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Zillion Zeus Magnum Variable (ジリオンゼウス・マグナム・ヴァリアブル, Jirion Zeusu Magunamu Variaburu) is an Attack Type Beyblade released by Takara Tomy as part of the Burst System as well as the Dual Layer System. It was released as a CoroCoro Exclusive Booster in Japan in October 2016.
Energy Layer - Zillion Zeus[]
- Main article: Energy Layer - Zillion Zeus
Takara Tomy's Zillion Zeus is a Stamina Type Energy Layer that bears a slight elliptical shape, two "Z"s on either side and two faces on either side, meant to represent its Layer's namesake, Zeus, the god of thunder in Greek Mythology. Unlike most Layers of the Dual Layer System, Zillion Zeus features a gimmick; it features two metal balls on tracks akin to the GB145 Spin Track from Metal Fight Beyblade.
Due to centrifugal force, the metal balls move farther towards the edge of the Layer's tracks. In theory, this is meant to increase its Outward Weight Distribution (OWD) and Flywheel Effect, which increases Stamina. However in practice, the weight of the distance traveled by the metal balls is too small to create a significant effect.
The six blades of its perimeter are placed symmetrically, four of which are sloped. This means that half of the time, the pointed front and back edges will make contact with the opponent's Layer. The relatively heavy weight of the large blades with the elliptical shape creates high Outward Weight Distribution (OWD) which grants high Stamina retention and Burst Resistance, capable of compensating for the average teeth of Zillion Zeus. While this is somewhat reduced by the recoil inherent in elliptical shapes, the Layer's teeth are capable of compensating for this, and the recoil Zillion Zeus creates grants Attack potential, making it an excellent Layer for Balance Combinations.
However, the impact on the back edges has lead to numerous reported cases of breaks with no mold variations released to solve that problem. As such it is recommended to own multiple copies of this Layer and to be prepared to replace it.
Forge Disc - Magnum[]
- Main article: Forge Disc - Magnum
The Magnum Disc features a circular metal center component with a plastic perimeter covering the sides and some of the top. This leaves the metal directly on the bottom and the prongs that fit into the Layer still exposed. The covering features three triangular protrusions and one round protrusion. Unlike other Forge Discs, the letter M is not located on the prongs as they are located on the plastic instead. Magnum is meant to distribute weight on three corners like Triple, however, the lightweight outer plastic construction limits the effects of such a weight distribution.
Magnum has a notable interaction with the Xeno Xcalibur Layer: after two clicks, the protrusion of Magnum will line up with Xeno Xcalibur's sword protrusion contact point.
Performance Tip - Variable[]
- Main article: Performance Tip - Variable
Variable features a rubber tip, made up of two sets of rubber spikes, that begins at standard height. The spikes are meant to wear down and break off with use so unlike most other rubber tips, Variable will become more aggressive instead of less aggressive over time.
When launched in mint condition the first set of six spikes will create a mildly aggressive pattern at speeds akin to Blow, albeit without the Stamina due to the greater friction the rubber has. Due to how tall the first six teeth are and the somewhat brittle nature of the rubber in the Takara Tomy release, the first set of teeth will break off relatively quickly.
When launched after the first set of teeth have given way to the second set of fourteen spikes, Variable's speed increases remarkably, becoming as fast or even faster than Xtreme, due to the now increased surface area and diameter. However, that same speed and diameter increase makes Variable incredibly difficult to control at this stage as banking is difficult to maintain, Self-Knock-Outs become common and its Stamina worsens. Due to the greater number of spikes and their shorter length, Variable does not wear out as quickly at this stage. Of the stages, this stage of Variable is considered the best.
When the second set of spikes break off, what's left is a solid base of rubber. At this point Variable's speed increases further but the aforementioned control and Stamina issues become even worse, having trouble even staying on the Tornado Ridge of the stadium and losing spin too quickly to perform any meaningful attacks when it begins to slow down.
When this tip loses teeth, it does become shorter as a result, granting Attack combinations Destabilization potential. Furthermore, due to the wide base, Variable has relatively high Life-After-Death when worn down, making it a somewhat safer choice against Spin-Equalization combinations.
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