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Duo Uranus 230WD (Japanese: {{FM|デュオ ウラヌス {{Ruby|2|<small>ニー</small>}}{{Ruby|3|<small>サン</small>}}{{Ruby|0|<small>マル</small>}}{{Ruby|W|<small>ダブリュー</small>}}{{Ruby|D|<small>イー</small>}}|dyuo uranusu nī san maru daburyū deī|y}})<br>
 
Duo Uranus 230WD (Japanese: {{FM|デュオ ウラヌス {{Ruby|2|<small>ニー</small>}}{{Ruby|3|<small>サン</small>}}{{Ruby|0|<small>マル</small>}}{{Ruby|W|<small>ダブリュー</small>}}{{Ruby|D|<small>イー</small>}}|dyuo uranusu nī san maru daburyū deī|y}})<br>
 
Duo Uranus 230WD<br>
 
Duo Uranus 230WD<br>
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{{series|B2000|BVF|BGR|MFB|BMF|BMM|MFB4D|BMFR|MFBZG|BSS|BBj|BBG|BBCZ|BSBR}}
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The "'''special move'''" (Japanese: {{FM|{{Ruby|必殺技|<small>ひっさつわざ</small>}}|hissatsu waza|y}}, ''finishing move'') is a recurrent element in the [[Beyblade (franchise)|Beyblade]] franchise that involve skills primarily used in battle by [[Blader]]s with their [[Beyblade (toy)|Beys]]. ''Special moves'' are used to gain an advantage in, or conclude, a battle. Some special moves (including those built in as special features) can be used outside of battle as well, usually for the purpose of progressing the story narrative. The ''Special Move'' has existed since introduction in the graphic novel "[[Beyblade (Manga)|Beyblade]]" and has been a recurrent element in every franchise and series to date.
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==Overview==
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The defining traits of characters are highlighted in their special moves. Many characters have a unique attack(s), in addition to a set of supporting abilities common to all characters. In the basic sense, special moves are the sensational techniques, abilities, and skills depicted in the series and is frequently used by various characters.
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The concept was first introduced in 1999 with the [[Bakuten Shoot Beyblade (Manga)|"Bakuten Shoot Beyblade" manga]], using the term "''Hissatsu Waza''" as the definitive term to classify the spectacular techniques depicted throughout the books, as well as the [[Bakuten Shoot Beyblade (anime)|anime adaption]].
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This term would be translated and re-interpreted in many ways when the series properties were released internationally. The Nelvana media company who had acquired the license for the anime would change the term "''hissatsu waza''" to "'''Attack'''" for the English adaption. VIZ Media, on the other hand, would acquire the license to the manga and would use terms like "'''Super Move'''" and "'''Superattack'''" interchangeably, during the series publication.
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When the franchise was revived in 2008, with the [[Metal Fight Beyblade (Manga)|Metal Fight Beyblade manga]] and [[Metal Saga|anime]] series franchise, the concept of the special move was revamped as '''Hissatsu Tengi''', which implemented new elements to the concept. When the manga was released in English, they were relabeled as ''special moves''.
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When the franchise returned in 2015 under with the [[Beyblade Burst]], special moves returned, but in a more grounded interpretation. This version of special moves emphasized the Beyblade's unique gimmicks and parts as well as the expertise of the BeyBlader. Although they do exist, they are not expressly referred to using a particular term.
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While each franchise has their own interpretation of the '''special move''', they generally follow the same basic concept of being signature moves using a Beyblade that are executed in the heat of battle against their opposition. As the name suggests, special moves are dedicated abilities with wildly different functions, outside of the "normal" actions that a Beyblade is usually capable of. Special moves vary depending on numerous factors (i.e. the Beyblader's skill, Beyblade combo, Launcher set-up, [[Stadiums]], etc.), and can have an assortment of effects ranging from simple functions, such as heightened damage and [[Spin Steal|spin stealing]], to supernatural phenomena. In many cases, special moves provide more tactical advantages compared to normal Beyblade actions and do more damage overall, although this differs between every special move.
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==Special Moves in the TV Series==
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''Special Moves'' are portrayed differently across TV series adaptations. For example, in "Beyblade: Metal Fusion" (and other sequential series), Bladers can utilize ''special moves'' liberally, and with great visual flair. Their strength and effectiveness rely upon the Blader's internal reserves of strength as well, as is the case with [[Rago (Manga)|Rago's]] Charmander when it skips its Charmeleon stage and evolves directly into Charizard.
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Moves in the TV series often appear different to how they are depicted in the graphic novels and video games. [[Tyson Granger|Tyson's]] [[Dragoon F]], for example, often uses ''[[Phantom Hurricane]]'' as a large storm vortex, rather than a move that creates clones as it represented in the graphic novels. The almost limitless nature of the anime lends itself to many more differences between the games and anime in relation to Pokémon's moves. Pokémon are able to use many more moves outside of battle, such as Bulbasaur's Vine Whip.
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In Pokémon battles, moves may be used in unorthodox manners, especially to overcome type disadvantage. Invented, anime-exclusive moves have existed since the third episode, and custom-made moves have been prevalent in the Diamond & Pearl series. Additionally, during Contest Battles, moves are often fused together to create brand-new attacks.
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The process in which moves are learned is also markedly different. Even though it has been mentioned in The School of Hard Knocks and Will the Real Oak Please Stand Up? that moves can be learned at certain levels, Pokémon seem to learn them more at random, including moves that are not learned by levelling up in the games (such as Pikachu's Volt Tackle). Similar to Move Tutors in the game, Pokémon can also learn moves by special training from certain people. For instance, Chaz helped Ash's Pikachu learn Iron Tail, and Clayton helped Buizel learn Ice Punch.
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===<b>Special Moves in "Beyblade"</b>===
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In the English publication of the manga "[[Beyblade (Manga)|Beyblade]]", special moves are commonly referred to as "''Super Moves''" and "''Superattacks''" while in the [[Beyblade (anime)|anime adaption]], they are referred to (albeit vaguely) as simply "''Attacks''". These are spectacular maneuvers that usually require the power of supernatural entities called [[Bit-Beast]], which may inhabit a Beyblade's [[Bit Chip]].
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[[File:GalaxyStorm_4.PNG|left|thumb|Galaxy Storm, in effect.|150px]]
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Characters of this series usually have complete command over their special moves and can active them at will. In the manga, characters showed a capacity for creating special moves on their own as the story progressed, acquiring newer and categorically more powerful moves as a result of gaining more advanced Beyblades (i.e. [[Kai Hiwatari]] invents the "Flame Saber" after upgrading his [[Dranzer S]] to [[Dranzer F]]) or as the bond with their Bit-Beast deepened. The anime adapted much of these elements, but the manga and anime makes a clear distinction in how special moves are depicted and function:
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*The manga presents special moves as high-powered skills that are inventions of a Beyblader's ingenuity and skill rather than the power of their Beyblade's Bit-Beast, which serve a secondary function for enhancing their power.
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*The anime presents special moves as effect activated by a summoned Bit-Beast, which are channeled through the Beyblade.
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Visually, the two media continue to differ as the manga used vivid, dynamic action to highlight the technical skill of special moves while the anime used the creative concept of activating special moves as Bit-Beasts emerged from glowing portals created by their Beyblade's [[Bit Chip]]. For the anime, this was the series attraction until the final season ([[Beyblade: G-Revolution]]) where special moves became the anime's highlight, being presented in a similar dynamic fashion much like the anime.
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===<b>Special Moves in "Beyblade: Metal Saga"</b>===
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In the [[Metal Saga]] franchise, the concept of the special move remained largely unchanged.
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In this franchise, these abilities were labeled '''Special Moves''' and introduced a variety of categories and ranks of power. Below are the names of the various categories of special moves seen in the original Japanese localization:
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{| class="article-table" align="center" cellspacing="0" cellpadding="0" border="0"
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! scope="row"|Finishing Spin Art
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| style="text-align: center;"|{{Ruby|必殺転技|ひっさつてんぎ}}
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| style="text-align: center;"|''Hissatsu Tengi''
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| style="text-align: center;"|The most common category of special move.
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|-
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! scope="row" style="width:25%"|Ultimate Spin Art
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| style="text-align: center; width:20%"|{{Ruby|究極転技|きゅうきょくてんぎ}}
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| style="text-align: center; width:20%"|''Kyūkyoku Tengi''
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| style="text-align: center;"|<small>Especially powerful special moves, usually a Blader's trump card attack.</small>
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|-
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! scope="row"|Dark Spin Art
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| style="text-align: center;"|{{Ruby|暗黒転技|あんこくてんぎ}}
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| style="text-align: center;"|''Ankoku Tengi''
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| style="text-align: center;"|Used exclusively by members of Dark Nebula.
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|-
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! scope="row"|Ultimate Dark Spin Art
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| style="text-align: center;"|{{Ruby|究極暗黒転技|きゅうきょくあんこくてんぎ}}
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| style="text-align: center;"|''Kyūkyoku<br>Ankoku Tengi''
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| style="text-align: center;"|<small>The highest rank of Dark Spin Arts, used exclusively by [[Ryuga]].</small>
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|-
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! scope="row"|Combined Spin Art
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| style="text-align: center;"|{{Ruby|合体転技|がったいてんぎ}}
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| style="text-align: center;"|''Gattai Tengi''
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| style="text-align: center;"|<small>Moves that involve two or more Bladers. Exclusive to the manga series.</small>
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|-
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! scope="row"|Combined Finishing Spin Art
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| style="text-align: center;"|{{Ruby|合体必殺転技|がったいひっさつてんぎ}}
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| style="text-align: center;"|''Gattai Hissatsu Tengi''
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| style="text-align: center;"|<small>Moves that involve two or more Bladers. Exclusive to the anime series.</small>
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|-
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! scope="row"|Scorching Spin Move
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| style="text-align: center;"|{{Ruby|灼熱転技|しゃくねつてんぎ}}
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| style="text-align: center;"|''Shakunetsu Tengi''
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| style="text-align: center;"|Used exclusively by [[Helios]].
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|-
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! scope="row"|Purgatory Spin Move
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| style="text-align: center;"|{{Ruby|煉獄転技|れんごくてんぎ}}
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| style="text-align: center;"|''Rengoku Tengi''
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| style="text-align: center;"|Used exclusively by [[Damian Hart (Manga)]].
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|}
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<br>
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This franchise did incorporate new elements to enhance the concept such as a power measuring system in the form of {{Translation|'''Bey Battle Points'''|ベイバトルポイント|Bei Batoru Pointo}} (or '''BBP''').
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Special moves in this series were more stylized and fantastical than in the previous series. The concept would be expanded upon in [[Metal Fight Beyblade (Manga)|manga series]] with the inclusion of {{Translation|'''Bey Battle Points'''|ベイバトルポイント|Bei Batoru Pointo}} (or '''BBP''') which calculate a Blader's combat power. In this series, 1 BBP equates to the power of one average Blader. Throughout the series, Bladers collected more points by defeating other Bladers, with each victory increasing their point value and, directly, their combat strength. They also employed the use of [[Beypointer]]s and [[Beypoint Card]]s to track their points and progress.
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BBP directly correlated to a character's power level and effected their ability to utilize their Beyblade's special abilities and attacks (indicating some relation between BBP and the power a special move contains). To give a perceptive, the manga version of [[Rago]], at the height of his power, possessed a BBP value of 100,000,000 (1億, 1 oku). During the manga's climax, Rago had used his BBP to infuse his [[Diablo Nemesis X:D]] with enough power to literally obliterated the planet with his "[[Last Armageddon]]" attack and it took Ginga, enhanced by the collective, accumulative BBP of every Blader on the planet, and his Ultimate Spin Move, the [[Cosmic Nova]], to effectively counter the attack.
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===<b>Special Moves in "''Beyblade Burst''"</b>===
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[[File:Rush shoot.jpg|thumb|The Rush Launch in action.]]
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In the current series, "[[Beyblade Burst]]", special moves, as they were presented, have no particular label and have been described using many terms. Though the [[Beyblade Burst (anime)|anime]] and [[Beyblade Burst (manga)|manga]] never definitively used an official term, the Hasbro "Beyblade Burst" game app has referred to ''special moves'' in that game as "Bey Techniques" and "Avatar/Spirit Attacks". But it should be noted that the [[Beyblade Burst (manga)|manga]] has used the term {{Translation|"'''Finishing Shoot'''"|{{Ruby|必殺|<small>ひっさつ</small>}}シュート|Hissatsu Shūto}} on occasion <ref>[[Beyblade Burst - Chapter 4]], page 18.</ref><ref>[[Beyblade Burst - Chapter 13]]: "Valkyrie's New Special Shoot Explodes!!" (ヴァルキリー、新必殺シュート炸裂!! Varukirī, Shin Hissatsu Shūto Sakuretsu!!)</ref> and more frequently the term {{translation|"'''Hissatsu'''"|{{Ruby|必|<small>ひっ</small>}}{{Ruby|殺|<small>さつ</small>}}|Finisher}} preceding a move's name. Nevertheless, this franchise differentiates itself from the traditions of the previous franchises by emphasizing the game's more technical aspects (e.g. shooting form, stance, targeting, characteristics and condition of parts, strategy, etc.) as characters handle their [[Beyblade (toy)|Beyblade]] and [[Launcher]].
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<br><br>
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[[File:Beyblade Burst God God Valkyrie 6Vortex Reboot avatar 29 (Strike God Valkyrie 6Vortex Ultimate Reboot).png|left|thumb|Valt and "Strike Valtryek" during Resonance]]
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In the Japanese serialization of the manga series, the story introduced a new plot element called {{Nihongo|'''[[Resonance]]'''|{{Ruby|共鳴|<small>きょうめい</small>}}|kyōmei}} which is a metaphysical phenomenon that occurs from the camaraderie between a Beyblader and the Bey's avatar spirit.
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<br><br>
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[[File:BBCA Super Valkyrie Slash 5.png|thumb|The "Super Valkyrie Slash" employing Resonance]]
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''Resonance'' became more prevalent as the series progressed and became an essential element in terms of how special moves are presented in this series (more specifically the anime). During Resonance, a Blader's emotional intensity generates an intense, colored aura that erupts and flares throughout their body. In this state, the Blader's Bey becomes super-charged with power and glows in proportion to the intensity of their wielder's emotions and willpower. In particular situations, an avatar can come to possess the wielder and alter their personality to reflect their own. In instances such as this, the spirit can even become visible to another Blader of sufficient, or rivaling, power.<ref>[[Beyblade Burst Evolution - Episode 51]]: Spryzen Requiem and Genesis Valtryek manifest through their Bladers in the final battle of the [[International Blader's Cup]] championship match.</ref> In the "'''Cho-Z'''" series, the series' protagonist [[Aiger Akabane]] possesses the {{Translation|Devil's Resonance|{{FM|{{Rubi|悪魔|<small>あくま</small>}}の{{Rubi|共鳴|<small>きょうめい</small>}}|akuma no kyōmei}}}}, which a form of Resonance generated by his dark desires.
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==<b>Types</b>==
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While officially unconfirmed, Special Moves can be divided into 4 basic categories: Boost, Parts, BeySpirit, and Combination.
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===<b>Boost</b>===
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[[File:High Jump Shot.png|thumb|The Aerial Boost is an example of a Boost Special Move.]]
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:'''Boosts''' (called a {{Translation|"shot"|ショット|shotto}} in the Japanese dub) specializes in launching a Beyblade into a stadium using a particular technique. Boosts can be done using any [[Launcher]] and generally make Beyblade attacks stronger, improves their mobility, and spin duration. Specialized Boosts tailored to a Beyblade's characteristics and tendencies can increase their overall effectiveness, interaction with the stadium floor.
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===<b>Parts</b>===
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[[File:Nothing Break.png|thumb|The Nothing Break is an example of a Parts Special Move.]]
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:'''Parts''' Special Moves require specific Beyblade parts and/or combos to activate. For example, The [[Spring Rush Launch]] requires the [[Energy Layer - God Valkyrie|Genesis Valtryek]] Energy Layer's spring blade attack feature and any combo featuring the [[Energy Layer - Sieg Xcalibur|Surge Xcalius]] Energy Layer and [[Forge Disc - 1|1]] Forge Disc. Many special moves fall into this category.
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===<b>BeySpirit</b>===
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[[File:Big Bang Tornado.png|thumb|The Cosmic Tornado is an example of a BeySpirit Special Move.]]
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:'''BeySpirit''' Special Moves require a [[Bit-Beast|spirit/avatar]] or the Beyblader's individual spirit to activate. These special moves are dynamic, mystical techniques that award the Bey different powers and abilities when a '''spirit''' is summoned and each franchise has their own gimmick and mechanism for summoning them:
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*In the "''Bakuten Shoot''" franchise, BeyBlader summons the sacred beasts directly from their Beyblade's Bit Chip on command.
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*In the "''Metal''" franchise, the spirits of the BeyBlader's Beyblade manifest metaphysically during special moves and may require the corresponding Face Bolt and Energy Ring (i.e. "Pegasis" Face Bolt and Energy Ring.)
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*In the "''Burst''" franchise, BeyBladers can invoke the avatar spirit within their Energy Layers through ''Resonance''.
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===<b>Combination</b>===
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[[File:Thundersword.png|thumb|The King of Flash of Lightning Thundersword is an example of a Combination Special Move.]]
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:'''Combination''' Special Moves refer to any special move featuring two or more Beybladers combining their efforts in a coordinated assault. These moves generally produce entirely different moves by using either an original sequence of movements or a combination of two or more special moves.
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==Gallery==
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<gallery position="center" spacing="small">
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Starblast Attack (Shooting Star Attack).PNG|Starblast Attack
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Inferno Blast.png|Inferno Blast
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King Lion Tearing Blast.png|King Lion Tearing Blast
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Lion 100 Fang Fury.png|Lion 100 Fang Fury
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Reverse Wind Strike 1.png|King Lion Reverse Wind Strike
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Flame Claw 1.png|Sagittario Flame Claw
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Crushing Blast 1.png|Crushing Blast
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Lightning Sword Flash.png|Lightning Sword Flash
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Black Excalibur.png|Black Excalibur
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Hades Gate.png|Hades Gate
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Blue Dragon Whirlwind Sword.png|Blue Dragon Whirlwind Sword
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Dragon Emperor Supreme Flight.png|Dragon Emperor Supreme Flight
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Lightning Nova Strike1.png|Lightning Nova Strike
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Diving Claw.png|Diving Claw
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Diving Arrow.png|Diving Arrow
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ImagesCAAGY6EU.jpg|Red Horn Uppercut
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Shining-tornado-buster85843853469546547567576767575675676576777.gif|Shining Tornado Buster
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ImagesCAGYBFBM.jpg|Destiny Needle
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</gallery>
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==Trivia==
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==In Other Languages==
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*<b>French</b>: Technique Secrète
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==Also See==
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*[[List of Special Moves]]
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*[[List of Beyblade: Shogun Steel Special Moves]]
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*[[Bit-Beast]]s
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==References==
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{{Reflist}}

Revision as of 17:57, April 7, 2020

Grades

  • "New Generation Custom Begoma Beyblade: HMS Heavy Metal Battle" (Japanese: 新世代カスタムベーゴマ ベイブレード HMS ヘヴィメタルバトル)
  • "HMS Bey Stadium Balance Type S (Tornado Type)" (Japanese: HMSベイスタジアム バランス型S (トルネードタイプ))
  • Gatinko Customize Set (Japanese: GT(ガチンコ)改造(カスタマイズ)セット)
  • Attack Type • Attaque • Ataque • 어택 타입
  • Stamina Type • Résistance • Resistencia • Resistência • 스태미너 타입
  • Defense Type • Défense • Defensa • Defesa • 디펜스 타입
  • Balance Type • Équilibre • Equilibrio • Equilíbrio • 밸런스 타입
  • Attack Power (Korean: 공격력)
  • Defense Power (Korean: 방어력)
  • Stamina (Korean: 지구력)
  • Burst • Éclatement • Explosividad • Eclosão • 버스트력
  • Weight • Poids • Peso • 중량
  • Agility • Agilité • Agilidad • Agilidade • 기동력

CHO-Z VALKYRIE.Z.Ev (Korean: 초Z 발키리.Z.Ev)

  • 타입: 어택 타입 (eotaeg taib, Attack Type)
  • 레이어: 초Z 발키리 (cho-z balkili, CHO-Z VALKYRIE)
  • 디스크: 제니스 (jeniseu, ZENITH)
  • 드라이버: 에볼루션 (ebollusyeon, EVOLUTION)

SLASH VALKYRIE.Bl.Pw Retsu (Korean: 슬래시 발키리.Bl.Pw 열)
SWORD VALTRYEK V5 D69 TH05
Beyblade Burst Rise Hypersphere Sword Valtryek V5 Starter Pack -- Attack Type Battling Top Toy and Right/Left-Spin Launcher, Ages 8 and Up

Dranzer Volcano.Hr.Dm ドランザーボルケーノ.Hr(エイチアール).Dm(ディーエム)

  • BEYBLADE BURST COMPETITIVE BATTLING TOP: Includes right-spin Beyblade Burst Rise Hypersphere Sword Valtryek V5 D69 TH05 Hasbro BB type icon attack Attack Type top and Hypersphere left/right-spin launcher
  • CLIMB AND ATTACK: Hypersphere Performance Tip designed to climb the vertical wall and battle on the brink. Beyblade Burst Hypersphere Beystadium required (Sold separately, subject to availability)
  • DROP IN TO VICTORY: Get the drop on your opponents with Hypersphere tech! Battle in a Hypersphere Beystadium and drop in to battle for more epic burst moments (burst rates vary)
  • COMPETE IN DIGITAL BATTLES: Scan code on Beyblade Burst Hypersphere top's Energy Layer to unleash the top in battle and mix and match with other components in the Beyblade Burst app. Let it rip!
  • CUSTOMIZABLE TOP WITH GT CHIP: Top comes with a right-spin GT Chip in the Energy Layer. Interchangeable with other right-spin GT Chip-compatible tops (Each sold separately. Subject to availability)

Drop in to victory with Beyblade Burst Hypersphere tech. Specialized Performance Tips enable tops to climb the vertical wall of the Beyblade Burst Hypersphere Beystadium, speed along the brink, and drop in on their opponents for exciting, high-intensity battles (Hypersphere Beystadium sold separately. Subject to availability.) Battle on the brink to get the drop on your opponent for an epic burst victory (burst rates vary.)

Includes 1 Beyblade Burst Hypersphere right/left-spin launcher and 1 right-spin top consisting of Beyblade Burst:

Energy Layer -- Sword Valtryek V5
Forge Disc -- D69
Performance Tip -- TH05

Compete in a Hypersphere Beystadium to battle on the brink! (Beyblade Burst Hypersphere Beystadium required. Sold separately. Subject to availability.)

Top Stats: Attack: 11 Defense: 0 Endurance: 0 Weight: 7 Agility: 4 Burst: 4

Hypersphere Stats: Run Time: 4 Drop-In Frequency: 2 (Hypersphere Beystadium required.)

Performance may vary. Hasbro and all related terms are trademarks of Hasbro.

  • Layer (Korean: 레이어)
  • Disc (Korean: 디스크)
  • Driver (Korean: 드라이버)
  • Entry Launcher (Korean: 엔트리 런처)
  • Entry Winder (Korean: 엔트리 와인더)
  • Disk-integrated Driver (Japanese: ディスク一体型ドライバー)
  • Previously Used (Japanese: 以前の使用)
  • [Starter] Nightmare Longinus.Ds (Korean: [스타터] 나이트메어 롱기누스.Ds)
  • Normal
  • Kai (改, remastered)
  • Shin (真, true)
  • Baku (爆, explosion)
  • Chō (超, super)
  • Zetsu (絶, superior)
  • Goku (極, zenith)
  • Kami (神, god)
  • Special Version (スペシアル Ver.(バージョン))
  • Set Limited Color (セット限定(げんてい)カラー)
  • Light Launcher White Version (ライトランチャー ホワイトVer.(バージョン))
  • Light Launcher Light Blue Version (ライトランチャー ライトブルーVer.(バージョン))
  • Beystadium Standard Type (ベイスタジアム スタンダードタイプ)
  • Transparent Cover, Base, Fixed Parts (透明(とうめい)カバー, ベース, 固定(こてい)パーツ)
  • Zinc-Alloy (Japanese: ()(えん)(ごう)(きん); Korean: 아연합금)


Cho-Z Layer System (Korean: 조Z 레이어 시스템)
Beyblade Burst Cho-Z (Korean: 베이블레이드 버스트 초제트)
GaTinko LAYER SYSTEM (Japanese: GT(ガチンコ)レイヤーシステム)
G LAYER SYSTEM (Korean: 진검 레이어 시스템)

B-134 Booster SLASH VALKYRIE.Bl.Pw RETSU

  • Japanese: B(ビー)-134 ブースター スラッシュヴァルキリー.Bl(ビーエル).Pw(ピーダブル) (ューレッ)
  • Korean: B-134 부스터 슬래시 발키리.Bl.Pw


Normal Form (ノーマルフォーム)
Bound Form (バウンドフォーム)
Ultimate Form (アルティメットフォーム)
Form Change (フォームチェンジ
GaTinko Chip (Japanese: ガチンコチップ, Korean: 진검 칩)

  • Valkyrie (Japanese: ヴァルキリー)
  • Valkyrie (Gold Turbo Ver.) (Japanese: ヴァルキリー (ゴールドターボVer.))
  • Dragon (Japanese: ドラゴン)

Weight (Japanese: ウエイト, Korean: 웨이트)

  • Retsu (Japanese: (ューレッ), Korean: , "Fierce")
  • Goku (Gold Turbo Ver.) (Japanese: (ゴク) (ゴールドターボVer.))
  • Zan (Japanese: (ザン), "Cut")
  • Ten (Japanese: (テン), "Sky")

Base (Japanese: ベース, Korean: 베이스)

  • Slash (Japanese: スラッシュ)
  • Slash (Gold Turbo Ver.) (Japanese: スラッシュ (ゴールドターボVer.)) features spoilers that creates a controlled stall over the portion of the wing behind it, greatly reducing the lift of that wing section, and the Beyblade as a whole.
  • Ace (Japanese: エース)

Disc (Japanese: ディスク, Korean: 디스크)

  • Blitz (Bl) (Japanese: ブリッツ (ビーエル), Korean: 블리츠 (비엘))
  • Sting (St) (Japanese: スティング, Korean: 스팅)

Driver (Japanese: ドライバー, Korean: 드라이버)

  • Power (Pw) (Japanese: パワー (ピーダブル), Korean: 파워 (삐다부루)) features shock spring action similar to the Nothing Performance Tip. However, the Power Driver's unique construction allows the tip to interact with the central coil spring of the Driver which controls the Burst feature. Sudden shocks from attacks, such as Smash Attacks, cause the tip to retract briefly as pressure is applied against the central spring. This action momentarily lowers the profile of the Beyblade enabling lower attacks. This action applies upward, mechanical pressure the Burst button, increasing resilience to Bursts due to increased tension. This action also has the added bonus of momentarily switching axis functions from the retractable tip to the secondary segment of the Driver, which is wider, similar to the Giga Flat Performance Tip.
  • Charge (Ch) (Japanese: チャージ)
  • Brave Valkyrie (Japanese: ブレイブヴァルキリー)

GT Ability (Japanese: GT(ガチンコ)アビリティ, Korean: 진검 아빌리티)

  • Upper Slash (Japanese: アッパースラッシュ, Korean: 어퍼 슬래시)

Stats

Attack (Japanese: 攻撃力, offensive power) refers to the Beyblade's ability to inflict damage
Defense (Japanese: 防御力, defensive power)
Stamina (Japanese: 持久力, endurance)
Weight (Japanese: 重量)
Agility (Japanese: 機動力, mobility)
Burst (Japanese: バースト力, burst power)

Attributes

Attributes (属性, ぞくせい, zokusei) are the elemental qualities featured with the ZeroG franchise:

  • MFBZG attribute fire icon Fire
  • MFBZG attribute water icon Water
  • MFBZG attribute sky icon v2 Sky
  • MFBZG attribute earth icon v2 Earth
  • MFBZG attribute darkness icon Darkness
  • MFBZG attribute god icon God

Beyblade Types:

  • BB attack icon Attack Type Beyblades
  • BB defense icon Defense Type Beyblades
  • Bb stamina icon Stamina Type Beyblades
  • BB balance icon Balance Type Beyblades

Beyblades with Attributes

Prod. Code Name Type Attribute
BBG-01 Samurai Ifraid W145CF Attack MFBZG attribute fire icon
BBG-02 Shinobi Saramanda SW145SD Balance MFBZG attribute fire icon
BBG-08 Pirates Orojya 145D Stamina MFBZG attribute water icon
BBG-09 Thief Phoenic E230GCF Attack MFBZG attribute fire icon
BBG-10 Guardian Revizer 160SB Defense MFBZG attribute water icon

高速回転 (こうそくかいてん) High-speed Rotation (Kōsoku Kaiten)

超高速回転 (ちょうこうそくかいてん) Super High-speed Rotation (Chō Kōsoku Kaiten)

King's Wrath (王の怒り)

Explosive Shoot Beyblade Rising, Volume 1 (爆転SHOOT(シュート) ベイブレードRISING(ライジング) 1(かん), Bakuten Shūto Beiburēdo Raijingu 1-Kan)

Upper Attack Mode (アッパー攻撃(こうげき)モード, appā kōgeki mōdo)

Smash Attack Mode (スマッシュ攻撃(こうげき)モード, sumasshu kōgeki mōdo)

Barrage Attack Mode (連打(れんだ)攻撃(こうげき)モード, renda kōgeki mōdo)

Omni-directional Attack Mode ((ぜん)(ほう)()攻撃(こうげき)モード, zen-hōi kōgeki mōdo)

Rapid Attack ((れん)(ぞく)(こう)(げき), renzoku kōgeki)

Hero Avatar (ヒーローアバター, Hīrō Abatā)

Default (デフオルト, Defuoruto)

Power-Up (パワーアップ, Pawā Appu)

Full Power Charge (フルパワーチャージ, Furu Pawā Chāji) is a supportive Power Up technique which allows the user to instantly replenish their ki reserves.

Rank-Up (ランクアップ, Ranku Appu)

Class-Up (クラスアップ, Kurasu Appu)

Super Class-Up ((スーパー)クラスアップ, Sūpā Kurasu Appu)

God Class-Up (ゴッドクラスアップ, Goddo Kurasu Appu)

Super God Class-Up ((スーパー)ゴッドクラスアップ, Sūpā Goddo Kurasu Appu)

Ultimate Class-Up (アルティメットクラスアップ, Arutimetto Kurasu Appu)

Strike God Valkyrie ((ストライク)ゴッドヴァルキリー), stylized as SgV, is an Attack-type God Layer.

WINNING VALKYRIE.12.Vl (ウイニングヴァルキリー.12(トゥエルブ).Vl(ブイエル))

True King Lion Tearing Blast ((しん)獅子王爆風破(ししおうばくふうは))

Cho-Z Awakening (超Ƶ(チョウゼツ)覚醒)

Super Valkyrie Slash ((ちょう)ヴァルキリースラッシュ): A basic Special Move performed by Valt using his (ちょう)V.Z.Ev. This move is available in both normal and invincible modes. When activated, one of the large blades flares with a blazing, blue Resonance power.

Super-Z Clash ((ちょう)ゼツ激突(げきとつ))

Super Jet Shoot ((ちょう)ジェットシュート)

Super Flash Shoot ((ちょう)フラッシュシュート)

Super Spriggarn Slash ((ちょう)スプリガンレスラッシュ)

Ultimate Twin Storm Attack (Ultimate Storm) (究極双嵐撃(アルティメットストーム, kyūkyoku sōrangeki (arutimetto sutōmu))

Pegasus Dragon Emperor Strike (Final Combination) (天馬竜皇撃(てんまりゅうおおげき)(ファイナルコンビネーション)

禁厭恒沙・堕月 (キンヨウゴウシャ・ダゲツ) Kin'en gōsha 堕月 (Kin'yougousha dagetsu) Forbidden

Cho-Z Ability (超Ƶアビリティ)


AIR KNIGHT
Knight Flyer (ナイトフライヤー, Naito Furaiyā)
ARCHER HERCULES
Metal Arrow (メタルアロー, Metaru Arō)
BLOODY LONGIUS
Dragon Scream (ドラゴンスクリーム, Doragon Sukurīmu)
BUSTER XCALIBUR
Buster Impact (バスターインパクト, Basutā Inpakuto)
CHO-Z VALKYRIE
Cho-Z Awakening (超Ƶ(チョウゼツ)覚醒(かくせい))
CHO-Z SPRIGGAN
Cho-Z Awakening (超Ƶ(チョウゼツ)覚醒(かくせい))
CRASH RAGNARUK
Metal Wing (メタルウィング, Metaru Uuingu)
DEAD HADES
Hex Weight (ヘキサウエイト, Hekisa Ueito)
DEAD PHOENIX
Death Stinger (デススティンガー, Desu Sutingā)
EMPEROR FORNEUS
Metal Wave (メタルウェーブ, Metaru Uuēbu)
GEIST FAFNIR
Geist Spin (ガイストスピン, Gaisuto Supin)
HAZARD KERBEUS
Chain Barricade (チェーンバリケード, Chēn Barikēdo)
HELL SALAMANDER
Blade Change (ブレードチェンジ, Burēdo Chenji)
WINNING VALKYRIE
Metal Smash (メタルスマッシュ, Metaru Sumasshu)
Z ACHILLES
Metal Stinger (メタルスティンガー, Metaru Sutingā)

Takao's Special Moves

Skills
Name Type RPM Cost Attribute Effect
Dragon Tornado BB balance icon MFB spin icon left
MFBZG attribute sky icon v2
The Dragon Tornado (ドラゴントルネード), also known as the Azure Dragon Whirlwind Break (青龍旋風破, せいりゅうせんぷうは), is a special Launching technique created by Takao.
Storm Attack BB balance icon MFB spin icon left
MFBZG attribute sky icon v2
The Storm Attack (ストームアタック) creates turbulent winds that repels and launches enemy Beys.
Phantom Hurricane BB attack icon MFB spin icon left
MFBZG attribute sky icon v2
The Fantom Hurricane (ファントムハリケーン), also known as the Bursting Phantom Strike (幻影爆風撃, げんえいばくふうげき)
Victory Tornado BB attack icon 600
MFBZG attribute sky icon v2
The Victory Tornado (ビクトリートルネード), also known as the Victory Tornado (勝利竜巻, しょうりたつまき) generates a multiple-vortex tornado using the high-speed rotation of the Beyblade.
Hyper Victory Tornado BB attack icon 600
MFBZG attribute sky icon v2
The Hyper Victory Tornado (ハイパービクトリートルネード), also known as the Super Victory Tornado (超勝利竜巻, ちょうしょうりたつまき)
Tornado Claw BB attack icon
MFBZG attribute sky icon v2
The Tornado Claw (トルネードクロー), also known as Tornado Rapid-fire Claw (竜巻連射爪, たつまきれんしゃつめ)
Galaxy Storm BB attack icon
MFBZG attribute sky icon v2
The Galaxy Storm (ギャラクシーストーム), as known as the Galaxy Whirlwind Attack (銀河旋風撃, ぎんがせんぷうげき)
Twin Tornado Attack BB attack icon
MFBZG attribute sky icon v2
The Twin Tornado Attack (ツイントルネードアタック),
Galaxy Turbo Twister BB attack icon 25
MFBZG attribute sky icon v2
Galaxy Turbo Twister (ギャラクシーターボツイスター), also known as the Galactic Blast Shot (銀河爆旋風弾, ぎんが ばくせんぷうだん)
Dragon Tank BB attack icon
MFBZG attribute earth icon v2
The Dragon Tank (ドラゴン大戦車, ドラゴンだいせんしゃ), called the "Dragoon Tank" in the anime localization, was a co-op special featured in episode 27 of the "Beyblade G-Revolution" anime. Dragoon GT and Strata Dragoon G combine at the axis and become a rolling attack.
Revolution Storm BB attack icon 25
MFBZG attribute sky icon v2
The Revolution Storm (レボリューションストーム)
Evolution Storm BB attack icon 25
MFBZG attribute sky icon v2
The Evolution Storm (エボリューションストーム).
Ultimate Storm BB attack icon 25
MFBZG attribute sky icon v2
The Ultimate Storm (アルティメットストーム), also known as the Warlord Blast (武神風撃, ぶしんふげき),
Rising Hurricane BB attack icon 25
MFBZG attribute sky icon v2
The Rising Hurricane (ライジングハリケーン), also known as the Rebirth Exploding Strike (新生爆風撃)
Rising Phantom Hurricane BB attack icon 25
MFBZG attribute sky icon v2
The Rising Phantom Hurricane (ライジングファントムハリケーン), also known as the Rebirth Phantom Exploding Strike (新生幻影爆風撃)

Kai's Special Moves

Fire Arrow (ファイアーアロー)

Revolving Flame Arrow Shot (Spiral Arrow) (旋炎矢弾(せんえんしだん))
Spiral Arrow (スパイラルアロー)

Cutting Torch Sword (Flame Saber) (斬炎剣(ざんえんけん) (フレイムセイバー))
きえんけん - Kienken

Black Cutting Torch Sword (Black Flame Saber) (黒斬炎剣(くろきえんけん) (ブラックフレイムセイバー))

Explosive Flame Emission (Volcano Emission) (爆炎放射(ばくえんほうしゃ) (ボルケーノエミッション))

Super Explosive Flame Emission (Volcano Excellent Emission) (超爆炎放射(ちょうばくえんほうしゃ) (ボルケーノエクセレントエミッション))

Assassination Explosion (Blazing Gigs) (暗殺爆炎(あんさつばくえん) (ブレイジングギグス))

Blazing Gigs Tempest (ブレイジングギグステンペスト)

Flame Gigs Turbo (爆撃烈火斬(フレイムギグスターボ)) The kanji hiragana directly translates to Bakugeki Rekkazan(Barrage Fire Cutter)

Reverse Flame Gigs (逆回転烈火斬(リバースフレイムギグス)) The kanji hiragana directly translates to Gyaku Kaiten Rekkazan(Reverse Rotation Fire Cutter)

Blast Flame Attack (The End of Fire) (爆風炎撃(ジ・エンドオブファイヤー))

Explosive Rapid-fire (Flame Rapid-Fire) (爆炎連射 (フレイムラピッドファイア))

Limiter Release (Limited Release) (限定解除 (リミテッドリリース))

Hyper Explosive Rapid-fire (Hyper Flame Rapid-Fire) (超爆炎連射 (ハイパーフレイムラピッドファイア))

Ray's Special Moves

Skills
Name Type RPM Cost Element Effect
Tiger Claw
BB balance icon
420
MFBZG attribute earth icon v2
The Tiger Claw (タイガークロー), also known as White Tiger Claw (白虎爪撃, びゃっこそうげき), is a pouncing attack that can be charged to achieve incredible speeds. The Beyblade leaps forward and delivers a powerful smash, gaining super armor. The Bitbeast-enhanced version summons a mighty tiger claw that swipes at the enemy while charging forth.
Tiger Fang
BB attack icon
600
MFBZG attribute earth icon v2
The Tiger Fang (タイガーファング), also known as the White Tiger Fang Attack (白虎牙撃, びゃっこがげき),
Vulcan Claw Bb stamina icon 600
MFBZG attribute earth icon v2
The Vulcan Claw (バルカンクロー), also known as White Tiger Rapid-fire Claw (白虎連射爪, びゃっこれんしゃそう), equips an ornate saw chain onto the Attack Ring of the Beyblade enhances Barrage Attack with multiple hits.
Gatling Fang
BB attack icon
600
MFBZG attribute earth icon v2
The Gatling Fang (バルカンクロー), also known as Raid Fang Strike (連射牙撃, れんしゃがげき),
Immortal White Tiger Fist
BB attack icon
MFBZG attribute sky icon v2
The Fang Tribe Secret: Immortal White Tiger Fist (牙族奥義・神仙白虎拳, きばぞくおうぎ・しんせんびゃっこけん) is Ray's ultimate Special Move and the secret technique of his clan, the Fang Tribe. The technique launches his Beyblade at high-supersonic speeds by harnessing and channeling his chi into it.
White Tiger Heaven-Piercing Strike 1 25 6 White Tiger Heaven-Piercing Strike (白虎天衝撃, びゃっこてんしょうげき) the Beyblade smashes the ground multiple times, generating towering, energetic spikes from the ground.
2 25 10 Deals regular attack effects and damage to a single enemy target, plus 141 points of Physical Damage after casting.

White Tiger Claw Strike (Tiger Claw) (白虎爪撃(びゃっこそうげき) (タイガークロー))

White Tiger Fang Strike (Tiger Fang) (白虎牙撃(びゃっこきげき) (タイガーファング))

White Tiger Rapid-fire Claw (Vulcan Claw) (白虎連射爪(びゃっこれんしゃそう) (バルカンクロー))

Rapid-fire Fang Strike (連射(れんしゃ)()(げき))

Gatling Fang (ガトリング ファング)

Gatling Claw (ガトリングクロー, Gatoringu Kurō)

Gatling Claw Maximum (ガトリングクローマキシマム, Gatoringu Kurō Makishimamu)

Mountain Sage's White Tiger Fist (牙族奥義・神仙白虎拳(きばぞくおうぎ・しんせんびゃっこけん), Kibazoku Ōgi: Shinsen Byakkoken)
Ray's ultimate Special Move and the secret technique of his clan, the Fang Tribe. The technique launches his Beyblade at high-supersonic speeds by harnessing and channeling his chi into it.

White Tiger Fist Rapid-fire (白虎拳連射打ち(びゃっこけんれんしゃうち))

White Tiger's Slashing Claw (Bái Hǔ Claw) (白虎爪斬撃(びゃっこそうざんげき) (バイフークロウ))

ダブルアターック (drgS.W.X × driS.H.F Ver.) Daburu Atākku (drgS.W.X × driS.H.F Ver.)

Max's Special Moves

Water Shock Gate (Wave Gate) (水撃門(すいげきもん) (ウェーブゲート))

Water Shock Fortress (Fortress Defense) (水撃要塞(すいげきようさい) (フォートレスディフェンス))

Black Tortoise Barrier (Viper Wall) (玄武障壁(げんぶしゃうへき) (バイパーウォール))

Black Tortoise Heavy Barrier (Heavy Viper Wall) (玄武重障壁(げんぶじゅうしゃうへき) (ヘビーバイパーウォール))

The Ultimate Water Barrier (Aqua Shield) (究極水障壁(きゅうきょくすいしゃうへき) (アクアシールド))

The Ultimate Defense (The Last Defense) (究極防御(きゅうきょくぼうぎょ) (ザ・ラストディフェンス))

Defenses, Full Power (防御力 全開(ぼうぎょりょくぜんかい))

Perfect Defense (完全防御(かんぜんぼうぎょ) (パーフェクトディフェンス))

Daichi's Skills

弾丸アタック (だんがん-)

Co-Ring Cutter (Japanese: 光輪刃断(コーリングカッター)) or Kōrin Hadan (Japanese: 光輪刃断, こうりんはだん; Halo Cutting)

Burst Cutter (Japanese: 轟転刃断(バーストカッター)) or Gōten Hadan (Japanese: 轟転刃断, ごうてんはだん; Rumbling Cutting)

Great Cutter (Japanese: 豪転刃断(グレートカッター)) or Gōten Hadan (Japanese: 豪転刃断, ごうてんはだん; Great Cutting)

爆狂刃断 (スパイクソー)

Bullet Attack (Dangan-)Halo Cutting (calling cutter)Rolling blade cutting (burst cutter)Super cutting edge (Great cutter)Explosive blade cutting (spike saw)

Dangan atakku (da n gan - ) kōrin ha dan (kōringukattā) Todoroki ten ha dan (bāsutokattā) Ōsutoraria ten ha dan (gurētokattā) 爆狂 Ha dan (supaikusō)

Launch Classifications

This is traditionally achieved with a launcher, but other methods (such as a "Hand Spin") exist. There are numerous styles and methods of Launching, all with varying degrees of strength and effectiveness:

Normal Shoot (通常(つうじょう)シユ一ト)

Light Shoot (弱力(じゃくりょく)シユ一ト)

Medium Shoot (中力(ちゅうりょく)シユ一ト)

Strong Shoot (強カ(きょうりょく)シユ一ト)

Maximum Shoot (全力(ぜんりょく)シユ一ト)

左 (left) ヒダリ Hidari カイテン Kaiten

右 (right) ミギ Migi カイテン Kaiten

リョク Ryoku カイテン Kaiten

In-battle Tip Change

Chain Flame (Japanese: 烈火鎖縛(チェーンフレイム), Blazing Chain), also read as "れっかさばく"

Chain Thunder (Japanese: 迅雷鎖縛(チェーンサンダー), Lightning Chain), also read as "じんらいさばく"

Chain Storm (Japanese: 疾風鎖縛(チェーンストーム), Gale Chain), also read as "しっぷうさばく"

Chain of Darkness (Japanese: 暗黒鎖縛(ダークネスチェーン), Darkness Chain), also read as "あんこくさばく"

青狼氷撃 (ガルボイ・ヴォルク) Ao ōkami Kōri (Garuboi vu~oruku)

Dark Lightning (Japanese: 暗黒雷(ダークライトニング)), also read with the hiragana "あんこくらい"

Dark Lightning Shot Gun (Japanese: 暗黒雷連射(ダークライトニングバルカン)), also read with the hiragana "あんこくらい"

Final Lightning (Japanese: 最終雷爆(ファイナルライトニング), Final Lightning Bomb), can also be read with hiragana "さいしゅうらいばく".

Lightning Hammer (暗黒電槌(ライトニングハンマー)), can also be read with hiragana "あんこくでんづち".

Big Cat Slash (大猫斬撃(だいびょうこざんげき))

Catty Claw (キャティクロウ)

[Black Excalibur]: Slash 3 times while flying upward. Mode Change OFF.
[Gravity Drive]: Attack the enemy from a distance. Mode Change OFF.
[X Black Excalibur]: Vanish and reappear to attack from behind. Mode Change ON.
[Medusa's Eyes]: Knock back the approaching enemy. Mode Change ON.

Resonance (共鳴(きょうめい)): This is the mysterious phenomenon that occurs between a Blader and their Beyblade. When Resonance occurs, the Blader's Beyblade draws on the intensity of their emotions for power. a phenomenon that is closely connected to their bond and triggered by the Blader's emotions. Bladers such as Valt and Aiga have an especially strong resonance with their Beys. When a bond is firmly established, Resonance can be activated causing the Beyblade to react to the will and emotions of the Blader. When Resonance occurs, both entities radiate a matching aura which intensifies in portion to the Blader's emotional state. Thought this is a powerful technique, a Blader risks becoming dominated by their Beyblader's avatar spirit if resonating becomes too fierce.

Beyblade System Concepts

Face Bolt
From the 2nd Generation Beyblade Wheel Systems.
Ring Blade
Inspired by the "Ring Blade - Eiserne Drossel".
Spin Track

Driver

Super Class (超超, Chō-kyū)

Etymology

The original Japanese term is a pun that cannot be translated neatly into English.

While the term gokui in Migatte no Gokui (身勝手の極意) can be translated as secret, quintessence or focus point, migatte usually means egoism or selfishness in Japanese. So without any contexts, Japanese people would understand this phrase as followed:

Japanese (ちょう) (きゅう)
Transliteration Chō Kyū
Literal translation to exceed; overtake; surpass; transcend;
ultra-; super-; to pass; to cross
level; grade; rank; step
Translation Super Class

But in the context of DBS and its world of martial artists, migatte must be understood in a more literal way.

Awakened Wild Liger (覚醒(かくせい)ワイルドライガー[ライオン(しゅ)])

Trivia

  • The furigana, [ストライク, strike], is used as the official pronunciation for the kanji [撃]. This is used by stylization purposes.

List of special moves

This page contains every special move in the manga and anime categorized by the generation in which they debuted.

Move Listing

Name Type Category Class Generation
Rush Launch
BB attack logo
Special Basic III
Shield Crash
BB defense logo
Physical Basic III
Roktavor Zone
BB stamina logo
Physical Basic III
Counter Break
BB balance logo
Physical Basic III
  • BB attack icon Attack Type Beyblades
  • BB defense icon Defense Type Beyblades
  • Bb stamina icon Stamina Type Beyblades
  • BB balance icon Balance Type Beyblades

The Xtend+ (Japanese: エクステンド+(プラス), Ekusutendo Purasu) is a Performance Tip compatible with the Beyblade Burst™ Performance Top System. This particular Performance Tip is a modified version of the existing Xtend Performance Tip using the "Xtend Chip" accessory from the B-123 Long BeyLauncher Set. To date, no official release for this specific part has been made.

The Xtend+ uses the Xtend Chip to alter the mechanism of the Performance Tip to only effect the length of axis tip instead of the height of the actual component, fixing the height of the Performance Tip to the "standard" setting while enabling the adjustment of the axis tip between three tip settings: Attack, Defense, and Stamina. This gimmick is similar to X:D Spin Track/Performance Tip featured with the BB-122(-FX) Diablo Nemesis X:D.

The BB attack icon Attack Setting retracts the axis tip into the base of the Xtend Chip, allowing the tip of the accessory to act as the axis tip instead. This give the Performance Tip a wide diameter, flat axis and a hollow opening. This gives Xtend+ high aggressive behavior and impressive speed. When compared to other Attack-type parts, Xtend+ (in this mode) out-performs similar parts like Assault in speed and mobility and behaves similar to Zephyr (and Zephyr'). However, this mode setting possesses low stamina and poor banking control, making it ill-suited for both traditional "Attack" and "Tornado Stalling" combinations.

The BB defense icon Defense Setting features a low angle, stepped cone tip, akin to X Drive's Stern Semi Defense at the standard height of most Performance Tips. Due to the stepped cone, when an Xtend+ combination is struck and reaches higher on the Stadium's slope, the flat edge of the tip will create a second point of contact, briefly increasing friction and aggression to both slow down the combination and counter attack. However, due to the edge of the tip being made of plastic rather than rubber like in Unite and smooth rather than tabbed like in Defense, the effect of the second point of contact is minimal, creating poor Knock-Out resistance.

The Bb stamina icon Stamina Setting features a low angle cone tip, akin to Trans' Stamina Setting at a lower height than most Performance Tips. Due to the low friction, Xtend+ creates acceptable stamina. Of the three settings, Stamina has the best performance.

In all three settings, the tip's low angled base and wide diameter grant Xtend+ high Life-After-Death potential, comparable to Eternal, Atomic and Bearing.

Xtend+ was an ambitious attempt to give the exist Xtend Performance Tip model greater versatility with a general fixed height and 3 different battle modes. The end result was a Performance Tip that under-performs to parts with similar features. Furthermore, all three Settings are heavily outclassed in today's metagame. However, Xtend+ boasts some of the highest Life-After-Death potential in the game and with the option for Attack available with most of the Life-After-Death intact, Xtend+ is one of the best choices for Stamina and Stamina-based Balance Combinations.

BB attack logo Attack

Attack (ATK) is the stat that determines the level of impact dealt by collision.

BB defense logo Defense

Data displays here.
A self-automated gamma ray attack system called [Lightwing Unleashed] is installed in this suit for the dealing mass destruction on the battlefield. This system is the reason the suit was nicknamed as 'Deity Slayer'. Several pathways of intensified gamma particles from the back section will lock on to as many as 50 targets and inflict catastrophic damage to all hostiles.

BB stamina logoStamina

Data displays here.
Gangir is Kiana's favorite particle cannon. When equipped on Knight moonbeam, she can use the battlesuit's capabilities to leap into the air and accurately fire the cannon upon enemy combatants on the ground. Under Knight Moonbeam;s spear of light, all evil is completely purged.

BB balance logoBalance

Data displays here.
Gangir is Kiana's favorite particle cannon. When equipped on Knight moonbeam, she can use the battlesuit's capabilities to leap into the air and accurately fire the cannon upon enemy combatants on the ground. Under Knight Moonbeam;s spear of light, all evil is completely purged.


Language Script Pronunciation Etymology
Korean 드랜져 S(스파이럴) Deulaenjyeo Seupaileol Same as Japanese name
Korean 드랜져 F(플레임) Deulaenjyeo Peulleim Same as Japanese name
Korean 블랙드랜져 Beullaeg Deulaenjyeo Same as Japanese name
Korean 드랜져 V(볼케이노) Deulaenjyeo Bolkeino Same as Japanese name
Korean 드랜져 V2(볼케이노2) Deulaenjyeo Bolkeino 2 Same as Japanese name
Korean 드랜져 G(긱스) Deulaenjyeo Gigseu Same as Japanese name
Korean 드랜져 GT(긱스 터보) Deulaenjyeo Gigseu Teobo Same as Japanese name
Korean 드랜져 MS(메탈 스파이럴) Deulaenjyeo Metal Seupaileol Same as Japanese name
Korean 드랜져 MF(메탈 플레임) Deulaenjyeo Metal Peulleim Same as Japanese name


Language Script Pronunciation Etymology
Korean 드래곤 GA(그립 어태커) Deulaegon Geulib Eotaekeo Same as Japanese name
Korean 드래곤 S(스톰) Deulaegon Seutom Same as Japanese name
Korean 드래곤 F(팬텀) Deulaegon Paenteom Same as Japanese name
Korean 드래곤 V(빅토리) Deulaegon Bigtoli Same as Japanese name
Korean 드래곤 V2(빅토리2) Deulaegon Bigtoli 2 Same as Japanese name
Korean 드래곤 G(갤럭시) Deulaegon Gaelleogsi Same as Japanese name
Korean 드래곤 GT(갤럭시 터보) Deulaegon Gaelleogsi Teobo Same as Japanese name
Korean 드래곤 MS(메탈 스톰) Deulaegon Metal Seutom Same as Japanese name
Korean 드래곤 MS(메탈 스톰)
얼티메이트 버젼
Deulaegon Metal Seutom Eoltimeiteu Beojyeon Same as Japanese name
Korean 드래곤 MF(메탈 팬텀) Deulaegon Metal Paenteom Same as Japanese name


Language Script Pronunciation Etymology
Korean 드래이거 S(슬래시) Deulaeigeo Seullaesi Same as Japanese name
Korean 드래이거 F() Deulaeigeo Pang Same as Japanese name
Korean 드래이거 V(벌컨) Deulaeigeo Beolkeon Same as Japanese name
Korean 드래이거 V2(벌컨2) Deulaeigeo Beolkeon 2 Same as Japanese name
Korean 드래이거 G(개틀링) Deulaeigeo Gaeteulling Same as Japanese name
Korean 드래이거 MS(메탈 슬래시) Deulaeigeo Metal Seullaesi Same as Japanese name


Language Script Pronunciation Etymology
Korean 드래셀 MBD(메탈볼디펜서) Deulaesel Metal Bol Dipenseo Same as Japanese name
Korean 드래셀 S(스톰) Deulaesel Sildeu Same as Japanese name
Korean 드래셀 F(포트리스) Deulaesel Poteuliseu Same as Japanese name
Korean 드래셀 V(바이퍼) Deulaesel Baipeo Same as Japanese name
Korean 드래셀 V2(바이퍼2) Deulaesel Baipeo 2 Same as Japanese name
Korean 드래셀 G(그래비티) Deulaesel Geulaebiti Same as Japanese name
Korean 드래셀 MS(메탈 스톰) Deulaesel Metal Sildeu Same as Japanese name


Language Script Pronunciation Etymology
Korean 가이아 드래곤 S(스파이크) Gaia Deulaegon Seupaikeu Same as Japanese name
Korean 가이아 드래곤 V(버스트) Gaia Deulaegon Beoseuteu Same as Japanese name
Korean 가이아 드래곤 V(그레이트) Gaia Deulaegon Geuleiteu Same as Japanese name
Korean 가이아 드래곤 MS(메탈 스파이크) Gaia Deulaegon Metal Seupaikeu Same as Japanese name


Language Script Pronunciation Etymology
Korean 페가시스 105F Pegasiseu 105F Same as Japanese name
Korean 스톰 페가시스 105RF Seutom Pegasiseu 105RF Same as Japanese name
Korean 갤럭시 페가시스 W105R²F Gaelleogsi Pegasiseu W105R²F Same as Japanese name
Korean 빅뱅 페가시스 F:D (파이널:드라이브) Big Baeng Pegasiseu F:D Same as Japanese name
Korean 사무라이 페가시스 W105R²F Samulai Pegasiseu W105R²F Same as Japanese name

特別収録1『奇跡のタッグ 銀河と竜牙!!』
デュオ天王星 230WD

tokubetsu shūroku 1 “kiseki no taggu ginga to ryūga!!”
de~yuo ten'nōsei 230WD

Special Bonus 1 "Miracle Tag Galaxy and Dragon Fang!!"
Storm Pegasis 105RF (Japanese: ストーム ペガシス 1(イチ)0(マル)5()R(アール)F(エフ))
Galaxy Pegasis W105R²F (Japanese: ギャラクシーペガシス W(ダブリュー)1(イチ)0(マル)5()R(アール)²(ツー)F(エフ))
Big Bang Pegasis F:D (Japanese: ビッグバン ペガシス F(エフ):D(ディー))
Samurai Pegasis W105R²F (Japanese: サムライ ペガシス W(ダブリュー)1(イチ)0(マル)5()R(アール)²(ツー)F(エフ))
Wing Pegasis 90WF (Japanese: ウイング ペガシス 9(キュー)0(マル)W(ダブリュー)F(エフ))
L-Drago Guardian S130MB (Japanese: エルドラゴ ガーディアン S(エス)1(イチ)3(サン)0(マル)M(エム)B(ビー))
S130 (Japanese: S(シールド)1(イチ)3(サン)0(マル), Shield Ichisanmaru)
Duo Uranus 230WD (Japanese: デュオ ウラヌス 2(ニー)3(サン)0(マル)W(ダブリュー)D(イー))
Duo Uranus 230WD


The "special move" (Japanese: 必殺技(ひっさつわざ), finishing move) is a recurrent element in the Beyblade franchise that involve skills primarily used in battle by Bladers with their Beys. Special moves are used to gain an advantage in, or conclude, a battle. Some special moves (including those built in as special features) can be used outside of battle as well, usually for the purpose of progressing the story narrative. The Special Move has existed since introduction in the graphic novel "Beyblade" and has been a recurrent element in every franchise and series to date.

Overview

The defining traits of characters are highlighted in their special moves. Many characters have a unique attack(s), in addition to a set of supporting abilities common to all characters. In the basic sense, special moves are the sensational techniques, abilities, and skills depicted in the series and is frequently used by various characters.

The concept was first introduced in 1999 with the "Bakuten Shoot Beyblade" manga, using the term "Hissatsu Waza" as the definitive term to classify the spectacular techniques depicted throughout the books, as well as the anime adaption.

This term would be translated and re-interpreted in many ways when the series properties were released internationally. The Nelvana media company who had acquired the license for the anime would change the term "hissatsu waza" to "Attack" for the English adaption. VIZ Media, on the other hand, would acquire the license to the manga and would use terms like "Super Move" and "Superattack" interchangeably, during the series publication.

When the franchise was revived in 2008, with the Metal Fight Beyblade manga and anime series franchise, the concept of the special move was revamped as Hissatsu Tengi, which implemented new elements to the concept. When the manga was released in English, they were relabeled as special moves.

When the franchise returned in 2015 under with the Beyblade Burst, special moves returned, but in a more grounded interpretation. This version of special moves emphasized the Beyblade's unique gimmicks and parts as well as the expertise of the BeyBlader. Although they do exist, they are not expressly referred to using a particular term.

While each franchise has their own interpretation of the special move, they generally follow the same basic concept of being signature moves using a Beyblade that are executed in the heat of battle against their opposition. As the name suggests, special moves are dedicated abilities with wildly different functions, outside of the "normal" actions that a Beyblade is usually capable of. Special moves vary depending on numerous factors (i.e. the Beyblader's skill, Beyblade combo, Launcher set-up, Stadiums, etc.), and can have an assortment of effects ranging from simple functions, such as heightened damage and spin stealing, to supernatural phenomena. In many cases, special moves provide more tactical advantages compared to normal Beyblade actions and do more damage overall, although this differs between every special move.

Special Moves in the TV Series

Special Moves are portrayed differently across TV series adaptations. For example, in "Beyblade: Metal Fusion" (and other sequential series), Bladers can utilize special moves liberally, and with great visual flair. Their strength and effectiveness rely upon the Blader's internal reserves of strength as well, as is the case with Rago's Charmander when it skips its Charmeleon stage and evolves directly into Charizard.

Moves in the TV series often appear different to how they are depicted in the graphic novels and video games. Tyson's Dragoon F, for example, often uses Phantom Hurricane as a large storm vortex, rather than a move that creates clones as it represented in the graphic novels. The almost limitless nature of the anime lends itself to many more differences between the games and anime in relation to Pokémon's moves. Pokémon are able to use many more moves outside of battle, such as Bulbasaur's Vine Whip.

In Pokémon battles, moves may be used in unorthodox manners, especially to overcome type disadvantage. Invented, anime-exclusive moves have existed since the third episode, and custom-made moves have been prevalent in the Diamond & Pearl series. Additionally, during Contest Battles, moves are often fused together to create brand-new attacks.

The process in which moves are learned is also markedly different. Even though it has been mentioned in The School of Hard Knocks and Will the Real Oak Please Stand Up? that moves can be learned at certain levels, Pokémon seem to learn them more at random, including moves that are not learned by levelling up in the games (such as Pikachu's Volt Tackle). Similar to Move Tutors in the game, Pokémon can also learn moves by special training from certain people. For instance, Chaz helped Ash's Pikachu learn Iron Tail, and Clayton helped Buizel learn Ice Punch.

Special Moves in "Beyblade"

In the English publication of the manga "Beyblade", special moves are commonly referred to as "Super Moves" and "Superattacks" while in the anime adaption, they are referred to (albeit vaguely) as simply "Attacks". These are spectacular maneuvers that usually require the power of supernatural entities called Bit-Beast, which may inhabit a Beyblade's Bit Chip.

GalaxyStorm 4

Galaxy Storm, in effect.

Characters of this series usually have complete command over their special moves and can active them at will. In the manga, characters showed a capacity for creating special moves on their own as the story progressed, acquiring newer and categorically more powerful moves as a result of gaining more advanced Beyblades (i.e. Kai Hiwatari invents the "Flame Saber" after upgrading his Dranzer S to Dranzer F) or as the bond with their Bit-Beast deepened. The anime adapted much of these elements, but the manga and anime makes a clear distinction in how special moves are depicted and function:

  • The manga presents special moves as high-powered skills that are inventions of a Beyblader's ingenuity and skill rather than the power of their Beyblade's Bit-Beast, which serve a secondary function for enhancing their power.
  • The anime presents special moves as effect activated by a summoned Bit-Beast, which are channeled through the Beyblade.

Visually, the two media continue to differ as the manga used vivid, dynamic action to highlight the technical skill of special moves while the anime used the creative concept of activating special moves as Bit-Beasts emerged from glowing portals created by their Beyblade's Bit Chip. For the anime, this was the series attraction until the final season (Beyblade: G-Revolution) where special moves became the anime's highlight, being presented in a similar dynamic fashion much like the anime.

Special Moves in "Beyblade: Metal Saga"

In the Metal Saga franchise, the concept of the special move remained largely unchanged. In this franchise, these abilities were labeled Special Moves and introduced a variety of categories and ranks of power. Below are the names of the various categories of special moves seen in the original Japanese localization:

Finishing Spin Art 必殺転技(ひっさつてんぎ) Hissatsu Tengi The most common category of special move.
Ultimate Spin Art 究極転技(きゅうきょくてんぎ) Kyūkyoku Tengi Especially powerful special moves, usually a Blader's trump card attack.
Dark Spin Art 暗黒転技(あんこくてんぎ) Ankoku Tengi Used exclusively by members of Dark Nebula.
Ultimate Dark Spin Art 究極暗黒転技(きゅうきょくあんこくてんぎ) Kyūkyoku
Ankoku Tengi
The highest rank of Dark Spin Arts, used exclusively by Ryuga.
Combined Spin Art 合体転技(がったいてんぎ) Gattai Tengi Moves that involve two or more Bladers. Exclusive to the manga series.
Combined Finishing Spin Art 合体必殺転技(がったいひっさつてんぎ) Gattai Hissatsu Tengi Moves that involve two or more Bladers. Exclusive to the anime series.
Scorching Spin Move 灼熱転技(しゃくねつてんぎ) Shakunetsu Tengi Used exclusively by Helios.
Purgatory Spin Move 煉獄転技(れんごくてんぎ) Rengoku Tengi Used exclusively by Damian Hart (Manga).


This franchise did incorporate new elements to enhance the concept such as a power measuring system in the form of Bey Battle Points (ベイバトルポイント, Bei Batoru Pointo) (or BBP).

Special moves in this series were more stylized and fantastical than in the previous series. The concept would be expanded upon in manga series with the inclusion of Bey Battle Points (ベイバトルポイント, Bei Batoru Pointo) (or BBP) which calculate a Blader's combat power. In this series, 1 BBP equates to the power of one average Blader. Throughout the series, Bladers collected more points by defeating other Bladers, with each victory increasing their point value and, directly, their combat strength. They also employed the use of Beypointers and Beypoint Cards to track their points and progress.

BBP directly correlated to a character's power level and effected their ability to utilize their Beyblade's special abilities and attacks (indicating some relation between BBP and the power a special move contains). To give a perceptive, the manga version of Rago, at the height of his power, possessed a BBP value of 100,000,000 (1億, 1 oku). During the manga's climax, Rago had used his BBP to infuse his Diablo Nemesis X:D with enough power to literally obliterated the planet with his "Last Armageddon" attack and it took Ginga, enhanced by the collective, accumulative BBP of every Blader on the planet, and his Ultimate Spin Move, the Cosmic Nova, to effectively counter the attack.

Special Moves in "Beyblade Burst"

Rush shoot

The Rush Launch in action.

In the current series, "Beyblade Burst", special moves, as they were presented, have no particular label and have been described using many terms. Though the anime and manga never definitively used an official term, the Hasbro "Beyblade Burst" game app has referred to special moves in that game as "Bey Techniques" and "Avatar/Spirit Attacks". But it should be noted that the manga has used the term "Finishing Shoot" (必殺(ひっさつ)シュート, Hissatsu Shūto) on occasion [1][2] and more frequently the term "Hissatsu" ((ひっ)(さつ), Finisher) preceding a move's name. Nevertheless, this franchise differentiates itself from the traditions of the previous franchises by emphasizing the game's more technical aspects (e.g. shooting form, stance, targeting, characteristics and condition of parts, strategy, etc.) as characters handle their Beyblade and Launcher.

Beyblade Burst God God Valkyrie 6Vortex Reboot avatar 29 (Strike God Valkyrie 6Vortex Ultimate Reboot)

Valt and "Strike Valtryek" during Resonance

In the Japanese serialization of the manga series, the story introduced a new plot element called Resonance (共鳴(きょうめい) kyōmei) which is a metaphysical phenomenon that occurs from the camaraderie between a Beyblader and the Bey's avatar spirit.

BBCA Super Valkyrie Slash 5

The "Super Valkyrie Slash" employing Resonance

Resonance became more prevalent as the series progressed and became an essential element in terms of how special moves are presented in this series (more specifically the anime). During Resonance, a Blader's emotional intensity generates an intense, colored aura that erupts and flares throughout their body. In this state, the Blader's Bey becomes super-charged with power and glows in proportion to the intensity of their wielder's emotions and willpower. In particular situations, an avatar can come to possess the wielder and alter their personality to reflect their own. In instances such as this, the spirit can even become visible to another Blader of sufficient, or rivaling, power.[3] In the "Cho-Z" series, the series' protagonist Aiger Akabane possesses the Devil's Resonance (悪魔(あくま)共鳴(きょうめい)), which a form of Resonance generated by his dark desires.

Types

While officially unconfirmed, Special Moves can be divided into 4 basic categories: Boost, Parts, BeySpirit, and Combination.

Boost

High Jump Shot

The Aerial Boost is an example of a Boost Special Move.

Boosts (called a "shot" (ショット, shotto) in the Japanese dub) specializes in launching a Beyblade into a stadium using a particular technique. Boosts can be done using any Launcher and generally make Beyblade attacks stronger, improves their mobility, and spin duration. Specialized Boosts tailored to a Beyblade's characteristics and tendencies can increase their overall effectiveness, interaction with the stadium floor.

Parts

Nothing Break

The Nothing Break is an example of a Parts Special Move.

Parts Special Moves require specific Beyblade parts and/or combos to activate. For example, The Spring Rush Launch requires the Genesis Valtryek Energy Layer's spring blade attack feature and any combo featuring the Surge Xcalius Energy Layer and 1 Forge Disc. Many special moves fall into this category.

BeySpirit

Big Bang Tornado

The Cosmic Tornado is an example of a BeySpirit Special Move.

BeySpirit Special Moves require a spirit/avatar or the Beyblader's individual spirit to activate. These special moves are dynamic, mystical techniques that award the Bey different powers and abilities when a spirit is summoned and each franchise has their own gimmick and mechanism for summoning them:
  • In the "Bakuten Shoot" franchise, BeyBlader summons the sacred beasts directly from their Beyblade's Bit Chip on command.
  • In the "Metal" franchise, the spirits of the BeyBlader's Beyblade manifest metaphysically during special moves and may require the corresponding Face Bolt and Energy Ring (i.e. "Pegasis" Face Bolt and Energy Ring.)
  • In the "Burst" franchise, BeyBladers can invoke the avatar spirit within their Energy Layers through Resonance.

Combination

Thundersword

The King of Flash of Lightning Thundersword is an example of a Combination Special Move.

Combination Special Moves refer to any special move featuring two or more Beybladers combining their efforts in a coordinated assault. These moves generally produce entirely different moves by using either an original sequence of movements or a combination of two or more special moves.

Gallery

Trivia

In Other Languages

  • French: Technique Secrète

Also See

References

  1. Beyblade Burst - Chapter 4, page 18.
  2. Beyblade Burst - Chapter 13: "Valkyrie's New Special Shoot Explodes!!" (ヴァルキリー、新必殺シュート炸裂!! Varukirī, Shin Hissatsu Shūto Sakuretsu!!)
  3. Beyblade Burst Evolution - Episode 51: Spryzen Requiem and Genesis Valtryek manifest through their Bladers in the final battle of the International Blader's Cup championship match.
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