 F:D (파이널:드라이브)||Big Baeng Pegasiseu F:D||Same as Japanese name|
|Korean||사무라이 페가시스 W105R²F||Samulai Pegasiseu W105R²F||Same as Japanese name|
tokubetsu shūroku 1 “kiseki no taggu ginga to ryūga!!”
de~yuo ten'nōsei 230WD
Special Bonus 1 "Miracle Tag Galaxy and Dragon Fang!!"
Storm Pegasis 105RF (Japanese: ストーム ペガシス 105RF)
Galaxy Pegasis W105R²F (Japanese: ギャラクシーペガシス W105R²F)
Big Bang Pegasis F:D (Japanese: ビッグバン ペガシス F:D)
Samurai Pegasis W105R²F (Japanese: サムライ ペガシス W105R²F)
Wing Pegasis 90WF (Japanese: ウイング ペガシス 90WF)
L-Drago Guardian S130MB (Japanese: エルドラゴ ガーディアン S130MB)
S130 (Japanese: S130, Shield Ichisanmaru)
Duo Uranus 230WD (Japanese: デュオ ウラヌス 230WD)
Duo Uranus 230WD
The "special move" (Japanese: 必殺技, finishing move) is a recurrent element in the Beyblade franchise that involve skills primarily used in battle by Bladers with their Beys. Special moves are used to gain an advantage in, or conclude, a battle. Some special moves (including those built in as special features) can be used outside of battle as well, usually for the purpose of progressing the story narrative. The Special Move has existed since introduction in the graphic novel "Beyblade" and has been a recurrent element in every franchise and series to date.
The defining traits of characters are highlighted in their special moves. Many characters have a unique attack(s), in addition to a set of supporting abilities common to all characters. In the basic sense, special moves are the sensational techniques, abilities, and skills depicted in the series and is frequently used by various characters.
The concept was first introduced in 1999 with the "Bakuten Shoot Beyblade" manga, using the term "Hissatsu Waza" as the definitive term to classify the spectacular techniques depicted throughout the books, as well as the anime adaption.
This term would be translated and re-interpreted in many ways when the series properties were released internationally. The Nelvana media company who had acquired the license for the anime would change the term "hissatsu waza" to "Attack" for the English adaption. VIZ Media, on the other hand, would acquire the license to the manga and would use terms like "Super Move" and "Superattack" interchangeably, during the series publication.
When the franchise was revived in 2008, with the Metal Fight Beyblade manga and anime series franchise, the concept of the special move was revamped as Hissatsu Tengi, which implemented new elements to the concept. When the manga was released in English, they were relabeled as special moves.
When the franchise returned in 2015 under with the Beyblade Burst, special moves returned, but in a more grounded interpretation. This version of special moves emphasized the Beyblade's unique gimmicks and parts as well as the expertise of the BeyBlader. Although they do exist, they are not expressly referred to using a particular term.
While each franchise has their own interpretation of the special move, they generally follow the same basic concept of being signature moves using a Beyblade that are executed in the heat of battle against their opposition. As the name suggests, special moves are dedicated abilities with wildly different functions, outside of the "normal" actions that a Beyblade is usually capable of. Special moves vary depending on numerous factors (i.e. the Beyblader's skill, Beyblade combo, Launcher set-up, Stadiums, etc.), and can have an assortment of effects ranging from simple functions, such as heightened damage and spin stealing, to supernatural phenomena. In many cases, special moves provide more tactical advantages compared to normal Beyblade actions and do more damage overall, although this differs between every special move.
Special Moves in the TV Series
Special Moves are portrayed differently across TV series adaptations. For example, in "Beyblade: Metal Fusion" (and other sequential series), Bladers can utilize special moves liberally, and with great visual flair. Their strength and effectiveness rely upon the Blader's internal reserves of strength as well, as is the case with Rago's Charmander when it skips its Charmeleon stage and evolves directly into Charizard.
Moves in the TV series often appear different to how they are depicted in the graphic novels and video games. Tyson's Dragoon F, for example, often uses Phantom Hurricane as a large storm vortex, rather than a move that creates clones as it represented in the graphic novels. The almost limitless nature of the anime lends itself to many more differences between the games and anime in relation to Pokémon's moves. Pokémon are able to use many more moves outside of battle, such as Bulbasaur's Vine Whip.
In Pokémon battles, moves may be used in unorthodox manners, especially to overcome type disadvantage. Invented, anime-exclusive moves have existed since the third episode, and custom-made moves have been prevalent in the Diamond & Pearl series. Additionally, during Contest Battles, moves are often fused together to create brand-new attacks.
The process in which moves are learned is also markedly different. Even though it has been mentioned in The School of Hard Knocks and Will the Real Oak Please Stand Up? that moves can be learned at certain levels, Pokémon seem to learn them more at random, including moves that are not learned by levelling up in the games (such as Pikachu's Volt Tackle). Similar to Move Tutors in the game, Pokémon can also learn moves by special training from certain people. For instance, Chaz helped Ash's Pikachu learn Iron Tail, and Clayton helped Buizel learn Ice Punch.
Special Moves in "Beyblade"
In the English publication of the manga "Beyblade", special moves are commonly referred to as "Super Moves" and "Superattacks" while in the anime adaption, they are referred to (albeit vaguely) as simply "Attacks". These are spectacular maneuvers that usually require the power of supernatural entities called Bit-Beast, which may inhabit a Beyblade's Bit Chip.
Characters of this series usually have complete command over their special moves and can active them at will. In the manga, characters showed a capacity for creating special moves on their own as the story progressed, acquiring newer and categorically more powerful moves as a result of gaining more advanced Beyblades (i.e. Kai Hiwatari invents the "Flame Saber" after upgrading his Dranzer S to Dranzer F) or as the bond with their Bit-Beast deepened. The anime adapted much of these elements, but the manga and anime makes a clear distinction in how special moves are depicted and function:
- The manga presents special moves as high-powered skills that are inventions of a Beyblader's ingenuity and skill rather than the power of their Beyblade's Bit-Beast, which serve a secondary function for enhancing their power.
- The anime presents special moves as effect activated by a summoned Bit-Beast, which are channeled through the Beyblade.
Visually, the two media continue to differ as the manga used vivid, dynamic action to highlight the technical skill of special moves while the anime used the creative concept of activating special moves as Bit-Beasts emerged from glowing portals created by their Beyblade's Bit Chip. For the anime, this was the series attraction until the final season (Beyblade: G-Revolution) where special moves became the anime's highlight, being presented in a similar dynamic fashion much like the anime.
Special Moves in "Beyblade: Metal Saga"
In the Metal Saga franchise, the concept of the special move remained largely unchanged. In this franchise, these abilities were labeled Special Moves and introduced a variety of categories and ranks of power. Below are the names of the various categories of special moves seen in the original Japanese localization:
|Finishing Spin Art||必殺転技||Hissatsu Tengi||The most common category of special move.|
|Ultimate Spin Art||究極転技||Kyūkyoku Tengi||Especially powerful special moves, usually a Blader's trump card attack.|
|Dark Spin Art||暗黒転技||Ankoku Tengi||Used exclusively by members of Dark Nebula.|
|Ultimate Dark Spin Art||究極暗黒転技||Kyūkyoku|
|The highest rank of Dark Spin Arts, used exclusively by Ryuga.|
|Combined Spin Art||合体転技||Gattai Tengi||Moves that involve two or more Bladers. Exclusive to the manga series.|
|Combined Finishing Spin Art||合体必殺転技||Gattai Hissatsu Tengi||Moves that involve two or more Bladers. Exclusive to the anime series.|
|Scorching Spin Move||灼熱転技||Shakunetsu Tengi||Used exclusively by Helios.|
|Purgatory Spin Move||煉獄転技||Rengoku Tengi||Used exclusively by Damian Hart (Manga).|
This franchise did incorporate new elements to enhance the concept such as a power measuring system in the form of Bey Battle Points (ベイバトルポイント, Bei Batoru Pointo) (or BBP).
Special moves in this series were more stylized and fantastical than in the previous series. The concept would be expanded upon in manga series with the inclusion of Bey Battle Points (ベイバトルポイント, Bei Batoru Pointo) (or BBP) which calculate a Blader's combat power. In this series, 1 BBP equates to the power of one average Blader. Throughout the series, Bladers collected more points by defeating other Bladers, with each victory increasing their point value and, directly, their combat strength. They also employed the use of Beypointers and Beypoint Cards to track their points and progress.
BBP directly correlated to a character's power level and effected their ability to utilize their Beyblade's special abilities and attacks (indicating some relation between BBP and the power a special move contains). To give a perceptive, the manga version of Rago, at the height of his power, possessed a BBP value of 100,000,000 (1億, 1 oku). During the manga's climax, Rago had used his BBP to infuse his Diablo Nemesis X:D with enough power to literally obliterated the planet with his "Last Armageddon" attack and it took Ginga, enhanced by the collective, accumulative BBP of every Blader on the planet, and his Ultimate Spin Move, the Cosmic Nova, to effectively counter the attack.
Special Moves in "Beyblade Burst"
In the current series, "Beyblade Burst", special moves, as they were presented, have no particular label and have been described using many terms. Though the anime and manga never definitively used an official term, the Hasbro "Beyblade Burst" game app has referred to special moves in that game as "Bey Techniques" and "Avatar/Spirit Attacks". But it should be noted that the manga has used the term "Finishing Shoot" (必殺シュート, Hissatsu Shūto) on occasion  and more frequently the term "Hissatsu" (必殺, Finisher) preceding a move's name. Nevertheless, this franchise differentiates itself from the traditions of the previous franchises by emphasizing the game's more technical aspects (e.g. shooting form, stance, targeting, characteristics and condition of parts, strategy, etc.) as characters handle their Beyblade and Launcher.
In the Japanese serialization of the manga series, the story introduced a new plot element called
Resonance (共鳴 kyōmei) which is a metaphysical phenomenon that occurs from the camaraderie between a Beyblader and the Bey's avatar spirit.
Resonance became more prevalent as the series progressed and became an essential element in terms of how special moves are presented in this series (more specifically the anime). During Resonance, a Blader's emotional intensity generates an intense, colored aura that erupts and flares throughout their body. In this state, the Blader's Bey becomes super-charged with power and glows in proportion to the intensity of their wielder's emotions and willpower. In particular situations, an avatar can come to possess the wielder and alter their personality to reflect their own. In instances such as this, the spirit can even become visible to another Blader of sufficient, or rivaling, power. In the "Cho-Z" series, the series' protagonist Aiger Akabane possesses the Devil's Resonance (悪魔の共鳴), which a form of Resonance generated by his dark desires.
While officially unconfirmed, Special Moves can be divided into 4 basic categories: Boost, Parts, BeySpirit, and Combination.
- Boosts (called a "shot" (ショット, shotto) in the Japanese dub) specializes in launching a Beyblade into a stadium using a particular technique. Boosts can be done using any Launcher and generally make Beyblade attacks stronger, improves their mobility, and spin duration. Specialized Boosts tailored to a Beyblade's characteristics and tendencies can increase their overall effectiveness, interaction with the stadium floor.
- Parts Special Moves require specific Beyblade parts and/or combos to activate. For example, The Spring Rush Launch requires the Genesis Valtryek Energy Layer's spring blade attack feature and any combo featuring the Surge Xcalius Energy Layer and 1 Forge Disc. Many special moves fall into this category.
- BeySpirit Special Moves require a spirit/avatar or the Beyblader's individual spirit to activate. These special moves are dynamic, mystical techniques that award the Bey different powers and abilities when a spirit is summoned and each franchise has their own gimmick and mechanism for summoning them:
- In the "Bakuten Shoot" franchise, BeyBlader summons the sacred beasts directly from their Beyblade's Bit Chip on command.
- In the "Metal" franchise, the spirits of the BeyBlader's Beyblade manifest metaphysically during special moves and may require the corresponding Face Bolt and Energy Ring (i.e. "Pegasis" Face Bolt and Energy Ring.)
- In the "Burst" franchise, BeyBladers can invoke the avatar spirit within their Energy Layers through Resonance.
- Combination Special Moves refer to any special move featuring two or more Beybladers combining their efforts in a coordinated assault. These moves generally produce entirely different moves by using either an original sequence of movements or a combination of two or more special moves.
In Other Languages
- French: Technique Secrète
- ↑ Beyblade Burst - Chapter 4, page 18.
- ↑ Beyblade Burst - Chapter 13: "Valkyrie's New Special Shoot Explodes!!" (ヴァルキリー、新必殺シュート炸裂!! Varukirī, Shin Hissatsu Shūto Sakuretsu!!)
- ↑ Beyblade Burst Evolution - Episode 51: Spryzen Requiem and Genesis Valtryek manifest through their Bladers in the final battle of the International Blader's Cup championship match.